The expansion of humanity beyond Earth is important for many reasons. People crave a frontier, and there is none greater than taking our first real step into space. Humans can perform assembly and repair tasks that robots are nowhere near being able to do. And, we need more resources and the room to use them without destroying our one biosphere—while Earth is finite and fragile, space is vast.We’ve seen visions of large numbers of people living and working in space since the 1950s. But the high cost of launch has repeatedly brought those dreams down to Earth. Now however, that is changing. Launch costs have already come down two orders of magnitude. The impending availability of Starship and other next-generation launch vehicles promises to transformationally reduce the cost of launch even further, enabling much larger structures and grander visions than any current player is proposing. Everyone else is designing for legacy launch vehicles while we’re designing for the scale of what’s next.When enough people are living, working, and playing in space, the game fundamentally changes: you can assemble huge structures, harvest space resources, repair satellites & space telescopes with human dexterity instead of finicky robots, and develop the vibrant space ecosystem that enables further expansion.Space is still dominated by large government contractors with little incentive to take risks, resulting in calcified and expensive designs. SpaceX and other NewSpace companies have demonstrated that agility, first-principles thinking, and approaching problems at sufficient scale can drastically reduce the cost of operating in space. What they have done for rockets and satellites, we will do for human habitation, first in LEO, and then beyond. We have both the monetary resources and the talented team to achieve this vision.
I haven't seen this mission statement posted before.https://www.factoriesinspace.com/vastQuoteThe expansion of humanity beyond Earth is important for many reasons. People crave a frontier, and there is none greater than taking our first real step into space. Humans can perform assembly and repair tasks that robots are nowhere near being able to do. And, we need more resources and the room to use them without destroying our one biosphere—while Earth is finite and fragile, space is vast.We’ve seen visions of large numbers of people living and working in space since the 1950s. But the high cost of launch has repeatedly brought those dreams down to Earth. Now however, that is changing. Launch costs have already come down two orders of magnitude. The impending availability of Starship and other next-generation launch vehicles promises to transformationally reduce the cost of launch even further, enabling much larger structures and grander visions than any current player is proposing. Everyone else is designing for legacy launch vehicles while we’re designing for the scale of what’s next.When enough people are living, working, and playing in space, the game fundamentally changes: you can assemble huge structures, harvest space resources, repair satellites & space telescopes with human dexterity instead of finicky robots, and develop the vibrant space ecosystem that enables further expansion.Space is still dominated by large government contractors with little incentive to take risks, resulting in calcified and expensive designs. SpaceX and other NewSpace companies have demonstrated that agility, first-principles thinking, and approaching problems at sufficient scale can drastically reduce the cost of operating in space. What they have done for rockets and satellites, we will do for human habitation, first in LEO, and then beyond. We have both the monetary resources and the talented team to achieve this vision.
Quote from: Twark_Main on 12/20/2022 04:02 amI haven't seen this mission statement posted before.https://www.factoriesinspace.com/vastQuoteThe expansion of humanity beyond Earth is important for many reasons. People crave a frontier, and there is none greater than taking our first real step into space. Humans can perform assembly and repair tasks that robots are nowhere near being able to do. And, we need more resources and the room to use them without destroying our one biosphere—while Earth is finite and fragile, space is vast.We’ve seen visions of large numbers of people living and working in space since the 1950s. But the high cost of launch has repeatedly brought those dreams down to Earth. Now however, that is changing. Launch costs have already come down two orders of magnitude. The impending availability of Starship and other next-generation launch vehicles promises to transformationally reduce the cost of launch even further, enabling much larger structures and grander visions than any current player is proposing. Everyone else is designing for legacy launch vehicles while we’re designing for the scale of what’s next.When enough people are living, working, and playing in space, the game fundamentally changes: you can assemble huge structures, harvest space resources, repair satellites & space telescopes with human dexterity instead of finicky robots, and develop the vibrant space ecosystem that enables further expansion.Space is still dominated by large government contractors with little incentive to take risks, resulting in calcified and expensive designs. SpaceX and other NewSpace companies have demonstrated that agility, first-principles thinking, and approaching problems at sufficient scale can drastically reduce the cost of operating in space. What they have done for rockets and satellites, we will do for human habitation, first in LEO, and then beyond. We have both the monetary resources and the talented team to achieve this vision.Wow, they almost sound like Luddites when they talk about robots. Not sure if they realize that robots are just smart machines, and we rely on lots of kinds of smart machines here on Earth to build huge structures. Humans have fine dexterity, but lack the strength to lift and move large masses, in gravity or zero-G. Ironically they could probably afford to be build their station quicker if they could use less people, but that obviates the need for more people in space that would want to live on their station!And they kind of have an impossible task of needing enough humans in space to assemble their huge structure (i.e. the Vast rotating space station), yet, they say that can't happen until they have enough people in space. Where are those people going to be living before the Vast station is built?However, according to them, they "...have both the monetary resources and the talented team to achieve this vision."
Robots probably would take longer to build an equivalent thing. Space robotics is incredibly slow. And expensive.
Quote from: Coastal Ron on 12/20/2022 04:42 amWow, they almost sound like Luddites when they talk about robots. Not sure if they realize that robots are just smart machines, and we rely on lots of kinds of smart machines here on Earth to build huge structures. Humans have fine dexterity, but lack the strength to lift and move large masses, in gravity or zero-G. Ironically they could probably afford to be build their station quicker if they could use less people, but that obviates the need for more people in space that would want to live on their station!And they kind of have an impossible task of needing enough humans in space to assemble their huge structure (i.e. the Vast rotating space station), yet, they say that can't happen until they have enough people in space. Where are those people going to be living before the Vast station is built?However, according to them, they "...have both the monetary resources and the talented team to achieve this vision." I honestly agree with them. Robots probably would take longer to build an equivalent thing. Space robotics is incredibly slow. And expensive. Humans are orders of magnitude faster and you could make EVA suits cheaper than space rated robotics. (Although NASA seems intent on making EVA suits as expensive as possible.)This flies in the face of conventional wisdom, but I'm convinced it's true.
Wow, they almost sound like Luddites when they talk about robots. Not sure if they realize that robots are just smart machines, and we rely on lots of kinds of smart machines here on Earth to build huge structures. Humans have fine dexterity, but lack the strength to lift and move large masses, in gravity or zero-G. Ironically they could probably afford to be build their station quicker if they could use less people, but that obviates the need for more people in space that would want to live on their station!And they kind of have an impossible task of needing enough humans in space to assemble their huge structure (i.e. the Vast rotating space station), yet, they say that can't happen until they have enough people in space. Where are those people going to be living before the Vast station is built?However, according to them, they "...have both the monetary resources and the talented team to achieve this vision."
Quote from: Robotbeat on 12/20/2022 04:45 amRobots probably would take longer to build an equivalent thing. Space robotics is incredibly slow. And expensive. The same could have been said of the launch industry up until a decade or so ago. There is no fundamental need for robots in space to be expensive or slow (and since they don't need to fight gravity or air resistance, that relieves a lot of design constraints on industrial robotics, which are already pretty fast), just as there is no fundamental need for rockets to be expensive and singe-use.
And they kind of have an impossible task of needing enough humans in space to assemble their huge structure (i.e. the Vast rotating space station), yet, they say that can't happen until they have enough people in space. Where are those people going to be living before the Vast station is built?
I think zero g design and movement is actually harder, since there’s no planet/wall/floor to brace on while pushing or pulling on something. Equal and opposite reaction can’t just be dampened in to the floor any more.
Still agree there’s no reason they have to be expensive and boutique single systems with the associated costs
Quote from: lamontagne on 10/28/2022 03:13 amInterview with VAST founder.https://payloadspace.com/vast-space-station-interview/New render dropped along with this interview.Hardware evolution seems to be a straightforward iteration upon the previous design shown. So much for "reading way more into a hand-drawn sketch than is there."
Interview with VAST founder.https://payloadspace.com/vast-space-station-interview/
I mean, we’re kind of building like a spoke of the Stanford Torus. Or like one spoke of Arthur C. Clarke’s rotating station. The idea is eventually you could build a ring on this thing, but we’re focused on one spoke first, which gives you gravity, at least.
Quote from: Twark_Main on 10/30/2022 07:25 amQuote from: lamontagne on 10/28/2022 03:13 amInterview with VAST founder.https://payloadspace.com/vast-space-station-interview/New render dropped along with this interview.Hardware evolution seems to be a straightforward iteration upon the previous design shown. So much for "reading way more into a hand-drawn sketch than is there." Great interview. My confidence in this company is growing as the information we have around their approach is growing. Especially so because they have the scam $$ to go far without taking outside funding. That's huge.
If you recall, you showed such conviction that every aspect of this drawing was 100% accurate
Even in the interview Jed hints at the potential for building it out into a torus, so technically, you are showing more conviction for the baton design than the founder of the company.
From that interview with the Vast founder:QuoteI mean, we’re kind of building like a spoke of the Stanford Torus. Or like one spoke of Arthur C. Clarke’s rotating station. The idea is eventually you could build a ring on this thing, but we’re focused on one spoke first, which gives you gravity, at least.Ya gotta start building a ring station somehow.
If you don't care about radiation ...
Quote from: Twark_Main on 01/13/2023 01:28 amQuote from: JohnFornaro on 01/08/2023 12:18 pmYa gotta start building a ring station ...If you don't care about radiation ... a ring station is fine.Moi? Shirley you jest. I propose 15 yards of shielding.
Quote from: JohnFornaro on 01/08/2023 12:18 pmYa gotta start building a ring station ...If you don't care about radiation ... a ring station is fine.
Ya gotta start building a ring station ...
Quote from: JohnFornaro on 01/13/2023 01:13 pmQuote from: Twark_Main on 01/13/2023 01:28 amQuote from: JohnFornaro on 01/08/2023 12:18 pmYa gotta start building a ring station ...If you don't care about radiation ... a ring station is fine.Moi? Shirley you jest. I propose 15 yards of shielding.So then, you definitely want a geometry that maximizes the useful volume per unit area of (thick and therefore expensive) shielding.A ring station is not that geometry.
Quote from: Twark_Main on 02/04/2023 04:07 amQuote from: JohnFornaro on 01/13/2023 01:13 pmQuote from: Twark_Main on 01/13/2023 01:28 amQuote from: JohnFornaro on 01/08/2023 12:18 pmYa gotta start building a ring station ...If you don't care about radiation ... a ring station is fine.Moi? Shirley you jest. I propose 15 yards of shielding.So then, you definitely want a geometry that maximizes the useful volume per unit area of (thick and therefore expensive) shielding.A ring station is not that geometry.Not worse than a cylinder spinning end over end as it's currently designed. Adding modular spokes and then a modular ring around those will be a smaller leap forward than figuring out how to build a station that maximizes floor space along the horizontal and vertical axes without the experience of having a large scale rotating space station.
Space habitat company Vast announces the acquisition of Launcher, for an undisclosed amount:https://vastspace.com/press-releases/vast-acquires-launcher-to-accelerate-growthVast: All of Launcher's employees are joining, with the company to continue development of the Orbiter space tug and hosted payload products, as well as the E-2 rocket engine, but will not continue to develop Launcher's Light rocket.Launcher founder @maxhaot joins as President of Vast.
https://twitter.com/thesheetztweetz/status/1628037760719233025Quote from: Michael SheetzSpace habitat company Vast announces the acquisition of Launcher, for an undisclosed amount:https://vastspace.com/press-releases/vast-acquires-launcher-to-accelerate-growthVast: All of Launcher's employees are joining, with the company to continue development of the Orbiter space tug and hosted payload products, as well as the E-2 rocket engine, but will not continue to develop Launcher's Light rocket.Launcher founder @maxhaot joins as President of Vast.