Well Nasa and SpaceX appear to be ok with touch screens with gloves and high-g vibrations.
I suspect the reasons for (Boeing) sticking with this display is simply a reluctance to change.And another cockpit photo.
Almost certainly a setup pilots will generally be happier with. But I can't help but think that Crew Dragon's approach is going to be more like the way forward for 21st century spacecraft.The Boeing 777X will have a touchscreen display interface, replacing the cursor control devices featured in the original 777 and the 787. Starliner is a throwback even by 1990s widebody airliner standards.The iPad electronic flight bag was love at first sight for pilots, and the touchscreen-ification of the cockpit became inevitable much quicker than most had anticipated.
The reason Boeing - and Orion - went with those screen interfaces even though touch screens were available was because of concerns of how they would perform with gloves on especially under high-g vibrations.
Starliner (Atlas V) and Orion (SLS) both ride on vehicles with SRBs, and thus the crew will experience significantly more vibration than a crew in a Dragon (Falcon 9) will.
That said, it is also possible to be concerned about something without being so concerned as to not approve it. Realistically, I suspect that the vibrations will make the SpaceX touch screen significantly more difficult to use during launch than Boeing's buttons. But the people on these vehicles are astronauts, and are more than capable of managing and overcoming such challenges, and NASA knows that.
...but but but. These vehicles are automated - there is nothing to really play with on the screens during launch or re-entry (in high-g) and if there is (something that needs manual control), Nasa/SpaceX took care of that with a couple of important buttons at the bottom of the touch screens. No real need to have everything old school.
Why couldn't Boeing? Again I suspect they went with what they were used to and comfortable with, rather than challenging and pushing the design.
The primary problem with Ares I thrust oscillations was that the vibrations would make it impossible for the crew to read the displays. They came up with a clever solution for Orion by synchronizing the frame rate of the displays with the frequency of the oscillations so that the astronauts would be able to read the instruments. I wonder if Boeing has taken a similar approach with Starliner. That could explain why they're using a similar type of display unit.
Fixing the oscillations? Nah...
Thankfully Ares I is history.
<snip>
The reason being that their spacecraft stays with them.But what if something were to go wrong with the spacecraft? Something that would obviously make it impossible to use (major MMOD hit or something)?
Well obviously there is no spare room in the Soyuz that is for the return of the astronauts launched in it.
A new unmanned spacecraft would have to be sent to the ISS to recover them.
Emphasis mine.
Exactly. It is this very scenario which has already happened on Salyut and Mir missions. CCP will copy the solution (send up a spare spacecraft) if this scenario ever plays out.
And another cockpit photo.
Almost certainly a setup pilots will generally be happier with. But I can't help but think that Crew Dragon's approach is going to be more like the way forward for 21st century spacecraft.The Boeing 777X will have a touchscreen display interface, replacing the cursor control devices featured in the original 777 and the 787. Starliner is a throwback even by 1990s widebody airliner standards.The iPad electronic flight bag was love at first sight for pilots, and the touchscreen-ification of the cockpit became inevitable much quicker than most had anticipated.
The reason Boeing - and Orion - went with those screen interfaces even though touch screens were available was because of concerns of how they would perform with gloves on especially under high-g vibrations.
Another fine example is the very shape of the outer mold line of Orion and Starliner. Geometrically they are identical to the shape of Apollo CM. Never mind that there is a more volumetrically efficient shape for almost the same mass (bell shape such as used by Soyuz and Crew Dragon).
The reason Boeing - and Orion - went with those screen interfaces even though touch screens were available was because of concerns of how they would perform with gloves on especially under high-g vibrations.
I see that this myth is persistent.
Doubts that touch screens could be used with modified gloves under high-g loads were effectively put to rests even when the shuttle was still flying.
Another fine example is the very shape of the outer mold line of Orion and Starliner. Geometrically they are identical to the shape of Apollo CM. Never mind that there is a more volumetrically efficient shape for almost the same mass (bell shape such as used by Soyuz and Crew Dragon).
A third fine example is that Orion is using the same antiquated primary heat shield material that was used on the Apollo CM. ...
... a basic unwillingness to implement new ways of doing things.
We shouldn't just dismiss this work off-hand as:... a basic unwillingness to implement new ways of doing things.
My point here, to be explicit, is not that Starliner is a good design. But, whatever your opinion may be of Boeing, or Boeing Management, or Boeing designs, the reality is that Boeing engineers are good engineers. Those Boeing engineers are the ones who made all the design decisions around Starliner, and, right or wrong, they reached the decision that they did for a reason, and only after many hours spent studying the alternatives. We shouldn't just dismiss this work off-hand as:... a basic unwillingness to implement new ways of doing things.
What I'm saying is that their reasons for choosing not to use touch screens go beyond, 'we're not familiar with them'. There is a logic to it.
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
I've been curious whether the NASA required seating configuration for Dragon can be readily modified by SpaceX for non-NASA private flights?
Not that they would really want to do that for something like the weeklong medium earth orbit mission they're looking at for 2022, given how cramped that would make things...but it might have value for Axiom flights, since the completed Axiom segment/station is supposed to be able to support up to 8 crew by itself on a sustained basis.
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
I've been curious whether the NASA required seating configuration for Dragon can be readily modified by SpaceX for non-NASA private flights?
Not that they would really want to do that for something like the weeklong medium earth orbit mission they're looking at for 2022, given how cramped that would make things...but it might have value for Axiom flights, since the completed Axiom segment/station is supposed to be able to support up to 8 crew by itself on a sustained basis.
I think it's likely that even with fewer seats a Dragon launched on a reusable Falcon 9 is going to be cheaper on a per-seat basis than CST-100 on Atlas V or Vulcan.
But it doesn't really matter because there will be few if any private human orbital flights before Starship is online.
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
I've been curious whether the NASA required seating configuration for Dragon can be readily modified by SpaceX for non-NASA private flights?
Not that they would really want to do that for something like the weeklong medium earth orbit mission they're looking at for 2022, given how cramped that would make things...but it might have value for Axiom flights, since the completed Axiom segment/station is supposed to be able to support up to 8 crew by itself on a sustained basis.
I think it's likely that even with fewer seats a Dragon launched on a reusable Falcon 9 is going to be cheaper on a per-seat basis than CST-100 on Atlas V or Vulcan.
But it doesn't really matter because there will be few if any private human orbital flights before Starship is online.
1. Can't disagree with your first point.
I am curious, however, if anyone can cast some light on the difficulty of reconfiguring the seats to add more of them for non-NASA flights.
2. I can readily grok the possibility that SpaceX will get an orbital Starship test flight by the end of 2021. What is harder to estimate is when crewed flights take place (even for a non-NASA client, or just SpaceX personnel), because they're going to want to fly it a fair number of times before they even try that - and that doesn't even get into how much time will be needed to put together the life support, controls, etc.
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
I think you're wrong here, Crew Dragon is perfectly capable of seating 7 astronauts. It's just NASA that required only 4 at a time. Exactly the same as Starliner!
Do you have any source for this?
Being capable of seating 7 is not the same as being able to support 7, nor having enough room for stowage of space suits and other cargo. NASA is concerned that having more than 4 is impractical for various reasons. (they are running tests on ISS now with 4 of the crew to see how much room there is)
So since NASA only wanted a crew of 4, it is possible that some of the life support currently only supports 4 crew. (just like landing on land was de-scoped because NASA did not want it)
If Starliner can keep its 7 seats for commercial launches maybe competitive with Dragon which has been forced to go with 4 seats. Those extra 3 seats mean their missions costs can be twice SpaceX and still charge same per seat. I'm assuming one seat for crew.
But this is a Starliner thread...