Going by the mantra "the best part is no part" and the conviction of the worst error an engineer can make is "try to perfect something that is not needed" recently expressed by Mr. Musk, I believe the simplest solution is to revert to the tried and tested three chute design and dump the hipergolic fuels prior to landing to get rid of the excess mass.
Quote from: ValmirGP on 10/02/2019 10:02 amGoing by the mantra "the best part is no part" and the conviction of the worst error an engineer can make is "try to perfect something that is not needed" recently expressed by Mr. Musk, I believe the simplest solution is to revert to the tried and tested three chute design and dump the hipergolic fuels prior to landing to get rid of the excess mass.Probably things would be much more simple if after dropping propulsive landing option, superdracos and its tanks were moved to the trunk. Or only tanks...
Quote from: ValmirGP on 10/02/2019 10:02 amGoing by the mantra "the best part is no part" and the conviction of the worst error an engineer can make is "try to perfect something that is not needed" recently expressed by Mr. Musk, I believe the simplest solution is to revert to the tried and tested three chute design and dump the hipergolic fuels prior to landing to get rid of the excess mass.Then you have awesome amounts of fresh hypergol contamination on the capsule's surface just prior to landing. Without taking into account the non-negligible risk that system doesn't work (or works at the wrong time) and you end up overweight under 3 chutes.
What failure in the parachute system was there during DM-1?
Quote from: eeergo on 10/02/2019 10:06 amQuote from: ValmirGP on 10/02/2019 10:02 amGoing by the mantra "the best part is no part" and the conviction of the worst error an engineer can make is "try to perfect something that is not needed" recently expressed by Mr. Musk, I believe the simplest solution is to revert to the tried and tested three chute design and dump the hipergolic fuels prior to landing to get rid of the excess mass.Then you have awesome amounts of fresh hypergol contamination on the capsule's surface just prior to landing. Without taking into account the non-negligible risk that system doesn't work (or works at the wrong time) and you end up overweight under 3 chutes.Those awesome amounts of hypergol contamination would be highly dependent on how you discard it in orbit, I believe. Also, the capsule will proceed to have a fresh plasma bath followed by a good splash of salt water prior to anyone touching it. I still think it would be a faster/simpler path.
Quote from: rockets4life97 on 10/01/2019 11:44 pmHow many parachutes does Soyuz have? How were they modeled? Oh wait...Crew Dragon is several times heavier than the Soyuz descent module.
How many parachutes does Soyuz have? How were they modeled? Oh wait...
Quote from: gongora on 10/02/2019 12:03 amQuote from: rockets4life97 on 10/01/2019 11:44 pmHow many parachutes does Soyuz have? How were they modeled? Oh wait...Crew Dragon is several times heavier than the Soyuz descent module.And Soyuz has retro-rockets to soften the higher speed landing from using one chute.If only Dragon had some rockets that could slow the terminal descent.....As to dumping the fuel, much of it could be burnt off using the Dracos in a manner that moves the landing point without changing the reentry velocity. This could be done with a few Dracos perpendicular to the velocity vector or by firing opposing Dracos. If this was done before reentry the capsule should be pretty well decontaminated after reentry. How long would the Dracos have to fire to dump all of the fuel allotted to the Super Dracos for the launch abort?
Quote from: ValmirGP on 10/02/2019 06:55 pmQuote from: eeergo on 10/02/2019 10:06 amQuote from: ValmirGP on 10/02/2019 10:02 amGoing by the mantra "the best part is no part" and the conviction of the worst error an engineer can make is "try to perfect something that is not needed" recently expressed by Mr. Musk, I believe the simplest solution is to revert to the tried and tested three chute design and dump the hipergolic fuels prior to landing to get rid of the excess mass.Then you have awesome amounts of fresh hypergol contamination on the capsule's surface just prior to landing. Without taking into account the non-negligible risk that system doesn't work (or works at the wrong time) and you end up overweight under 3 chutes.Those awesome amounts of hypergol contamination would be highly dependent on how you discard it in orbit, I believe. Also, the capsule will proceed to have a fresh plasma bath followed by a good splash of salt water prior to anyone touching it. I still think it would be a faster/simpler path.Ah, I read the "just prior to landing" as JUST prior to landing, i.e. after reentry.I'm not sure how feasible it is to vent that large amount of propellants with the current system, or conversely adapt it to be able to do it - it would be a necessary operation on every flight - and as mentioned in the second part of my reply, would *absolutely* have to work or landing won't be possible, and only when needed. And still, residues coming off the vented tanks once the crew has to get out can be *very* damaging (see ASTP Apollo capsule), no need to touch it.Probably still better off trying to iron out the issues with the chutes, which has the plus side of learning something new and useful (see the great post above this one).
I'm not sure how feasible it is to vent that large amount of propellants with the current system, or conversely adapt it to be able to do it - it would be a necessary operation on every flight - and as mentioned in the second part of my reply, would *absolutely* have to work or landing won't be possible, and only when needed. And still, residues coming off the vented tanks once the crew has to get out can be *very* damaging (see ASTP Apollo capsule), no need to touch it.
Quote from: Comga on 10/02/2019 07:38 pmQuote from: gongora on 10/02/2019 12:03 amQuote from: rockets4life97 on 10/01/2019 11:44 pmHow many parachutes does Soyuz have? How were they modeled? Oh wait...Crew Dragon is several times heavier than the Soyuz descent module.And Soyuz has retro-rockets to soften the higher speed landing from using one chute.If only Dragon had some rockets that could slow the terminal descent.....As to dumping the fuel, much of it could be burnt off using the Dracos in a manner that moves the landing point without changing the reentry velocity. This could be done with a few Dracos perpendicular to the velocity vector or by firing opposing Dracos. If this was done before reentry the capsule should be pretty well decontaminated after reentry. How long would the Dracos have to fire to dump all of the fuel allotted to the Super Dracos for the launch abort? Not feasible on short notice. NASA raised a Mount Everest sized pile of requirements for any attempt to fire the SuperDracos during landing. And those apply even to "just" burning off the fuel.
Quote from: woods170 on 10/02/2019 07:49 pmQuote from: Comga on 10/02/2019 07:38 pmQuote from: gongora on 10/02/2019 12:03 amQuote from: rockets4life97 on 10/01/2019 11:44 pmHow many parachutes does Soyuz have? How were they modeled? Oh wait...Crew Dragon is several times heavier than the Soyuz descent module.And Soyuz has retro-rockets to soften the higher speed landing from using one chute.If only Dragon had some rockets that could slow the terminal descent.....As to dumping the fuel, much of it could be burnt off using the Dracos in a manner that moves the landing point without changing the reentry velocity. This could be done with a few Dracos perpendicular to the velocity vector or by firing opposing Dracos. If this was done before reentry the capsule should be pretty well decontaminated after reentry. How long would the Dracos have to fire to dump all of the fuel allotted to the Super Dracos for the launch abort? Not feasible on short notice. NASA raised a Mount Everest sized pile of requirements for any attempt to fire the SuperDracos during landing. And those apply even to "just" burning off the fuel.I think you missed my pointThere was no suggestion for firing the Super Dracos, not during descent, not on orbit.The question was could SpaceX burn off the bulk of the propellants using the regular Draco engines, after departing the ISS? This could be before, after, or as part of the deobit burn.
Has the possibility of using the Super Dracos for a chute failure scenario been discounted? It seems like a little software could make all the difference.
Quote from: eeergo on 10/02/2019 07:15 pmI'm not sure how feasible it is to vent that large amount of propellants with the current system, or conversely adapt it to be able to do it - it would be a necessary operation on every flight - and as mentioned in the second part of my reply, would *absolutely* have to work or landing won't be possible, and only when needed. And still, residues coming off the vented tanks once the crew has to get out can be *very* damaging (see ASTP Apollo capsule), no need to touch it.If the concern is overweight landing - and the superdracos are not used for OMS (That would be insane), there are plenty of pairs of draco engines that can be fired without net propulsive effect, for no longer per mission than is normally done for the nominal rendevous/deorbit burns, and sum up to the whole amount of propellant an abort would normally use.
Quote from: speedevil on 10/02/2019 08:50 pmQuote from: eeergo on 10/02/2019 07:15 pmI'm not sure how feasible it is to vent that large amount of propellants with the current system, or conversely adapt it to be able to do it - it would be a necessary operation on every flight - and as mentioned in the second part of my reply, would *absolutely* have to work or landing won't be possible, and only when needed. And still, residues coming off the vented tanks once the crew has to get out can be *very* damaging (see ASTP Apollo capsule), no need to touch it.If the concern is overweight landing - and the superdracos are not used for OMS (That would be insane), there are plenty of pairs of draco engines that can be fired without net propulsive effect, for no longer per mission than is normally done for the nominal rendevous/deorbit burns, and sum up to the whole amount of propellant an abort would normally use.I believe the hypergol tanks are not common to Dracos and Super Dracos (although I could be wrong). Either way:- If they are not common, you cannot do this.- If they are common, you have to redesign the system in such a way to be damn sure you don't inadvertently vent it in space (rendering the spacecraft unable to maneuver, including deorbit), but still be damn sure it works when it has to (or, being overweight, you cannot land under 3 parachutes). That's certainly not trivial, and probably more complicated / time consuming / expensive than finding out how to solve the 4 parachute problem - which OTOH will have the side effect of advancing the state of the art in parachute design.
I think it has. This was discussed a lot on NSF over the last year or so - Would require accurate altimeter plus new software, much testing and oh lots and lots of paperwork.I think at this point, Spacex just wants to get D2 operational and then park development of it. Quote from: Nomadd on 10/03/2019 06:05 am Has the possibility of using the Super Dracos for a chute failure scenario been discounted? It seems like a little software could make all the difference.
Koren: After the big presentation on Saturday, a reporter asked Elon to respond to your tweet. Elon said, “Did he say Commercial Crew or SLS?” [SLS stands for the Space Launch System, the NASA capsule and rocket that is meant to deliver astronauts to the moon.] What do you make of that?Bridenstine: Well, I don’t think that’s helpful. Commercial Crew is about getting to low-Earth orbit. We are spending $85 million every time we have to buy a Russian Soyuz seat to get to the International Space Station.SLS, that’s a whole different mission. SLS is going to the moon. So I don’t know why you would compare the two. But certainly SLS is behind schedule and over cost. We want them to get back on cost and schedule as well. We are holding them accountable just as much as anybody else.
Koren: Musk said this weekend that SpaceX would be ready to fly NASA astronauts within three to four months. Does that sound realistic to you?Bridenstine: No. They have redesigned their launch-abort system, and with that redesign, [the system] has to be qualified. We are lucky that the explosion happened … during a test. If that wouldn’t have happened, we would be taking a lot more risk that we would not be aware of right now. But now that we have a new design, it needs to be tested; it needs to be qualified.And that’s not the hardest problem. The hardest problem is the parachutes. We do not have the margin of safety [that NASA requires] in the parachutes, and that’s going to take probably more time to resolve than the launch-abort system.
Given the amount of propellant on-board remaining, after the deorbit burn, it would require very lengthy Draco burns. Substantially more lengthy than the deorbit burn. I don't think the Dracos are qualified for that. And probably neither is the Crew Dragon primary structure.If burning off the remaining propellant - via the Dracos - had been the easy solution than SpaceX probably would have taken that route already.The fact that they haven't is telling.
Quote from: woods170 on 10/03/2019 05:59 amGiven the amount of propellant on-board remaining, after the deorbit burn, it would require very lengthy Draco burns. Substantially more lengthy than the deorbit burn. I don't think the Dracos are qualified for that. And probably neither is the Crew Dragon primary structure.If burning off the remaining propellant - via the Dracos - had been the easy solution than SpaceX probably would have taken that route already.The fact that they haven't is telling.Deorbit burn from 408 to 120km is 84m/s.The superdracos with a max weight capsule and full tanks do around 330m/s.Assuming only that all dracos are identical, and that they use only one axes to do that deorbit burn, you have at least six times that that total delta-v = ~500m/s.