Quote from: envy887 on 08/21/2017 08:25 pmQuote from: hkultala on 08/21/2017 06:29 pmQuote from: Lar on 08/21/2017 05:46 pmTo me the obstacle is not the first/second deltaV split (that can be overcome), it is the engine size on the first stage. Absent REALLY deep throttling, a 2 or 3 engine launcher can't decrease thrust far enough to land without some kind of auxiliary engine of lower thrust. Which adds mass that isn't used for the primary mission. And adding such an engine is a major vehicle redesign.ULA and Ariane have too few engines on the first stage... IMHO. This is a bit off topic so I'll leave it at that.SpaceX has demonstrated landing with 3/9 engines, and they have quite high T/W ratio on F9.So there should not be any problem with landing with 1/3 engines on a stage with a more common T/W ratio with similar throttling capacity.Though Merlin's pintle injector allows deeper throttling than many other engines.Is the injector type of BE-4 known?Falcon 9 always lands on a single engine which throttles down to 40%, and even then it cannot hover. I highly doubt anyone is going to land a 3 engine orbital boost stage on 1 main engine anytime soon.Falcon 9 has landed on 3 engines multiple times, the last time being BulgariaSat-1.
Quote from: hkultala on 08/21/2017 06:29 pmQuote from: Lar on 08/21/2017 05:46 pmTo me the obstacle is not the first/second deltaV split (that can be overcome), it is the engine size on the first stage. Absent REALLY deep throttling, a 2 or 3 engine launcher can't decrease thrust far enough to land without some kind of auxiliary engine of lower thrust. Which adds mass that isn't used for the primary mission. And adding such an engine is a major vehicle redesign.ULA and Ariane have too few engines on the first stage... IMHO. This is a bit off topic so I'll leave it at that.SpaceX has demonstrated landing with 3/9 engines, and they have quite high T/W ratio on F9.So there should not be any problem with landing with 1/3 engines on a stage with a more common T/W ratio with similar throttling capacity.Though Merlin's pintle injector allows deeper throttling than many other engines.Is the injector type of BE-4 known?Falcon 9 always lands on a single engine which throttles down to 40%, and even then it cannot hover. I highly doubt anyone is going to land a 3 engine orbital boost stage on 1 main engine anytime soon.
Quote from: Lar on 08/21/2017 05:46 pmTo me the obstacle is not the first/second deltaV split (that can be overcome), it is the engine size on the first stage. Absent REALLY deep throttling, a 2 or 3 engine launcher can't decrease thrust far enough to land without some kind of auxiliary engine of lower thrust. Which adds mass that isn't used for the primary mission. And adding such an engine is a major vehicle redesign.ULA and Ariane have too few engines on the first stage... IMHO. This is a bit off topic so I'll leave it at that.SpaceX has demonstrated landing with 3/9 engines, and they have quite high T/W ratio on F9.So there should not be any problem with landing with 1/3 engines on a stage with a more common T/W ratio with similar throttling capacity.Though Merlin's pintle injector allows deeper throttling than many other engines.Is the injector type of BE-4 known?
To me the obstacle is not the first/second deltaV split (that can be overcome), it is the engine size on the first stage. Absent REALLY deep throttling, a 2 or 3 engine launcher can't decrease thrust far enough to land without some kind of auxiliary engine of lower thrust. Which adds mass that isn't used for the primary mission. And adding such an engine is a major vehicle redesign.ULA and Ariane have too few engines on the first stage... IMHO. This is a bit off topic so I'll leave it at that.
Falcon 9 always lands on a single engine which throttles down to 40%, and even then it cannot hover. I highly doubt anyone is going to land a 3 engine orbital boost stage on 1 main engine anytime soon.
Quote from: envy887 on 08/21/2017 08:25 pmFalcon 9 always lands on a single engine which throttles down to 40%, and even then it cannot hover. I highly doubt anyone is going to land a 3 engine orbital boost stage on 1 main engine anytime soon.This is not clear to me. What is needed technically is an engine that can throttle to 13% or so. No current booster engine can do this, but it's not fundamentally impossible. No one has tried it with a booster engine since there was no requirement. It may well be easier than re-designing a booster with more and smaller engines.The one time such deep throttling WAS a serious requirement, on the Descent Propulsion System for the moon landings, it was made to work.
To me, "old school" thought is fewer engines the better for less chance of failure. But, it also meant throwing away the booster. SpaceX and BO are new school thought. Throttling down of the main engine as in New Sheppard, or multiple engines and using a single engine for landing as Falcon 9....
Quote from: Lar on 08/21/2017 05:46 pmTo me the obstacle is not the first/second deltaV split (that can be overcome), it is the engine size on the first stage. Absent REALLY deep throttling, a 2 or 3 engine launcher can't decrease thrust far enough to land without some kind of auxiliary engine of lower thrust. Which adds mass that isn't used for the primary mission. And adding such an engine is a major vehicle redesign.ULA and Ariane have too few engines on the first stage... IMHO. This is a bit off topic so I'll leave it at that.It is kinda topical to near term competition with SpaceX. The more Ariane and ULA invest in their partial reusability systems the harder it will be to completely junk those designs and start over with something that's competitive with SpaceX and Blue Origin. Having 2 - 3 engine designs is what constrains them to "smart reusability" even as SpaceX makes it look more outdated every month.
To me, "old school" thought is fewer engines the better for less chance of failure. But, it also meant throwing away the booster. SpaceX and BO are new school thought. Throttling down of the main engine as in New Sheppard, or multiple engines and using a single engine for landing as Falcon 9. I also think partial reusable as the "old school" companies begin to try to compete on pricing will be a dead end in the long run. Maybe if they parachute down the tanks separately after engines disconnect and try to retrieve them to re-assemble later might save some money.
Quote from: spacenut on 08/22/2017 03:14 pmTo me, "old school" thought is fewer engines the better for less chance of failure. But, it also meant throwing away the booster. SpaceX and BO are new school thought. Throttling down of the main engine as in New Sheppard, or multiple engines and using a single engine for landing as Falcon 9. I also think partial reusable as the "old school" companies begin to try to compete on pricing will be a dead end in the long run. Maybe if they parachute down the tanks separately after engines disconnect and try to retrieve them to re-assemble later might save some money. The F9 doesn't have 9 engines so it can be recovered. It has nine so an engine failure isn't a mission failure. Losing 1% of your engines means losing 1% of your missions with anybody else. Recovery by landing came after the engine configuration decision.
Quote from: Lar on 08/21/2017 05:46 pmTo me the obstacle is not the first/second deltaV split (that can be overcome), it is the engine size on the first stage. Absent REALLY deep throttling, a 2 or 3 engine launcher can't decrease thrust far enough to land without some kind of auxiliary engine of lower thrust. Which adds mass that isn't used for the primary mission. And adding such an engine is a major vehicle redesign.ULA and Ariane have too few engines on the first stage... IMHO. This is a bit off topic so I'll leave it at that.Note this issue is only for VTVL boosters, horizontal landing isn't dependent on engine size/throttling. Maybe a competitor will try it differently from SpaceX?
Except for Falcon none of the existing multi-engine booster designs could hover upright on a single engine with any amount of throttling, since none have a engine on the centerline of the vehicle. Landing those on a single engine would require a complete booster redesign.Landing on the same number of engines as used for boost requires very deep throttling, at least 10% and probably lower. The major problem there is flow separation due to low chamber pressures, a problem the lunar descent engine did not have. Controlling the thrust vector on a separated exhaust stream is a major issue.
Quote from: envy887 on 08/22/2017 03:00 pmExcept for Falcon none of the existing multi-engine booster designs could hover upright on a single engine with any amount of throttling, since none have a engine on the centerline of the vehicle. Landing those on a single engine would require a complete booster redesign.Landing on the same number of engines as used for boost requires very deep throttling, at least 10% and probably lower. The major problem there is flow separation due to low chamber pressures, a problem the lunar descent engine did not have. Controlling the thrust vector on a separated exhaust stream is a major issue. These are real problems, but have received little engineering effort. There are many ways these issues might be addressed. For example, the RD-107 has two vernier thrust chambers driven by the same turbopumps. If you shut off the main chamber and used only these for landing, you could solve both the centerline and separated exhaust issues.Or you could try to control exhaust separation. The current completely symmetrical nozzles are awful for this. You could make them slightly non-round, or perhaps add bumps to encourage certain patterns of separation, or try fluidic control by injecting liquid or gas from the side, or other tricks.These tricks might, or might not, be easier than a complete redesign with more but smaller engines. It seems at least plausible that a stage with a single large engine might be cheaper to manufacture than one with nine engines of almost equal complexity. But no-one has considered this seriously, to my knowledge.
For Vulcan, adding verniers to BE-4 might not be desirable as it reduces commonality with New Glenn while still requiring thrust structure for more chambers. It might be simpler to add a pair of RL-10 or Broadsword engines. RL-10 has demonstrated burning methane and deep throttling. RL-10 has also demonstrated air-start, multiple restarts and actually landing (DC-X). BE-4 will be capable of restarts and could scrub off the majority of velocity at landing in a very high-g maneuver before settling on the landing engines.
Verniers presumably are lighter than main engines,, but yeah, it just doesn't make sense to this layman.
Quote from: envy887 on 08/23/2017 01:51 pmFor Vulcan, adding verniers to BE-4 might not be desirable as it reduces commonality with New Glenn while still requiring thrust structure for more chambers. It might be simpler to add a pair of RL-10 or Broadsword engines. RL-10 has demonstrated burning methane and deep throttling. RL-10 has also demonstrated air-start, multiple restarts and actually landing (DC-X). BE-4 will be capable of restarts and could scrub off the majority of velocity at landing in a very high-g maneuver before settling on the landing engines.Carrying along the mass of a whole second set of engines (along with the complications to the plumbing) seems like an extraordinary penalty just for landing. (On top of the other mass penalties that the Falcon 9 is already paying)
Is the BE-3 the only engine with a wide range throttle? If booster engines could be built this way and larger engines, then a 3 engine or 5 engine rocket could throttle down the middle engine for landing.
Except for Falcon none of the existing multi-engine booster designs could hover upright on a single engine with any amount of throttling, since none have a engine on the centerline of the vehicle. Landing those on a single engine would require a complete booster redesign.