@rfmwguy did you ever witness any ionized air glow inside your see through frustum?No, but I noticed the BeO ceramic on the mag radome glowing. I also noted an "air" of metallic-like feel around it. Some commented it may be ionized copper.
But I'm looking for Cherenkov radiation from superluminal evanescent photons. Of course, being photons, they might not radiate other photons.
?
@rfmwguy did you ever witness any ionized air glow inside your see through frustum?No, but I noticed the BeO ceramic on the mag radome glowing. I also noted an "air" of metallic-like feel around it. Some commented it may be ionized copper.
But I'm looking for Cherenkov radiation from superluminal evanescent photons. Of course, being photons, they might not radiate other photons.
I can understand this type of radiation for particles with restmass traveling faster than light in a medium like "hot" neutrons in water.
You're realy looking for photons who emit photons?
@rfmwguy did you ever witness any ionized air glow inside your see through frustum?No, but I noticed the BeO ceramic on the mag radome glowing. I also noted an "air" of metallic-like feel around it. Some commented it may be ionized copper.
But I'm looking for Cherenkov radiation from superluminal evanescent photons. Of course, being photons, they might not radiate other photons.
I can understand this type of radiation for particles with restmass traveling faster than light in a medium like "hot" neutrons in water.
You're realy looking for photons who emit photons?
Neutrons and photons do not produce Cherenkov radiation. Charged particles such as electrons produce Cherenkov radiation when move they through a medium at a speed higher than the speed of light in that medium.
We're not going to see that in an EM drive.

Quote rom @flybyThere is a distinct difference between an animation and a simulation:Absolutely right. The focus of these applications is to provide the appearance of real materials, not to simulate them on every level. Depending on the strength of the program, simple properties like density can be well represented, but even properties that affect physical transformation — say, something like ductility — may be poor to nonexistent.
An animation is designed with a certain intend. Their dynamics module is not designed for physical accuracy, but for efficiency and speed, consequently, these processes are hugely simplified.
From the outside they do appear to be simulations, but in reality , they're not...
There's just enough in the best animation systems to fool you into believing they model reality, and not a penny more. I've yet to run into one that could adequately model the behavior of simple projectiles in air, much less an EM drive.
Quote rom @flybyThere is a distinct difference between an animation and a simulation:Absolutely right. The focus of these applications is to provide the appearance of real materials, not to simulate them on every level. Depending on the strength of the program, simple properties like density can be well represented, but even properties that affect physical transformation — say, something like ductility — may be poor to nonexistent.
An animation is designed with a certain intend. Their dynamics module is not designed for physical accuracy, but for efficiency and speed, consequently, these processes are hugely simplified.
From the outside they do appear to be simulations, but in reality , they're not...
There's just enough in the best animation systems to fool you into believing they model reality, and not a penny more. I've yet to run into one that could adequately model the behavior of simple projectiles in air, much less an EM drive.
I am not sure anyone was looking at this as a high fidelity simulation but a basic proof of concept. Still the null tests were all null and interestingly the fustrum was the best of the asymmetric shape for the level of resolution and fidelity, etc. of the simulation. (I still have a sweet spot in my heart for the trombone shape.)
In any case, there is enough here to raise a flag for anyone planning to do null tests with a fustrum and a heater. There may be other effects beside ballooning going on that may need to be accounted for.
We reconsider the recently proposed nonlinear QED effect of quantum reflection of photons off an inhomogeneous strong-field region. We present new results for strong fields varying both in space and time. While such configurations can give rise to new effects such as frequency mixing, estimated reflection rates based on previous one-dimensional studies are corroborated. On a conceptual level, we critically re-examine the validity regime of the conventional locally-constant-field approximation and identify kinematic configurations which can be treated reliably. Our results further underline the discovery potential of quantum reflection as a new signature of the nonlinearity of the quantum vacuum.
I thought an evanescent effect in the borders of the frustrum materials was one of the proposed mechanisms for the thrust in the earlier threads. If so wouldn't that be a situation in which one might expect cherenkov radiation from boundary layer electrical effects? Don't evanescent waves in a solid conductor like the frustrum material have electrical secondary effects? Since the evanescent effect itself may be FTL then it would seem to me that since the speed of light varies from that of vacuum in a solid then there is an opportunities for electrons to be moving FTL (for the solid medium.)
water is a conductor. i see blue glow stuff in water around reactor rods. why?
Quote rom @flybyThere is a distinct difference between an animation and a simulation:Absolutely right. The focus of these applications is to provide the appearance of real materials, not to simulate them on every level. Depending on the strength of the program, simple properties like density can be well represented, but even properties that affect physical transformation — say, something like ductility — may be poor to nonexistent.
An animation is designed with a certain intend. Their dynamics module is not designed for physical accuracy, but for efficiency and speed, consequently, these processes are hugely simplified.
From the outside they do appear to be simulations, but in reality , they're not...
There's just enough in the best animation systems to fool you into believing they model reality, and not a penny more. I've yet to run into one that could adequately model the behavior of simple projectiles in air, much less an EM drive.
I am not sure anyone was looking at this as a high fidelity simulation but a basic proof of concept. Still the null tests were all null and interestingly the fustrum was the best of the asymmetric shape for the level of resolution and fidelity, etc. of the simulation. (I still have a sweet spot in my heart for the trombone shape.)
In any case, there is enough here to raise a flag for anyone planning to do null tests with a fustrum and a heater. There may be other effects beside ballooning going on that may need to be accounted for.Have not followed this subtopic close enough to understand what other effects besides thermal might be occurring.
water is a conductor. i see blue glow stuff in water around reactor rods. why?
@rfmwguy did you ever witness any ionized air glow inside your see through frustum?No, but I noticed the BeO ceramic on the mag radome glowing. I also noted an "air" of metallic-like feel around it. Some commented it may be ionized copper.
But I'm looking for Cherenkov radiation from superluminal evanescent photons. Of course, being photons, they might not radiate other photons.
I can understand this type of radiation for particles with restmass traveling faster than light in a medium like "hot" neutrons in water.
You're realy looking for photons who emit photons?
Neutrons and photons do not produce Cherenkov radiation. Charged particles such as electrons produce Cherenkov radiation when move they through a medium at a speed higher than the speed of light in that medium.
We're not going to see that in an EM drive.
That's what forums are for anyway. I'm just trying to make sense of what I've learned over the last year. Trying to understand what might be happening to produce thrust from an air filled cavity senza dielectric insert is a beast.
) I've been kicking around to explain thrust from a Type 3 Emdrive (tapered cavity with no dielectric insert), the only one that comes close to passing the smell test for me is gravitomagnetism. If it weren't for Gravity Probe B, I'd say forget it. There's also fantastic reading on the subject such as this http://arxiv.org/pdf/gr-qc/0207065.pdf ....and the whole thing is seated in General Relativity.
Hell if this Emdrive ended up being just another test of General Relativity, I bet the scientific community would go nuts!
I'm not a big fan of the woo btw, because I think it unnecessarily muddies the waters and obfuscates the truth. Somewhere in the 10 pounds of woo on this subject, there's bound to be an ounce of something that isn't bs right?
It's delicious.
@rfmwguy did you ever witness any ionized air glow inside your see through frustum?No, but I noticed the BeO ceramic on the mag radome glowing. I also noted an "air" of metallic-like feel around it. Some commented it may be ionized copper.
@rfmwguy did you ever witness any ionized air glow inside your see through frustum?No, but I noticed the BeO ceramic on the mag radome glowing. I also noted an "air" of metallic-like feel around it. Some commented it may be ionized copper.
Why do you think the beryllium oxide was so glowing hot? A LOT of reflected power?