Quote from: cleonard on 11/16/2012 03:04 amQuote from: mlindner on 11/16/2012 01:43 amQuote from: Zed_Noir on 11/16/2012 01:00 amWould having more than 4 computers on future Dragons & DragonRiders be practical?Law of diminishing returns applies here. If your expected use scenario does not see you losing more than 2 computers in a single flight then adding more computers doesn't help anything and only adds weight. More so every computer you add adds to the complexity of the hardware which in and of itself add additional failure modes. This was the major problem with clustering engines as a single failure could cause others to fail (say shrapnel).Adding another computer wouldn't be simple as it might sound. The "real" solution would be a hardened computer, but that's no simple task either. Things are usually tightly packed on systems like the Dragon, but if there is any space at all some more shielding might be the easiest way to better reliability. More shielding won't stop GCR rad damage...
Quote from: mlindner on 11/16/2012 01:43 amQuote from: Zed_Noir on 11/16/2012 01:00 amWould having more than 4 computers on future Dragons & DragonRiders be practical?Law of diminishing returns applies here. If your expected use scenario does not see you losing more than 2 computers in a single flight then adding more computers doesn't help anything and only adds weight. More so every computer you add adds to the complexity of the hardware which in and of itself add additional failure modes. This was the major problem with clustering engines as a single failure could cause others to fail (say shrapnel).Adding another computer wouldn't be simple as it might sound. The "real" solution would be a hardened computer, but that's no simple task either. Things are usually tightly packed on systems like the Dragon, but if there is any space at all some more shielding might be the easiest way to better reliability.
Quote from: Zed_Noir on 11/16/2012 01:00 amWould having more than 4 computers on future Dragons & DragonRiders be practical?Law of diminishing returns applies here. If your expected use scenario does not see you losing more than 2 computers in a single flight then adding more computers doesn't help anything and only adds weight. More so every computer you add adds to the complexity of the hardware which in and of itself add additional failure modes. This was the major problem with clustering engines as a single failure could cause others to fail (say shrapnel).
Would having more than 4 computers on future Dragons & DragonRiders be practical?
If it is unberthed and CanadArm moves it away and releases, it will gently drift away from ISS due to orbital mechanics.Cheers, Martin
The article also mentioned that they decided not to resynch the computer, because they didn't felt it was necessary, but the fact that it got out of the loop doesn't means it had permanent damage.I suspect, if I'm forced to make a guess, that the radiation event might have generated some non recoverable latch up. But instead of trying to get it back, they kept it down so they could analyze it later when it returned.
Quote from: baldusi on 11/16/2012 05:54 pmThe article also mentioned that they decided not to resynch the computer, because they didn't felt it was necessary, but the fact that it got out of the loop doesn't means it had permanent damage.I suspect, if I'm forced to make a guess, that the radiation event might have generated some non recoverable latch up. But instead of trying to get it back, they kept it down so they could analyze it later when it returned.SpaceX wanted to resynch the computer, but Nasa was not in favor of doing that while it was attached to station, so they didn't. If it had been free flying SpaceX would have issued the resynch command. Moving forward SpaceX plans on making resynching automatic. Also to note is that SpaceX's expectations for radiation induced electronics trouble were higher than what they actually observed for the mission.source: talk given by SpaceX employee (senior GNC engineer)
Suffredini's presentation now shows March 3 for SpX-2 berthing on a chart updated 11/13. This agrees, unsurprisingly, with anik's posts. (It still has SpX-2 berthing on January 20 on page 5, but that doesn't appear to be as current.)
Quote from: Comga on 11/17/2012 09:42 pmSuffredini's presentation now shows March 3 for SpX-2 berthing on a chart updated 11/13. This agrees, unsurprisingly, with anik's posts. (It still has SpX-2 berthing on January 20 on page 5, but that doesn't appear to be as current.)From the standpoint of pad flow processing, Spacex has until mid to late December to resolve the engine problem, perform the fix if any and ship the first stage to the Cape. Otherwise the launch date will slip again.
http://www.aviationweek.com/Blogs.aspx?plckBlogId=Blog:04ce340e-4b63-4d23-9695-d49ab661f385&plckPostId=Blog%3A04ce340e-4b63-4d23-9695-d49ab661f385Post%3Aa8b87703-93f9-4cdf-885f-9429605e14dfDragon uses the same design principles as the Shuttle and Hubble.
More so it looks like they have no plan to use rad hardened parts even when going to Mars or anywhere else for that matter. This is very good indeed.
Quote from: mlindner on 11/19/2012 02:47 am More so it looks like they have no plan to use rad hardened parts even when going to Mars or anywhere else for that matter. This is very good indeed.That was not said or inferred.
All of this implies that going forward in the future this is their development philosophy.
If the reliability they have now isn't good enough for deep space then they add more redundancy until you get enough. I think this is a pretty strong point to them to continue this way of designing. They won't be switching to rad hardened components.
Quote from: mlindner on 11/19/2012 07:26 amIf the reliability they have now isn't good enough for deep space then they add more redundancy until you get enough. I think this is a pretty strong point to them to continue this way of designing. They won't be switching to rad hardened components.That's the wrong move. Reliability of a system or component alone is not by itself mitigated by just adding redundancy. There is an inflection point where more redudancy to compensate for bad reliability adds to overall complexity, cost, etc.
{snip}All of this implies that going forward in the future this is their development philosophy. You don't 180 your philosophy suddenly for small reasons, you continue to make your philosophy work with the new environment. If the reliability they have now isn't good enough for deep space then they add more redundancy until you get enough. I think this is a pretty strong point to them to continue this way of designing. They won't be switching to rad hardened components.
Quote from: mlindner on 11/19/2012 07:26 am{snip}All of this implies that going forward in the future this is their development philosophy. You don't 180 your philosophy suddenly for small reasons, you continue to make your philosophy work with the new environment. If the reliability they have now isn't good enough for deep space then they add more redundancy until you get enough. I think this is a pretty strong point to them to continue this way of designing. They won't be switching to rad hardened components.SpX-2 is unlikely to have rad hardened computers in it. SpX-3 could.