I'm interested in the assertions about labor costs.The trick for tankers will be to examine the flow of vehicles (reusable or expended) through the system and minimize the (mostly labor) costs to maintain that flow. Personally I would target a system that launches every two weeks, where the staff for pad and control room operations consisted of only 10 workers and 4 managers working 40 hour work weeks.
Why talk about converting Cygnus or Dragon or building a dedicated tanker craft.Why not come up with an RCS and a multiple restart system for the second stage on an F-9 or Taurus2 and stretch the tanks? Instead of a payload, the nose fairing would cover a docking mechanism. You would save weight all around, thus maximizing propellant delivered. Right?
the best way in the short term is to use a rocket that has other users/uses. Say Atlas, Detla, Falcon 9
Why plan to build "unreliable" launchers? I'm not sure how making a launch vehicle less reliable would save money. I'm not even sure how to save money by making a launch vehicle less reliable!
Why plan to build "unreliable" launchers? I'm not sure how making a launch vehicle less reliable would save money.
You could make any launch vehicle in existence today much cheaper by simply removing half of the people working on it, and skipping a ton of procedures ( not testing, verifying, or checklisting any bit of hw that goes on a rocket )However, your reliability vs cost curve is going to hit a very bad spot, as the launch vehicles have not been designed for that.If you design from the outset for mass manufacturing, regular mass manufacturing QA methods, low personnel overhead costs you could, in theory, have a rocket that starts out being 80% reliable and improves as you improve your manufacturing process.
Private space companies SpaceX and Blue Origin seem to think that recovering the LV is the best way to reduce cost. Not dropping millions of dollars worth of hardware into the ocean is the best way to save millions of dollars!
Why not design the rocket to succeed from the outset?
In practice, any real rocket that proves unreliable, and by unreliable I mean 80% or less after a few launches, is quickly dropped from service. Consider, for example, Altas Able, Juno's I and II, Vanguard, Europa, H-II, Delta III, Falcon 1, and soon probably Taurus
Quote from: edkyle99 on 12/05/2011 07:40 pmWhy plan to build "unreliable" launchers? I'm not sure how making a launch vehicle less reliable would save money.It's not so much planning "unreliable" as not going the extra mile to maximize reliability.If to increase it from, lets say, 80% to 98%, you have to double the price, that only makes economic sense when there are other costs beyond the launcher.With 80% you get 80 payloads up for a cost of 100. Average cost 1.25With 98% you get 98 payloads up for a cost of 200. Average cost 2.04
(I suspect the number of balloons needed for 95% confidence is zero!)
Quote from: wolfpack on 12/05/2011 06:56 pmPrivate space companies SpaceX and Blue Origin seem to think that recovering the LV is the best way to reduce cost. Not dropping millions of dollars worth of hardware into the ocean is the best way to save millions of dollars!Sea Dragon was fully reusable, despite dropping into the ocean. Nothing fancy, just built like a battleship... and equipped with an inflatable drag enhancer on the tail... Independent studies indicated extremely low cost to orbit.
All examples of rockets not following minimum cost design principles
Quote from: charliem on 12/06/2011 02:30 amQuote from: edkyle99 on 12/05/2011 07:40 pmWhy plan to build "unreliable" launchers? I'm not sure how making a launch vehicle less reliable would save money.If to increase it from, lets say, 80% to 98%, you have to double the price, that only makes economic sense when there are other costs beyond the launcher.Now do your numbers again considering that the launch cost is just 20% of the whole mission cost.
Quote from: edkyle99 on 12/05/2011 07:40 pmWhy plan to build "unreliable" launchers? I'm not sure how making a launch vehicle less reliable would save money.If to increase it from, lets say, 80% to 98%, you have to double the price, that only makes economic sense when there are other costs beyond the launcher.
Quote from: edkyle99 on 12/06/2011 03:14 amIn practice, any real rocket that proves unreliable, and by unreliable I mean 80% or less after a few launches, is quickly dropped from service. Consider, for example, Altas Able, Juno's I and II, Vanguard, Europa, H-II, Delta III, Falcon 1, and soon probably TaurusAll examples of rockets not following minimum cost design principles, and thus when working unreliably, hitting a really bad spot in cost vs reliability curve.So in context of this discussion, really worthless.