Quote from: clongton on 02/10/2010 12:30 amBack in the day when I was working the F-1A program, the Saturn-V was considered the standard for heavy lift. I can't even begin to tell you how many times I heard "100 tons" and "heavy lift" used in the same sentence. OK, so let's say HLV/BFR = 100 tons.Unlike Saturn-V, we're talking about something that won't be man-rated, and can take advantage of the technology and experience gains of the last 40 years.The question is this: Could it be developed for a lot less than Ares V?
Back in the day when I was working the F-1A program, the Saturn-V was considered the standard for heavy lift. I can't even begin to tell you how many times I heard "100 tons" and "heavy lift" used in the same sentence.
Why wouldn't it be man-rated? It's good enough to carry expensive and unique cargo.....but not people?
Quote from: jongoff on 02/10/2010 01:37 amChuck, you're trying to have it both ways. The Augustine Committee specifically said that when they said "HLVs are necessary for robust exploration", they meant HLVs to mean "vehicles at least 40-50mT with fairings of at least 6.5-7.5m diameter". You can't take their "HLVs are necessary" comment out of context of their definition of HLVs. What they were saying in effect is that "vehicles with payloads in the 40-50mT range and 6.5-7.5m fairing diameter range are necessary for robust exploration". If that doesn't qualify as HLVs to you, that's fine, but you can't just turn around and accuse Martijn of calling Bolden a liar.If a vehicle in the 40-50mT range in your opinion isn't Heavy Lift, then the A-com didn't say Heavy Lift is required for robust exploration. ~JonYou quote the Augustine Commission as defining HLV as "AT LEAST 40-50mT" and that they agreed "HLV's are necessary for robust exploration". The "at least" is key. Therefore, by what you just posted something that has greater than what you believe is necessary still fits the intent of the Augustine Commission.
Chuck, you're trying to have it both ways. The Augustine Committee specifically said that when they said "HLVs are necessary for robust exploration", they meant HLVs to mean "vehicles at least 40-50mT with fairings of at least 6.5-7.5m diameter". You can't take their "HLVs are necessary" comment out of context of their definition of HLVs. What they were saying in effect is that "vehicles with payloads in the 40-50mT range and 6.5-7.5m fairing diameter range are necessary for robust exploration". If that doesn't qualify as HLVs to you, that's fine, but you can't just turn around and accuse Martijn of calling Bolden a liar.If a vehicle in the 40-50mT range in your opinion isn't Heavy Lift, then the A-com didn't say Heavy Lift is required for robust exploration. ~Jon
No, I'm not having it both ways. You admit yourself that the Augustine Committee said "at least" 40-50mT. That means that to those people that is at the extreme low end of what is heavy lift. Well like I said, the guys that actually invented the term and built the launch vehicle that epitomized "heavy lift" understood that term to be "in the neighborhood of 100 tons". So Augustine would be happy with anything that exceeds 40-50mT, and the guys that invented the term said it was 100 tons. I'm not trying to have it both ways. There is agreement.
I just read through the Summery report trying to get a handle on what they considered an HLV. As OV-106 said they consider the range of 40-50mt to be the absolute minimum needed for robust exploration. However, thats the theoretical lowest mass they were considering. Practically I think they considered HLV to be much higher. On page 5 it lists the various HLV options they identified. The lowest payload rocket class, EELV heritage, is listed at 75mt. Therefore I would make the case that they didn't consider any of the smaller EELV growth option to be heavy lift. Realistically unless we are talking about an entirely clean sheet design there are five HLV options Atlas, Delta, Ares, SD in-line, and SD side-mount. The Bolden HLV study effectively ruled out the SD side-mount and Ares. That means we are looking at the smallest HLV being 75mt. I still like the 100mt definition though I took a look at the document that infocat13 posted. There is quite a bit there but in my limited time reading and digesting it it looks like the time tables they were giving were for human rated vehicals in the Ares I payload class. It seems to be even in this weight class that 72 month is on the low end. Yikes! Thats two times longer then the Jupiter-130. I wonder what the Delta 75mt development time looks like even without the human rating. I'm going to do some digging myself on this.
For the record, Jeff Greason - bless him - was wrong. I conjecture he got snookered by Bo Bejmuk.
Jeff's one of the smartest people I've ever met or worked with. When he disagrees with me, I tend to at least check my assumptions. He's mortal and fallible like the rest of us, but I at least try to see if his logic holds water.
While I'm not totally on-board with his belief in 40-50mT capable vehicles as being necessary, he does have a point--sticking with existing EELVs *only* forces you in several instances to pick very marginal options, or require substantial cleverness to make the design work, and limit your options substantially.
At the end of the day, while it might be possible to do your all-hypergol approach, it might actually be less bad to go with slightly upgraded EELV-class vehicles and cryo depots to relax the constraints and allow a more open design space.
I'm sure Chuck or OV or Lee Jay will jump in and try to say "well a SDLV gives you even more flexibility, and even less constraints", but yeah, so would Orion or Sea Dragon.
The goal is global optimization not local optimization. You want to get the best bang for the buck when it comes to flexibility vs. new launcher work, and I think that sweet spot falls well short of DIRECT.
Every time someone says “piece XYZ can’t fit”, someone else can say “but if you solved the problem differently it would fit”.Heheh, so true. I’m sure Rand will warn us if he feels we are getting off-topic or too technical. Here’s my try. I believe everything can be done comfortably with existing EELVs and even without increasing complexity. I’ll agree EELV Phase 1 (but no higher) would still be nice, especially since it would reach down to commercial payload sizes.1. Cryo stagesThe problem could be avoided by using relatively small EDSs. This can be done easily if you off-load propellant from things like landers and transfer stages and use Lagrange points as staging and refueling points. As you know, ULA and our very own Jon Goff have published papers on how to do this. This has advantages for the size of the stages, the amount of thrust that is needed (no need for high thrust upper stage engines that have no commercial use) and for the thermal environment. The Augustine Commission has recommended, no doubt in large part due to your efforts, visiting Lagrange points and using depots. For best effect you would put depots at Lagrange points, which conveniently provides you with an excuse to go visit them early on, even though they are just empty points in space.2. LandersHere the problem can be solved without extra complications by using dense propellants, noncryogenic ones even for which propellant transfer is very mature technology. Performance would be quite acceptable. A more advanced solution might use a crasher or uncrasher stage. A refueled EDS could fill that role, so this wouldn’t really add complexity either.3. Mars EDLMars EDL can be done fully propulsively, and will have to use a significant amount of propulsion anyway. Large heat shields really aren’t necessary. Some believe inflatable heat shields could be used, which would be nice if they work out but not strictly necessary. NTR, ISRU and SEP could be used to reduce the cost of orbit insertion and deorbiting.4. SEPSEP can be restricted to propellant which is most of the mass anyway. Current technology suffices for this. An ISS solar array would be good enough for a small propellant tug and these fit on an EELV easily. You’d just need lots and lots of them, which also gives economies of scale and redundancy.There’s another issue that others sometimes mention:5. Large habsThis can be solved with inflatables, which are better for MMOD and radiation shielding too.It looks as if propellant transfer is so powerful that it actually reduces the complexity compared to some of the schemes that only work with larger payload fairings. All of this could be done with existing technology! R&D would remain very desirable of course to reduce costs, both through lowering IMLEO and by reducing launch costs.Bottom line, just my two cents: 5m is plenty, and 6.5m would be great.
Martijn,You're making his point. He wasn't saying you couldn't do it without going to a vehicle that could reach 50mT in its heavy configuration. He was saying that while you *might* be able to do most of these things with smaller vehicles, they require the kind of excess cleverness, and narrow solution spaces that tend to drive up development costs.
Ie while it might be possible, relaxing the constraints just a bit without driving up the costs a bunch makes a lot of sense. Just because we can imagine a solution doesn't say it is instantly optimal. Going with a Phase 1 or Phase 2 EELV has a finite cost--going with hypergolic landers or doing fully-propulsive Mars EDL have finite costs as well. It's a tradeoff, and I think that Jeff may be right that the tradeoff favors slightly bigger fairings, and boosters families that in their "Heavy" configuration reach into the 40-50mT range.
I have to agree with Jeff. Although it is possible to do missions in 20T chunks and 5m fairing it seems to be far off the optimum.
Say you take a fairly standard Mars mission, 20T landed on Mars (largest chunk), 40T transhab (including supplies). The lander + descent system does not fit into 20T and probably not into 5m, so it needs to be assembled. The transhab will need to be supplied in space with food and other dry goods. Both the lander and transhab would may have to be launched dry and so would then need water and oxygen transfer and refuelling. The EDS and Mars departure stages would need refuelling and all the components docked together and checked out in a complex dance.
Any problems need to be found and fixed in space with the clock ticking towards the launch window.
Mars missions are usually in the 600-1200T IMLEO range. Packing constraints and technology limitations due to the 20T and 5m limits probably will push that up to 700-1400T IMLEO. fuel for docking, station keeping (perhaps even orbit reboost) will push that up to 800-1600T IMLEO.
Construction crew launch and their logistics will push that up to 1000-2000T (at least) [note only about half of that is propellant because construction and fitting out on orbit requires launches of crew and equipment. The effect of this is that there is little increase in the cheap propellant launch and a large increase in expensive crew launch]
If anything goes wrong with this complex operation and a earth departure window is missed, effectively 2 years of fixed cost (many billions) are added onto the project for the same return.
Jeff Greason said "“Big enough”, in my opinion, is a cost-optimized 25-30mT booster of which you can afford to launch a lot, and occasional capacity to go to 50-75mT for, at most, a few missions a year in a “heavy” variant" and I fully agree with that.
Quote from: MikeAtkinson on 02/10/2010 07:31 amJeff Greason said "“Big enough”, in my opinion, is a cost-optimized 25-30mT booster of which you can afford to launch a lot, and occasional capacity to go to 50-75mT for, at most, a few missions a year in a “heavy” variant" and I fully agree with that.I totally agree with that, but I don't think that's what he said. It's the claim that >5m or 50mT vs 25mT makes the difference between marginal and good I disagree with. I contend it's the difference between very good and even better.