- Why the wings if you have a Stokes heat shield? It's a tail lander so the wings would just be a hinderance.
- Fuel in the wings is unlikely to be a good idea. A pain to fill, a pain to empty, and a massive pain to manage the center of gravity over time.-What airport will be able to land this big guy? If it's a specialized runway, then that's a lot of civil costs for very little gain, unless you really need the cross range wings might give you. but then, you're not landing at launch site anymore...
- Transpiration cooling with both oxygen and methane seems like an accident waiting to happen?- If the upper stage is HydroLox, why does it have methane in the wings? The label should be hydrogen, and the tanks much much much larger... plus your methane transpiration cooling would now be liquid hydrogen transpiration cooling. -If you are going for large volumes, bear in mind that hydrogen is far more expensive than methane. So your large ship might be outperformed economically by smaller methane based rockets.I now see you crossed out the H2 tanks, and switched to CH4. Good move. but it's now Methalox, I believe.
- If you really want the wings, you probably need to go for a lifting body configuration, such as the X-33. A X-33 twin stage to orbit might be easier to achieve than as a SSTO.
Ok, after some flight testing, it can’t get off the runway with jet engines (12 MN isn’t enough to move 13 Kilotons (shock horror)) so I use all the Hades engines too and it BARELY gets is off the runway (like, the runway’s on a beach and after we get off the runway, we have to pitch up HARD and we skim the water for like 7-8km before we can get 20m height. As in, the engine skirt is literally slightly submerged), but it’s fine, it’s not meant to be an SSTO, so it doesn’t need to. I only do these runway takeoff tests to ensure systems work properly in flight, then once I develop further, I use teleport and set speed to put it in LEO and ensure orbital systems like cargo bays & solar arrays work there, then once everything is working well, I put it on a booster and do some VTHL flight tests. But anyways, I’ve done some HTHL tests & found that it:1: is very stable at hypersonic velocities, &2: falls like a brick when subsonic, despite having like 1100 m2 wing area. Anything I can do to help the glide ratio while still keeping it stable @ hypersonic speeds?(Btw I tweaked the Hades Engine & now it has a T:W of ~1.1 in vac (1.03 ASL) so it can do hotstaging!)
As far as flight goes, are you running it in aircraft mode full or rocket propellant or empty? It should be mostly empty, as you hardly need the oxygen and methane of the main engines, perhaps that would help.
It’s around 60t, but not a big deal. It’s meant to be reusable, so I can’t drop it like Star Raker, or I wouldn’t be able to land. How would I calculate the Pascal load? (I’m not good with equations yet ) and how could I theoretically improve the landing gear’s load capability? (I have 4 in the front, 6 just behind centre of mass)