Total Members Voted: 30
Voting closed: 06/01/2023 07:41 pm
We've seen so little testing of possible thruster systems that I think they must be planning on using SuperDracos for Option A. Landing mass should be somewhere around 300t with the ascent prop. I've been figuring the Raptor shutdown height as 100m, with -10m/s residual velocity.¹ That yields about 710kN of thrust, which is 10 SDs, arranged in 5 pods, 70º apart. Shouldn't be too hard to keep them out of the way of the drogues.The potential fly in the ointment is they also need SDs for initial ascent. If they fix the backflow bug, there's no layout problem. But if they don't fix the bug, and they need 8 separate SDs to get the HLS high enough to start the Raptors without FOD risk, now you're looking at 9 pods, 40º apart.That would be getting a little crowded.
Quote from: OTV Booster on 02/17/2026 07:52 pm1) Approach and stationkeeping preliminary to hookup. Ship and depot are parallel and roughly aligned for hookup close enough for the arms to reach. Solution: Very slow maneuvering with no avoidable jerks. Stop and allow slosh to settle as necessary. Apply settling thrust on both ships as necessary. Given the potential mass disparity between ships, some combination of deep throttling and clustering of small maneuvering engines would be called for.This is the most fraught. Ultimately, prox ops and docking is a control problem. You can make the control loop as long-duration as you want, but it does no good if you can't predict the next state with some bounded amount of error. That's hard to do.Even extremely low-speed collisions of Starship parts that aren't designed for colliding (i.e., the probes and drogues) is very, very bad. Getting the Ships close enough while avoiding the collisions is very difficult.Quote2) Hookup of arms and drawing ships together to make the QD connection. Solution: slow and gentle. Give time for settling thrust and propellant viscosity to settle things down.I think this is pretty easy. Whatever slosh force you have to absorb during retraction is no greater than the force you applied to retract in the first place.Quote3) Propellant transfer and maneuvering for thermal control. Solution: Until we have a sense of expected thermal mitigation maneuvers we have no specifics on the forces that will slosh the propellant. In a general way we can say gentle without jerks is good. Another general point is that it will be best to introduce propellant at the bottom of the tank so that the mass and viscosity of the proceeding propellant acts as a damper on violent movement. Periodically stopping the transfer to give some settling time may he necessary. It may also be beneficial for the propellant inlet tube to have two or more valved outlets at the tank bottom so that if a swirl (for example) builds up the incoming fluids can be switched to counter it.Until it's worked out it will be a slow and tedious process, probably slowest for the first tanker transfer and faster as the propellant volume increases.It can't be so slow and tedious that the depot accumulation cycle is too long.I'm starting to think that propellant containment may be a better way to go. A sump tank at the base of the Starship can be very light: it only has to withstand hydrostatic forces during launch (i.e. the ullage pressure inside the sump is the same outside the sump), and the lateral forces are completely determined by the forces applied while maneuvering.And it's a cheesy dewar. You've still got some ullage gas to conduct/convect heat from the outer walls, but you can reduce that pressure as much as you want with very little boil-off, because the prop in the dewar stays cold.The fly in the ointment is sizing the tanks for all of the needed applications. I don't know how to do that.
1) Approach and stationkeeping preliminary to hookup. Ship and depot are parallel and roughly aligned for hookup close enough for the arms to reach. Solution: Very slow maneuvering with no avoidable jerks. Stop and allow slosh to settle as necessary. Apply settling thrust on both ships as necessary. Given the potential mass disparity between ships, some combination of deep throttling and clustering of small maneuvering engines would be called for.
2) Hookup of arms and drawing ships together to make the QD connection. Solution: slow and gentle. Give time for settling thrust and propellant viscosity to settle things down.
3) Propellant transfer and maneuvering for thermal control. Solution: Until we have a sense of expected thermal mitigation maneuvers we have no specifics on the forces that will slosh the propellant. In a general way we can say gentle without jerks is good. Another general point is that it will be best to introduce propellant at the bottom of the tank so that the mass and viscosity of the proceeding propellant acts as a damper on violent movement. Periodically stopping the transfer to give some settling time may he necessary. It may also be beneficial for the propellant inlet tube to have two or more valved outlets at the tank bottom so that if a swirl (for example) builds up the incoming fluids can be switched to counter it.Until it's worked out it will be a slow and tedious process, probably slowest for the first tanker transfer and faster as the propellant volume increases.
Quote from: TheRadicalModerate on 02/17/2026 09:06 pmQuote from: OTV Booster on 02/17/2026 07:52 pm1) Approach and stationkeeping preliminary to hookup. Ship and depot are parallel and roughly aligned for hookup close enough for the arms to reach. Solution: Very slow maneuvering with no avoidable jerks. Stop and allow slosh to settle as necessary. Apply settling thrust on both ships as necessary. Given the potential mass disparity between ships, some combination of deep throttling and clustering of small maneuvering engines would be called for.This is the most fraught. Ultimately, prox ops and docking is a control problem. You can make the control loop as long-duration as you want, but it does no good if you can't predict the next state with some bounded amount of error. That's hard to do.Even extremely low-speed collisions of Starship parts that aren't designed for colliding (i.e., the probes and drogues) is very, very bad. Getting the Ships close enough while avoiding the collisions is very difficult.Quote2) Hookup of arms and drawing ships together to make the QD connection. Solution: slow and gentle. Give time for settling thrust and propellant viscosity to settle things down.I think this is pretty easy. Whatever slosh force you have to absorb during retraction is no greater than the force you applied to retract in the first place.Quote3) Propellant transfer and maneuvering for thermal control. Solution: Until we have a sense of expected thermal mitigation maneuvers we have no specifics on the forces that will slosh the propellant. In a general way we can say gentle without jerks is good. Another general point is that it will be best to introduce propellant at the bottom of the tank so that the mass and viscosity of the proceeding propellant acts as a damper on violent movement. Periodically stopping the transfer to give some settling time may he necessary. It may also be beneficial for the propellant inlet tube to have two or more valved outlets at the tank bottom so that if a swirl (for example) builds up the incoming fluids can be switched to counter it.Until it's worked out it will be a slow and tedious process, probably slowest for the first tanker transfer and faster as the propellant volume increases.It can't be so slow and tedious that the depot accumulation cycle is too long.I'm starting to think that propellant containment may be a better way to go. A sump tank at the base of the Starship can be very light: it only has to withstand hydrostatic forces during launch (i.e. the ullage pressure inside the sump is the same outside the sump), and the lateral forces are completely determined by the forces applied while maneuvering.And it's a cheesy dewar. You've still got some ullage gas to conduct/convect heat from the outer walls, but you can reduce that pressure as much as you want with very little boil-off, because the prop in the dewar stays cold.The fly in the ointment is sizing the tanks for all of the needed applications. I don't know how to do that.Hover slam for docking. It is only a change in the direction of the acceleration vector that causes the slosh. Do it fast and precisely.
Quote from: TheRadicalModerate on 02/15/2026 08:49 pmWe've seen so little testing of possible thruster systems that I think they must be planning on using SuperDracos for Option A. Landing mass should be somewhere around 300t with the ascent prop. I've been figuring the Raptor shutdown height as 100m, with -10m/s residual velocity.¹ That yields about 710kN of thrust, which is 10 SDs, arranged in 5 pods, 70º apart. Shouldn't be too hard to keep them out of the way of the drogues.The potential fly in the ointment is they also need SDs for initial ascent. If they fix the backflow bug, there's no layout problem. But if they don't fix the bug, and they need 8 separate SDs to get the HLS high enough to start the Raptors without FOD risk, now you're looking at 9 pods, 40º apart.That would be getting a little crowded.There's no way they would use SD for that, Elon would cancel HLS first before putting hypergolic on Starship...(These are small engines, not easy to spot at McGregor, but I'm pretty sure NSF video showed some candidates. Plus NASA HLS update also mentioned them developing hot gas thrusters)
Slosh comes in two flavors. Chaotic splashing and back and forth non splashing swells. Chaotic absolutely has to be damped down before the ships are near enough to touch. With settling thrust and gentle lateral thrust applied the swells will damp down in their own over time. Unlike chaotic splashing the swells will be periodic and easy (a relative term) to predict and counter.
"There's never enough time to do it right, but always enough time to do it over."
Remember, we're talking about NASA-grade crew certification here. If they have a brand-new, mission-critical, crew-critical thruster, which will have to burn for about 45s on descent and a few seconds on ascent, we'd have seen a lot more activity than we've seen. It's not like SpaceX is secretive about stuff like this. If we don't have evidence that it exists, it's likely because it doesn't exist--yet.
Quote from: rsdavis9 on 02/18/2026 12:39 pmHover slam for docking. It is only a change in the direction of the acceleration vector that causes the slosh. Do it fast and precisely. can't even if you wanted to..b the end state is zero g, there'd be rebound.Not a simple problem.
Hover slam for docking. It is only a change in the direction of the acceleration vector that causes the slosh. Do it fast and precisely.
Quote from: meekGee on 02/18/2026 05:23 pmQuote from: rsdavis9 on 02/18/2026 12:39 pmHover slam for docking. It is only a change in the direction of the acceleration vector that causes the slosh. Do it fast and precisely. can't even if you wanted to..b the end state is zero g, there'd be rebound.Not a simple problem.How much rebound is there from a liquid which is nearly incompressible? I would think not a lot. Also a hover slam can be done where the lowest g force is at the end of the slam(if you have complete throttle control). I would think they are not going to do mating operations with raptors and will be using gaseous thrusters with complete throttle control.So yes the term hover slam is probably the wrong word. It isn't slamming at the end. It is more like a deceleration that is smooth in change in both magnitude and direction of the acceleration vector. Also the direction of the vector being the most important to not change.
Quote from: TheRadicalModerate on 02/18/2026 10:04 pmRemember, we're talking about NASA-grade crew certification here. If they have a brand-new, mission-critical, crew-critical thruster, which will have to burn for about 45s on descent and a few seconds on ascent, we'd have seen a lot more activity than we've seen. It's not like SpaceX is secretive about stuff like this. If we don't have evidence that it exists, it's likely because it doesn't exist--yet.That's my point, we do have evidence. Like I said, NSF video caught something may be this, and NASA also mentioned it in their HLS update. There's an old thread about this thruster, I think some of the evidence were posted there.
Quote from: thespacecow on 02/19/2026 11:22 amQuote from: TheRadicalModerate on 02/18/2026 10:04 pmRemember, we're talking about NASA-grade crew certification here. If they have a brand-new, mission-critical, crew-critical thruster, which will have to burn for about 45s on descent and a few seconds on ascent, we'd have seen a lot more activity than we've seen. It's not like SpaceX is secretive about stuff like this. If we don't have evidence that it exists, it's likely because it doesn't exist--yet.That's my point, we do have evidence. Like I said, NSF video caught something may be this, and NASA also mentioned it in their HLS update. There's an old thread about this thruster, I think some of the evidence were posted there.The last test I heard of was about 3 years ago. Has there been something since then?I'm almost certain they have something in the works. But if it were a key element for Option A/B, we'd have seen a lot more of it by now.
Maybe it fits into "it just works". COPV's with high pressure O2 and CH4. Valves to thrusters with igniters.Simple?
Quote from: TheRadicalModerate on 02/19/2026 04:51 pmQuote from: thespacecow on 02/19/2026 11:22 amQuote from: TheRadicalModerate on 02/18/2026 10:04 pmRemember, we're talking about NASA-grade crew certification here. If they have a brand-new, mission-critical, crew-critical thruster, which will have to burn for about 45s on descent and a few seconds on ascent, we'd have seen a lot more activity than we've seen. It's not like SpaceX is secretive about stuff like this. If we don't have evidence that it exists, it's likely because it doesn't exist--yet.That's my point, we do have evidence. Like I said, NSF video caught something may be this, and NASA also mentioned it in their HLS update. There's an old thread about this thruster, I think some of the evidence were posted there.The last test I heard of was about 3 years ago. Has there been something since then?I'm almost certain they have something in the works. But if it were a key element for Option A/B, we'd have seen a lot more of it by now.Maybe it fits into "it just works". COPV's with high pressure O2 and CH4. Valves to thrusters with igniters.Simple?
Not really. There's no reason for landing engines to be at BC until shortly before they're ready to test them. And unlike Raptors, they can be crated and are small enough to hit the loading dock without raising a stir.
Rethink the HLS with each landing engine replaced by a cluster of 5-8 (a totally arm wavy number) small engines.
There's every reason to expect something more than cold gas thrusters for transfer tests. Maybe that'll be our window on the landing engines.
It's true that we haven't heard about it for a while, but if they're replacing it with SD we'd expect more SD test at McGregor, no? I don't think we have that either.I could see Elon trying to get rid of landing thruster all together, but convincing NASA to go along with it is a big ask.
Quote from: thespacecow on 02/20/2026 04:25 amIt's true that we haven't heard about it for a while, but if they're replacing it with SD we'd expect more SD test at McGregor, no? I don't think we have that either.I could see Elon trying to get rid of landing thruster all together, but convincing NASA to go along with it is a big ask.SD are continuously qualified for D2. I wouldn't think qualifying them for HLS would require the kind of test campaign we'd see for a completely new thruster. I'm sure it'll require some qualification, but it would be something fairly modest, which could happen later in the program.One argument against this thesis: the artwork we see shows pods of three thrusters, not two. That would require some more extensive requalification, even for SDs. But it could just be an artwork thing.