Oct 7, 2025Reentry - A Space Flight SimulatorDo you have what it takes to be an astronaut? Reentry is a game about realistic human space flight. It is designed to introduce you to space flight, how a real spacecraft functions, and how it should be operated. It aims to meet the middle-ground between a high fidelity simulator and a game. It comes with a full set of tutorials, checklist helpers and flight manuals to help you learn them. To test your skills, the game has 4 fictional campaigns that is based on real events, but puts you into the role of an astronaut.This video updates the trailer with a few of the panel shots from the 0.99.89 version of the game.Reentry - A Space Flight Simulator
“Reentry - A Space Flight Simulator is a physics-based space flight simulator where you will learn how to operate and fly spacecrafts used in real life. The project is in active development and currently has the spacecraft from Project Mercury, Project Gemini and Project Apollo. The goal of the project is to create a game that meets the balance between realism and gamification.In such a complex game as this I believe in a development process where the community is involved early, and through Early Access I hope to both get feedback on what's already in the box, as well as suggestions on improvements, details and feature requests.I'm constantly working on new features, as well as adding more and more details and improvements so you can get an immersive experience. After the 1.0 release, the development will continue to add new systems to existing spacecraft, improve existing systems, and add new game modes.The target of Reentry is not to create a 100% replica/simulation of each module and their system (that would take more than a lifetime), but a playable craft that will let you experience how they mainly were operated, while also getting to experience more than one craft. The aim of the project is to let you experience human space flight through multiple craft, instead of going deep in a single craft.”Approximately how long will this game be in Early Access?“The goal is to release 1.0 in November 2025.All the spacecraft (Project Mercury, Project Gemini and Project Apollo with the Lunar Module) has reached their target 1.0 feature levels, where gamification vs. realism is considered per. system. Towards 1.0, I will polish the missions, systems and features. After 1.0, the game will focus on improving existing systems and content, but also might be expanded further with VR, multiplayer and other space programs like the Space Shuttle or the Russian programs as an expansion/DLC to the game.”How is the full version planned to differ from the Early Access version?“In the full version of the simulator I wish to have the following improvements and features ready:- Support for the Command Module and the Lunar Module of Project Apollo with their minimum/core systems needed to land on the Moon in the game. Some systems will not be simulated for 1.0, as the target is a general simulator for multiple spacecrafts.- Able to land on the Moon in the Lunar Module, and perform lunar EVA's- Campaigns where you start with the basic suborbital flight (Mercury) and end up having landed on the Moon (Apollo)- Custom missions and Steam Workshop support- A technical preview/concept of a multiplayer mission control module for Project Mercury and Project Apollo so you and your friends can fly a mission, where one controls the spacecraft and the other plays mission control. This will allow you to create your own flight plans, and execute them.- Basic system failures and emergency procedures”What is the current state of the Early Access version?“Reentry - A Space Flight Simulator has been in development for 10 years (2015). The simulator is already in a fully playable state where you can complete missions and enjoy the simulator, and the view of Earth from orbit, and land on the Moon. The game is currently at its 1.0 feature level and scope.It currently allows you to sit inside a highly interactive virtual cockpit for Project Mercury, Project Gemini, the Command Module and the Lunar Module. Almost every switch, circuit breaker, gauge and button can be modified and will trigger a reaction in the game.The game also has a high resolution representation of Earth (64k) so you can see landmarks and details on Earth from orbit, as well as a view of the stars surrounding you. The current Earth and Moon models/graphics level, and transitions between landing areas is at the target for 1.0, but improvements can be made as I progress towards 2.0.”Will the game be priced differently during and after Early Access?“The price will always reflect the value of the implementation that is live right now (meaning future plans are excluded from the current prince point). The price will increase when the game transition from Early Access to 1.0*. This is a long term project and 1.0 is only the beginning. The price will change during development as major updates are released.The game might further expand with DLCs and additional content.* The price increase has been applied so the current price will be the 1.0 release price.”How are you planning on involving the Community in your development process?“I'm actively seeking community feedback and suggestions.There are many details and systems to simulate in Reentry, in addition to the realistic physics on launching into space, orbiting Earth and landing on the Moon. Community feedback helps me prioritize the tasks and features I wish to implement, as well as fixing serious issues and bugs.There are many other space enthusiasts who might know some details I don't, as well as have feature requests I haven't even thought about. By involving the community, I can learn about these and add features and functionality based on the feedback.My goal is to work with the Community to create a fun, immersive and realistic (but with simplifications) space flight simulator.”
This released today and it's rated Overwhelmingly Positive with 879 votes. It's 20% off, $27.99 USD.