Quote from: OTV Booster on 10/16/2025 10:56 pmSome detail thoughts on propellant transfer involving micro acceleration. The various spin schemes (IMO) may be great in the future but need too much R&D for a time sensitive program. It takes higher G to settle props than it takes to keep them settled. Settling has to overcome viscosity along the tank walls and other impedimenta. Viscosity aids in keeping settled that propellant which is already settled. Settling props will have at least some small amount of slosh that must be damped while settled propellants, by definition, have all slosh damped out.It has been experimentally determined that 0.0001g will settle props. To the best of my knowledge (which isn't all that great) it is unknown what it takes to keep it settled. It would be great if it was another order of magnitude but it will be lower than 0.0001g. A side issue that may impact settling g is that foamy propellants that would be unacceptable for transfer or an engine burn would have little impact on ROPD and might even be beneficial. Not big gobs of bubbles. More like beer foam. I think a layer of foam would help damp small sloshes.Some dynamic viscosities and surface tensions, for comparison (and mention of foam): Substance Dyn Visc (Pa-s) Surf Tens (mN/m)Boiling LCH4: 1.1E-04 14.0Boiling LOX: 1.9E-04 13.2 NTO: 4.7E-04 ~21MMH: 8.8E-04 ~54.3Water: 1.0E-03 72.0 Beer: 2.5E-03 ?? (my surface is less tense after consumption)I don't think you're going to have much problem with foam or even bubbles.I'm still kinda hoping that propellant management devices can eliminate continuous settling acceleration completely. Surface tensions of LOX and LCH4 are significantly lower than MMH and NTO, which is what most PMDs have been designed for.
Some detail thoughts on propellant transfer involving micro acceleration. The various spin schemes (IMO) may be great in the future but need too much R&D for a time sensitive program. It takes higher G to settle props than it takes to keep them settled. Settling has to overcome viscosity along the tank walls and other impedimenta. Viscosity aids in keeping settled that propellant which is already settled. Settling props will have at least some small amount of slosh that must be damped while settled propellants, by definition, have all slosh damped out.It has been experimentally determined that 0.0001g will settle props. To the best of my knowledge (which isn't all that great) it is unknown what it takes to keep it settled. It would be great if it was another order of magnitude but it will be lower than 0.0001g. A side issue that may impact settling g is that foamy propellants that would be unacceptable for transfer or an engine burn would have little impact on ROPD and might even be beneficial. Not big gobs of bubbles. More like beer foam. I think a layer of foam would help damp small sloshes.
Quote from: DanClemmensen on 10/15/2025 05:13 pmQuote from: TheRadicalModerate on 05/29/2025 11:23 pmA couple of screenshots from the preso attached below. Three things:1) Still looks like the docking / berthing / stabilization mechanism is the four struts, slotted into four receptacles. Compare that to the shots narianknight posted here, here, and here, which I presume are an early attempt at implementing the receptacles.2) In the first screenshot below, it looks kinda like the two Ships (both depot and target) are vertically aligned.3) In the second screenshot, it looks like they're significantly offset from one another. This could be a perspective problem, or it could be evidence that the depot's presumably male QD is separate from the female QD used with the GSE. It also could be an indicator that the depot is longer than the target, but then you'd expect the rear flaps to be more-or-less aligned.Have we seen any more recent renders of docking? I think these are current. They show a non-androgynous system, so one of the two participants must always be the Depot. A non-Depot can only dock to a Depot. However, in these renders the Depot is depicted with EDL hardware (TPS and control surfaces) so the renders are inconsistent, since a Depot should never EDL.It's been said that SX intends to transfer directly from the tankers. With a maybe kinda chance at a mars shot late next year and Artemus needs, this makes sense from a minimum viable first hack PoV. I've not seen anything from SX explicitly claiming this but that means little. To avoid ambiguity, that assertion is about me, not SpaceX. In some ways getting loiter figured out seems harder than working out the transfer itself. Each new tanker build gives an opportunity to explore this. At some point the tanker will evolve into a depot in everything but name - with tiles and fins. That's probably when tankers and depots will become different ships.
Quote from: TheRadicalModerate on 05/29/2025 11:23 pmA couple of screenshots from the preso attached below. Three things:1) Still looks like the docking / berthing / stabilization mechanism is the four struts, slotted into four receptacles. Compare that to the shots narianknight posted here, here, and here, which I presume are an early attempt at implementing the receptacles.2) In the first screenshot below, it looks kinda like the two Ships (both depot and target) are vertically aligned.3) In the second screenshot, it looks like they're significantly offset from one another. This could be a perspective problem, or it could be evidence that the depot's presumably male QD is separate from the female QD used with the GSE. It also could be an indicator that the depot is longer than the target, but then you'd expect the rear flaps to be more-or-less aligned.Have we seen any more recent renders of docking? I think these are current. They show a non-androgynous system, so one of the two participants must always be the Depot. A non-Depot can only dock to a Depot. However, in these renders the Depot is depicted with EDL hardware (TPS and control surfaces) so the renders are inconsistent, since a Depot should never EDL.
A couple of screenshots from the preso attached below. Three things:1) Still looks like the docking / berthing / stabilization mechanism is the four struts, slotted into four receptacles. Compare that to the shots narianknight posted here, here, and here, which I presume are an early attempt at implementing the receptacles.2) In the first screenshot below, it looks kinda like the two Ships (both depot and target) are vertically aligned.3) In the second screenshot, it looks like they're significantly offset from one another. This could be a perspective problem, or it could be evidence that the depot's presumably male QD is separate from the female QD used with the GSE. It also could be an indicator that the depot is longer than the target, but then you'd expect the rear flaps to be more-or-less aligned.
Quote from: DanClemmensen on 10/09/2025 04:23 pmQuote from: jarmumd on 10/08/2025 10:30 pm imagine a half full vehicle being thrusted in one direction, setting the fluid to one side. In this condition, let's say the Force is 10, the Mass is 1000 (10 struct+990 prop), and then the accel is 0.01. Now you went to far and need to thrust a little in the opposite direction. Now the fluid is just floating in the middle. Your Force is still 10, but your mass is 10, so your accel is 100 times higher at 1. This is obviously extreme and might be completely physically wrong. If it's not wrong, then your GNC is really going to struggle with the non-linear behavior.It's never been tested before, and can't be tested on earth. No space docking has ever had so much fluid mass, unattached to the walls.After reading this, my perception of the difficulty of docking any Starship has gone from "it's trivial" to "it's really, really hard". When some of your mass is fluid that can slosh, the acceleration due to your thrusters will have variable and complex delays, and these delays are far more than minor nuisances. The smaller the needed velocity corrections, the more the delay and I suspect the uncertainty in the delay also increases as the velocity change decreases. This makes the effect on the final stages of docking disproportionately severe.This affects all Starship docking in zero g. The more propellant, the bigger the problem, but even actively docking Starship to Gateway is likely to be an issue. Docking a Tanker to a Depot will be "interesting".Don't think it is a big deal as long you know the total spacecraft mass. If you want to change the velocity by some dV, you just calculate impulse your thrusters need to give your spacecraft and you perform the manoeuvre. At the beginning, when the propellants are sloshing the dV of the spacecraft can be all over the place, but after some time the impulse has as time to propagate through the propellants and the final dV should match your prediction. So the problem is the transient time. With more propellants (nearly full tanks) the effect of sloshing is bigger but transient time is shorter. With less propellants the effect is smaller but longer. Doesn't look to me like something unsolvable. Chaotic systems could actually have some "simple" solutions.
Quote from: jarmumd on 10/08/2025 10:30 pm imagine a half full vehicle being thrusted in one direction, setting the fluid to one side. In this condition, let's say the Force is 10, the Mass is 1000 (10 struct+990 prop), and then the accel is 0.01. Now you went to far and need to thrust a little in the opposite direction. Now the fluid is just floating in the middle. Your Force is still 10, but your mass is 10, so your accel is 100 times higher at 1. This is obviously extreme and might be completely physically wrong. If it's not wrong, then your GNC is really going to struggle with the non-linear behavior.It's never been tested before, and can't be tested on earth. No space docking has ever had so much fluid mass, unattached to the walls.After reading this, my perception of the difficulty of docking any Starship has gone from "it's trivial" to "it's really, really hard". When some of your mass is fluid that can slosh, the acceleration due to your thrusters will have variable and complex delays, and these delays are far more than minor nuisances. The smaller the needed velocity corrections, the more the delay and I suspect the uncertainty in the delay also increases as the velocity change decreases. This makes the effect on the final stages of docking disproportionately severe.This affects all Starship docking in zero g. The more propellant, the bigger the problem, but even actively docking Starship to Gateway is likely to be an issue. Docking a Tanker to a Depot will be "interesting".
imagine a half full vehicle being thrusted in one direction, setting the fluid to one side. In this condition, let's say the Force is 10, the Mass is 1000 (10 struct+990 prop), and then the accel is 0.01. Now you went to far and need to thrust a little in the opposite direction. Now the fluid is just floating in the middle. Your Force is still 10, but your mass is 10, so your accel is 100 times higher at 1. This is obviously extreme and might be completely physically wrong. If it's not wrong, then your GNC is really going to struggle with the non-linear behavior.It's never been tested before, and can't be tested on earth. No space docking has ever had so much fluid mass, unattached to the walls.
Quote from: JIS on 10/17/2025 01:07 pmQuote from: DanClemmensen on 10/09/2025 04:23 pmQuote from: jarmumd on 10/08/2025 10:30 pm imagine a half full vehicle being thrusted in one direction, setting the fluid to one side. In this condition, let's say the Force is 10, the Mass is 1000 (10 struct+990 prop), and then the accel is 0.01. Now you went to far and need to thrust a little in the opposite direction. Now the fluid is just floating in the middle. Your Force is still 10, but your mass is 10, so your accel is 100 times higher at 1. This is obviously extreme and might be completely physically wrong. If it's not wrong, then your GNC is really going to struggle with the non-linear behavior.It's never been tested before, and can't be tested on earth. No space docking has ever had so much fluid mass, unattached to the walls.After reading this, my perception of the difficulty of docking any Starship has gone from "it's trivial" to "it's really, really hard". When some of your mass is fluid that can slosh, the acceleration due to your thrusters will have variable and complex delays, and these delays are far more than minor nuisances. The smaller the needed velocity corrections, the more the delay and I suspect the uncertainty in the delay also increases as the velocity change decreases. This makes the effect on the final stages of docking disproportionately severe.This affects all Starship docking in zero g. The more propellant, the bigger the problem, but even actively docking Starship to Gateway is likely to be an issue. Docking a Tanker to a Depot will be "interesting".Don't think it is a big deal as long you know the total spacecraft mass. If you want to change the velocity by some dV, you just calculate impulse your thrusters need to give your spacecraft and you perform the manoeuvre. At the beginning, when the propellants are sloshing the dV of the spacecraft can be all over the place, but after some time the impulse has as time to propagate through the propellants and the final dV should match your prediction. So the problem is the transient time. With more propellants (nearly full tanks) the effect of sloshing is bigger but transient time is shorter. With less propellants the effect is smaller but longer. Doesn't look to me like something unsolvable. Chaotic systems could actually have some "simple" solutions. Sure. But take a look at the videos of a Dragon docking. You must hit a thirteen-dimensional hyperspherical target, three spatial dimensions, three rotational dimensions, the six associated velocity dimensions, and time. Simplified, for IDSS this means you need to get to zero relative velocity (less than about 3 mm/s), aligned to about 40 mm in three spatial dimensions and maybe 10 degrees in three orientations. Those last little bursts are the difficult ones. For SS, I think those four long legs are needed to create a much larger hyperspherical capture space than IDSS does. For example, the legs might be able to extend and compress over a length of (say) 2 meters, with ball joints with a thirty-degree range of motion, and with variable force in tension and compression up to (say) one tonne.
The initial propellant test will be done even earlier at flight rate 10 per year, using two tankers launched several weeks apart. The first tanker will be subject to a significant boil-off so it is going to be a nice long term loiter experiment.
For example, the legs might be able to extend and compress over a length of (say) 2 meters, with ball joints with a thirty-degree range of motion, and with variable force in tension and compression up to (say) one tonne.
After the ships are brought to rest relative to each other, the legs can slowly retract to compete the hard docking.
Quote from: DanClemmensen on 10/17/2025 02:01 pmFor example, the legs might be able to extend and compress over a length of (say) 2 meters, with ball joints with a thirty-degree range of motion, and with variable force in tension and compression up to (say) one tonne.OK, maybe it's not as bad as I thought, but it's still pretty serious.Momentum (a vector) is mass times velocity: p = mv.Consider the momentum of the lighter ship relative to the heavier ship. If the lighter ship is 400 tonne and the closing velocity is 1 cm/s, then the momentum is 4 tonne*m/s. To stop it using one leg it needs to push back at 400 tonne for one second or 4 tonne for 100 seconds, etc. At 1 tonne for 400 seconds, it will compress by 2 meters.Of course, we have four legs, but we are correcting in six dimensions, so some may be in tension, which throws more compression at the other legs. Compression will also be variable and change gradually, so use one tonne as the average. We are also still sloshing and perhaps getting assistance from the thrusters on both ships, but I suspect we are basically OK here. After the ships are brought to rest relative to each other, the legs can slowly retract to compete the hard docking.
Quote from: DanClemmensen on 10/17/2025 04:51 pmAfter the ships are brought to rest relative to each other, the legs can slowly retract to compete the hard docking.Is there a hard docking phase, or is the plan to just transfer fuel through the legs themselves?It might be beneficial to actually avoid hard-docking, because then the legs can act as energy-damping shock absorbers through the entire duration of the filling operation. Any bumps or transients would be easier to soak up.
Variable-strength springs would mean the attachment point needs to be stronger than it needs to for the same momentum absorption capacity.The better approach is the one taken by NASA and IDSS, which uses electric motors with torque limiters (similar to an electric drill/driver) that will simply push back with the maximum allowable force for the entire stroke length. This is the efficient way to get the most "bang for your buck" out of the extra structural reinforcement required on each docking hard point.Of course now it's active and not passive, and you still want a passive backup (I believe IDSS has one too). It's always a tradeoff!
Quote from: Twark_Main on 10/17/2025 06:01 pmVariable-strength springs would mean the attachment point needs to be stronger than it needs to for the same momentum absorption capacity.The better approach is the one taken by NASA and IDSS, which uses electric motors with torque limiters (similar to an electric drill/driver) that will simply push back with the maximum allowable force for the entire stroke length. This is the efficient way to get the most "bang for your buck" out of the extra structural reinforcement required on each docking hard point.Of course now it's active and not passive, and you still want a passive backup (I believe IDSS has one too). It's always a tradeoff!I was not attempting to describe the mechanism, as I do not have the expertise. My internal mental model is a shock absorber in an adaptive suspension system.
Quote from: JIS on 10/17/2025 01:45 pmThe initial propellant test will be done even earlier at flight rate 10 per year, using two tankers launched several weeks apart. The first tanker will be subject to a significant boil-off so it is going to be a nice long term loiter experiment.Boiloff is not a problem during the transfer demo. The pad will almost certainly be able to launch the ships on two consecutive days: that's what it's built to do. Commodities are the limiting factor initially. Even if the second Ship (prototype Tanker) is long delayed, the first ship (prototype Depot) only needs to retain enough propellant to de-orbit if the Tanker fails to orbit and transfer.
Quote from: DanClemmensen on 10/17/2025 02:18 pmQuote from: JIS on 10/17/2025 01:45 pmThe initial propellant test will be done even earlier at flight rate 10 per year, using two tankers launched several weeks apart. The first tanker will be subject to a significant boil-off so it is going to be a nice long term loiter experiment.Boiloff is not a problem during the transfer demo. The pad will almost certainly be able to launch the ships on two consecutive days: that's what it's built to do. Commodities are the limiting factor initially. Even if the second Ship (prototype Tanker) is long delayed, the first ship (prototype Depot) only needs to retain enough propellant to de-orbit if the Tanker fails to orbit and transfer. Given that even Ship 39 (which isn't supposed to go to orbit at all) seems to have the "receiving" hardware, I would kind of expect the initial ship to not even be really a prototype Depot.
Call it whatever you like. It will have the four leg thingees. In my universe, only Depot has the leg thingees. All other Ships (tankers, HLS, etc.) have the socket thingees. Thus, that first Ship is a Depot. It does not need to be finalized design, so in my terminology, it's a prototype Depot.
Quote from: DanClemmensen on 10/18/2025 01:10 amCall it whatever you like. It will have the four leg thingees. In my universe, only Depot has the leg thingees. All other Ships (tankers, HLS, etc.) have the socket thingees. Thus, that first Ship is a Depot. It does not need to be finalized design, so in my terminology, it's a prototype Depot.Are you sure about that? The socket thingees might weigh more than the leg thingees. You can put a lot of stuff on the dorsal side of a Starship and still get it to do launch and EDL.
Quote from: TheRadicalModerate on 10/18/2025 01:21 amQuote from: DanClemmensen on 10/18/2025 01:10 amCall it whatever you like. It will have the four leg thingees. In my universe, only Depot has the leg thingees. All other Ships (tankers, HLS, etc.) have the socket thingees. Thus, that first Ship is a Depot. It does not need to be finalized design, so in my terminology, it's a prototype Depot.Are you sure about that? The socket thingees might weigh more than the leg thingees. You can put a lot of stuff on the dorsal side of a Starship and still get it to do launch and EDL.The mass on both side is primarily the stuff needed to brace against the applied forces, and those forces are by definition the same on both sides. Thus to a first approximation just the base structure on the legs side will be the same mass as the socket side. The legs and associated actuators are in addition to this passive mass.