Quote from: TheRadicalModerate on 10/09/2025 05:21 am, and some way to mitigate the 2-3x MMOD risk.Wouldn't a HEEO spend the vast majority of its time at higher altitudes where there's less artificial debris, so the risk would be less than in lower orbits?
, and some way to mitigate the 2-3x MMOD risk.
Quote from: Vultur on 10/09/2025 06:22 pmQuote from: TheRadicalModerate on 10/09/2025 05:21 am, and some way to mitigate the 2-3x MMOD risk.Wouldn't a HEEO spend the vast majority of its time at higher altitudes where there's less artificial debris, so the risk would be less than in lower orbits?Yes, but the risk should scale roughly with the number of orbits.¹ That doesn't say anything about the single-orbit risk. I agree that it's lower. It should also be lower as the HEEO apogee increases, because it'll transit the high-risk altitudes faster.
Note that this says nothing about the risk generated if a Starship breaks up.
That's an interesting question. I'd think it would depend heavily on how it breaks up. My first thought, given the Starship test failures we've seen even with aerodynamic forces acting, is that "a significant part of the Ship's mass blown into small pieces" is probably a pretty unlikely outcome. A non-functional but largely intact Starship is probably a lot more likely result of trouble, and would be easily trackable and as a single object in a colossal volume of space is incredibly unlikely to hit anything.
This is also a much larger region of space than LEO, so even if/when it starts getting littered with debris the debris density will be low.
And when it's at high altitudes, identifying and tracking it is going to require better tech than the way we track stuff in LEO.
As regular readers of Space Debris Quarterly know well, big derelict debris objects have a bad habit of having periodic "shedding events" caused by either internal explosions (batteries, tanks) or minor collisions.https://orbitaldebris.jsc.nasa.gov/quarterly-news/The main problem is that 1 cm debris can shatter a vehicle, whereas we can only track >10 cm debris. Unfortunately that means autonomous collision avoidance isn't the "magic bullet" fix that most people think it is.
Quote from: Twark_Main on 10/10/2025 09:37 amAs regular readers of Space Debris Quarterly know well, big derelict debris objects have a bad habit of having periodic "shedding events" caused by either internal explosions (batteries, tanks) or minor collisions.https://orbitaldebris.jsc.nasa.gov/quarterly-news/The main problem is that 1 cm debris can shatter a vehicle, whereas we can only track >10 cm debris. Unfortunately that means autonomous collision avoidance isn't the "magic bullet" fix that most people think it is.I sooooo wish they'd actually called it Space Debris Quarterly.
If side by side refuelling is held rigidly together ... Is it complete madness to imagine 12 raptor engine TMI(TLI) burn at LEO perigee while pumping fuel from depot to mars (/lunar) ship to keep the mars ship full, pause the burn and separate ships then mars ship relights engines to complete TMI burn?Presumably you would have to throttle the engines on the lighter depot to minimise stresses on the connections between the ships and even then I imagine you would need orders of magnitude more structural strength than just needed for fuel transfers?Is this completely mad for tiny, no, or negative benefit compared to nose to tail pusher/depot concepts? Less development effort or crazily worse?
Quote from: crandles57 on 10/11/2025 07:36 pmIf side by side refuelling is held rigidly together ... Is it complete madness to imagine 12 raptor engine TMI(TLI) burn at LEO perigee while pumping fuel from depot to mars (/lunar) ship to keep the mars ship full, pause the burn and separate ships then mars ship relights engines to complete TMI burn?Presumably you would have to throttle the engines on the lighter depot to minimise stresses on the connections between the ships and even then I imagine you would need orders of magnitude more structural strength than just needed for fuel transfers?Is this completely mad for tiny, no, or negative benefit compared to nose to tail pusher/depot concepts? Less development effort or crazily worse?mad. Utterly mad.Why didn't you just transfer the fuel at apogee?. The empty tank can aerobrake / HDL with a tiny bit of deltaV, and thus be reusable, and the outer-planets or Moon bound Ship can do its burn at perigee.That's enough deltaV to (barely) escape the solar system.Now if one wants multiple ships full of fuel to do a perigee burn, they can all do it and meet up later on. Any subsequent burn won't get an oberth boost (unless you do it at Jupiter or Saturn). This is called "laddering", for which there are entire threads.You do have a limited time to do an Oberth burn. At 15km/sec and a 7 minute burn time you've traversed 6,300km. That's close to the limit, you are starting to leave the gravity well after that.If you ran halve the engines with double the fuel, it's a 28 minute burn. You'll traverse 25,000km by the end of the burn, which means a lot of energy went into boosting fuel to a higher orbit.
It is a better name, isn't it? NASA seems allergic to names that just roll off the tongue.Mostly though, I wish I could get a nice glossy print edition delivered for my coffee table! Guess it's back to the local print shop for me...
Quote from: Twark_Main on 10/11/2025 03:53 pmIt is a better name, isn't it? NASA seems allergic to names that just roll off the tongue.Mostly though, I wish I could get a nice glossy print edition delivered for my coffee table! Guess it's back to the local print shop for me...If you're gonna do a mock-up, make sure it has a centerfold.
The ship would be full at the start of the TMI/TLI burn so it can't take any more but more fuel is needed for return from moon or whatever. During the first part while attached to depot it would be refilled as it uses fuel. So like the pusher/depot concept the lunar ship is full at beginning and at end of burn while attached to depot. There are more engines lit at start of the burn so this enhances the oberth effect. The time to undock and drift far enough away to relight lunar ship engines might be more than for a pusher/depot? Depot is not in direct path of immediate relight of ship engines so earlier relight of engines after undocking may be possible but then it starts to go past the depot and plume expands outward to affect depot. The direction of separation might be better? Anyway if it does take longer to sufficiently separate this might reduce or eliminate the oberth benefit gained earlier.
Firstly, the risks of setting up and utilizing cross-feed while under full thrust is....just wow. In theory, tri-core heavy LVs would be geometrically mass balanced. A twin-core would start out unbalanced and as one core depleted, the thrust asymmetry would get worse and worse. Also, tri-core heavy LVs require high mass strong back joinery. Elon said of FH that it's like flying three cores independently in perfect formation, even in spite of the connecting frames. The thrust-mass asymmetry of what you describes is just......VERY bad.
I would say that mating a circular cluster of drop tanks completely around the SS while in space and then filling the core vehicle (and the tanks through the core) until all are full might work better.
Single drop tank inline and ahead of the ship coupled using the same hardpoints as the chopsticks and the megabay lifter. Coupling structure may look a lot like the megabay lifter though would be structurally different because stress is compression not tension (plus needs to unfold after riding to orbit inside a ship payload bay).Propellant flows down into the ship due to acceleration thrust so no pumps needed - keeps the discarded tank simpler and cheaper. Plumb the connections into the header tank lines just below the header tanks. Pierce the leeward side then cross inside the ship to the propellant lines on the windward side.Would be an interesting analysis to figure out if an additional hardpoint on the leeward side is needed to adequately handle thrust vectoring stresses.
Quote from: Overtone on 10/12/2025 11:54 amSingle drop tank inline and ahead of the ship coupled using the same hardpoints as the chopsticks and the megabay lifter. Coupling structure may look a lot like the megabay lifter though would be structurally different because stress is compression not tension (plus needs to unfold after riding to orbit inside a ship payload bay).Propellant flows down into the ship due to acceleration thrust so no pumps needed - keeps the discarded tank simpler and cheaper. Plumb the connections into the header tank lines just below the header tanks. Pierce the leeward side then cross inside the ship to the propellant lines on the windward side.Would be an interesting analysis to figure out if an additional hardpoint on the leeward side is needed to adequately handle thrust vectoring stresses.This seems like it's a lot harder to dock than a pusher would be. Mind you, a pusher isn't easy to dock either, but its hard-capture system is just the existing Starship staging latches. Soft-capture is still a problem, but it's less of a problem than guiding something on top of the pointy end.Furthermore, a drop tank is inherently expendable, since it has no propulsion to get home. A pusher, on the other hand, is reusable: it just shuts down and stages with enough prop to return to LEO at the next perigee. Fill it up at a depot and it's ready for the next mission.
On reflection, the drop tank concept may still make sense if the mission profile requires a higher propellant mass fraction than a recoverable pusher can provide.
Fast transfer to Jupiter?
It's really non-intuitive that landing a Starship on the Moon and returning it to EDL takes more delta-v than escaping the solar system, but that is the case. So if a fully-fueled pusher can manage that (and it can, as long as the target Starship is refueled as well), I don't think you need anything fancier than that.
Quote from: TheRadicalModerate on 10/14/2025 05:40 amIt's really non-intuitive that landing a Starship on the Moon and returning it to EDL takes more delta-v than escaping the solar system, but that is the case. So if a fully-fueled pusher can manage that (and it can, as long as the target Starship is refueled as well), I don't think you need anything fancier than that.This can't be emphasized enough. Everyday people say "but the moon is closer". But the fact of the matter in terms of fuel the rest of the solar system(one way) is closer. The moon round trip takes more.