Maybe, but Starship suffers from much of the same problems as Shuttle and for the same reason. Its performance rapidly decreases beyond the lowest LEO orbit because the dry mass of the upper stage is very high, because it’s a reentry vehicle (heavy heatshield, aerosurfaces/“wings”, etc) with an integrated payload bay.So the difference in performance between different LEO orbits is much larger than you might think.Stretching the booster and doing down range booster landing would significantly mitigate this problem, tho.
There is also the fact that keeping SH Raptors at 33 while upgrading Starship to 9 (with 6 vacuum filling up the obvious available space) lets the whole system have 42 which at least for that version would be something Elon would find amusement in.
Quote from: Ludus on 06/18/2025 06:48 pmThere is also the fact that keeping SH Raptors at 33 while upgrading Starship to 9 (with 6 vacuum filling up the obvious available space) lets the whole system have 42 which at least for that version would be something Elon would find amusement in.I suspect Raptor 3 came in slightly ahead of thrust level expectations, so they didn't need to go 35 or more.A 6% increase in the predicted thrust for Raptor3 would be enough.
more engines is beneficial at first after liftoff, but for the end of the burn, boostback and landing they are a dead weight, at some point [...] it doesn't increase the performance or even decreases it.
Quote from: xvel on 11/22/2025 04:57 pmmore engines is beneficial at first after liftoff, but for the end of the burn, boostback and landing they are a dead weight, at some point [...] it doesn't increase the performance or even decreases it.If you've already fixed the tank size, then maybe. (e.g. no more height in the Gigabay)If the tanks can still stretch, then it's a very simple more thrust more better, even if the boostback burn needs more delta-V
Update based on latest NSF update video on Florida permitting, (relevant snapshot below)https://youtube.com/watch?v=CWYryy9vZJoEstimate SECO mass: 150starship+header_tanks + 200cargo = 350testimated MECO mass: (2650 + 350) + (200 + 500) = 3700estimated launch mass: (2650 + 350) + (200 + 4100) = 7300At average Isp for Booster of 340, and 369 for Starship, that gives deltaVs for the launch phase of:Booster: 340*9.81 * ln(7300/3700) = 2.27km/secStarship: 369 * 9.81 * ln(3000/350) = 7.78km/secTotal deltaV = 10km/sec, which is in excess of the nominal 9.2km/sec for LEO. The extra may be for going to different orbits, bad assumptions above, etc.So 200t to LEO is what that model of starship seems perfectly capable of. Also note the emphasis of far more deltaV on the upper stage than on the booster. The booster's job is basically to get a Starship full of fuel to altitude and with a trajectory such that cosine/gravity losses are small.TWR at liftoff will be 10,500/7300 = 1.44.TWR Starship immediately after startup is 0.95.
landing propellant?
Quote from: lamontagne on 11/23/2025 01:39 amlanding propellant?Ship: included in the 150 ton "Starship + header tanks"Booster: looks like 500 tons of prop retained at staging for boostback and landingRe: delta-V to LEO, IMO it's natural it would be a bit higher than a well-balanced EELV. It looks like spending much more time sitting between (horizontal velocities) maybe 1,900 m/s (inertial) at staging and e.g. 4,000 m/s where gravity is still sinking your vertical velocity by about 6.7m/s². (depending on assumptions about altitude). Superheavy doesn't do all that much work.