That's great, thanks for the reply, I'll have a watch of the video later.My question was based on a video from SpaceXvision of their artificial gravity Starship concept, they show two sides extending out of each side of the Starship, which in principle is a fine idea, however they extend theirs out massively which then got me thinking if it would be that necessary or if just expanding it closer to the body would give the same result.
Quote from: Rossco on 05/22/2021 01:46 pmThat's great, thanks for the reply, I'll have a watch of the video later.My question was based on a video from SpaceXvision of their artificial gravity Starship concept, they show two sides extending out of each side of the Starship, which in principle is a fine idea, however they extend theirs out massively which then got me thinking if it would be that necessary or if just expanding it closer to the body would give the same result.There is no need to rotate the spacecraft around its longitudinal axis thereby requiring large diameter. It can be tumbled end over end . As the spacecraft is probably already quite long there is no need for extra hardware.
they depict rotating spaceships with each 'end' of the rotating ring being huge.Is there a reason for this? (Other than it looks cool?) is it something to do with speed? i.e the smaller the ring the faster it has to turn to achieve the same G levels?
However, more recent research suggests people can adapt to extremely high RPMs
Quote from: Paul451 on 05/28/2021 10:14 amHowever, more recent research suggests people can adapt to extremely high RPMsThat's really cool/promising! Do you have any links or names of papers?
AbstractA series of pioneering experiments on adaptation to rotating artificial gravity environments was conducted in the 1960s. The results of these experiments led to the general belief that humans with normal vestibular function would not be able to adapt to rotating environments with angular velocities above 3 or 4 rpm. By contrast, our recent work has shown that sensory-motor adaptation to 10 rpm can be achieved relatively easily and quickly if subjects make the same movement repeatedly. This repetition allows the nervous system to gauge how the Coriolis forces generated by movements in a rotating reference frame are deflecting movement paths and endpoints and to institute corrective adaptations. Independent mechanisms appear to underlie restoration of straight movement paths and of accurate movement endpoints. Control of head movements involves adaptation of vestibulo-collic and vestibulo-spinal mechanisms as well as adaptation to motor control of the head as an inertial mass. The vestibular adaptation has a long time constant and the motor adaptation a short one. Surprisingly, Coriolis forces generated by natural turning and reaching movements in our normal environment are typically larger than those elicited in rotating artificial gravity environments. They are not recognized as such because self-generated Coriolis forces during voluntary trunk rotation are perceptually transparent. After adaptation to a rotating environment is complete, the Coriolis forces generated by movements within it also become transparent and are not felt although they are still present.
If you go to Spincalc, Ted discusses old vs new research in his sources section. You want Lackner and DiZio as your starting point. However, most of their work is on trying to "break" the vestibular system in order to figure out how it works, pure research. But some of their early stuff was directly related to spin-gravity. For example: https://www.researchgate.net/publication/8607002_Adaptation_to_rotating_artificial_gravity_environments (semi-paywalled.)
Ignore the tangential velocity. Useful for catapults, but not relevant here.
Quote from: Paul451 on 05/28/2021 10:14 amIgnore the tangential velocity. Useful for catapults, but not relevant here.The tangential velocity tells you how much delta-v the spacecraft needs to reserve for spin-up or spin-down. This is helpful for calculating the total mass penalty of the AG system, including fuel.
Quick question for our space guys;In lots of fiction/close to reality films including Stowaway, they depict rotating spaceships with each 'end' of the rotating ring being huge.Is there a reason for this? (Other than it looks cool?) is it something to do with speed? i.e the smaller the ring the faster it has to turn to achieve the same G levels?
Choosing the spin radius and rpm is a big part of the design concept. For me, I settled on R=100 m and 3.0 RPM a long time ago.
Quote from: spacester on 09/09/2021 06:13 pmChoosing the spin radius and rpm is a big part of the design concept. For me, I settled on R=100 m and 3.0 RPM a long time ago.If you go to 4 RPM, you cut the radius to 56m. Nearly half. Go to 6 RPM, radius drops to 25m, just a quarter. Why "settle" on 3?[Edit: Also, your design might suffer from the intermediate axis problem, depending on how heavy that extended core thing is.]
The simple dumbbell does not even make it to back of napkin design stage. Especially if you use a tether, you cannot control the dynamics. Pretty much a nightmare in that category.