Quote from: TheRadicalModerate on 07/30/2022 06:57 pmLargely agree here, although I still think that we're going to see an LSS with 1500t-1600t tanks, and you might as well use that layout for lift tankers and depots. But if everything remains at 1200t, then yes, you could conceivably have a single propulsion section layout that was good for everything.The Lunar Starship is the only vehicle that would need more than one 'standard' Starship's worth of propellant to be transferred, and those will be launching maybe once a year, if that. The rest of the time, a standard capacity Starship is sufficient as a tanker or depot for all regular launches (albeit most launches will likely require zero tankers, let alone a depot). Rather than using a custom stretch depot Starship that may-or-may-not be able to ever deorbit (and even if it can, that's a lot of extra R&D work to make sure it actually works) and require s abunch of unique handling equipment and procedures to accommodate its greater size; for that once-a-year occasion that actually requires that capacity you can launch two regular sized depots instead. In terms of cost and time, it's always preferable to make more copies of the same item than to make more one-off custom item variants whenever you can possibly help it.
Largely agree here, although I still think that we're going to see an LSS with 1500t-1600t tanks, and you might as well use that layout for lift tankers and depots. But if everything remains at 1200t, then yes, you could conceivably have a single propulsion section layout that was good for everything.
The HSS Starship doe snot move the tanks up into the nose. the nose there is where the habitation and cargo areas are. The HSS Starship significantly lengthens the overall stack to achieve the greater tank capacity.
The reason that's a problem for a depot variant is that the HSS Starship also omits the flaps and the ability to re-enter and land. That means once you launch it, you don't get it back and can't use it for anything else. If you want to make a similarly stretched vehilce but add the flaps and TPS back on, you now have a bunch of unique structural work (longer vehicle 'spine'), EDL behaviour modelling, and testing, for one very limited use variant, since this stretched depot is only ever actually needed for HSS.
On the other hand, two regular-sized Starships used as depots with prop transfer hardware in the cargo bay only need to play depot for a week or two per year to handle HSS Starship, and the rest of the year can spend their time launching payloads just like any other Starship. They are also the right size for any regular Starship that needs in-orbit prop transfer (e.g. for direct GTO injection).Or using your numbers: instead of spreading making 20x, 10x and 10x of 3 different variants, you make 40x of one variant and keep and modifications within the payload bay.
2) Nose Section (long goes on short propulsion, short on long propulsion):...e) Jettisonable fairing for deep space expendable mission (probably short nose)From these you make:D) Deep-space "StarKicker"...Short jettisonable fairing nose...
Quote from: TheRadicalModerate on 08/01/2022 06:33 pme) Jettisonable fairing for deep space expendable mission (probably short nose) I realize that the fairing is likely to be extra mass you don't want to push around. However, it is another layer between the crew and space hazards. Do we really want to lose it?
e) Jettisonable fairing for deep space expendable mission (probably short nose)
doe snot
There is one issue that might make a 1600t tanker unworkable. The static head pressure at the bottom of the tanks will be higher than normal.
Quote from: edzieba on 08/01/2022 07:32 pmdoe snotOh dear.
Quote from: OTV Booster on 08/01/2022 07:46 pmThere is one issue that might make a 1600t tanker unworkable. The static head pressure at the bottom of the tanks will be higher than normal.Pressure at the bottom of the tank depends mostly on the thrust and not very much on the amount of fuel. Unless you add engines when you lengthen the tank this should be manageable.The easy way to think about this is that pressure is force per unit area, and all the force comes from the engines.The hard way us that the extra mass reduces the acceleration, which reduces the head.
Quote from: Barley on 08/02/2022 03:18 amQuote from: OTV Booster on 08/01/2022 07:46 pmThere is one issue that might make a 1600t tanker unworkable. The static head pressure at the bottom of the tanks will be higher than normal.Pressure at the bottom of the tank depends mostly on the thrust and not very much on the amount of fuel. Unless you add engines when you lengthen the tank this should be manageable.The easy way to think about this is that pressure is force per unit area, and all the force comes from the engines.The hard way us that the extra mass reduces the acceleration, which reduces the head.Yes, the greater load, the lower the T/W and the lower the acceleration which lowers the head. But, increasing prop load by 33% doesn't decrease acceleration by 33% unless you have a magical zero dry mass.F=MA. Engines supply force. Propellant supplies mass. Head at the bottom very much depends on the mass of the propellant. The only reason we have static head pressure is because earth supplies a constant 1g acceleration.
Quote from: Bryan Hayward on 08/01/2022 08:18 pmQuote from: TheRadicalModerate on 08/01/2022 06:33 pme) Jettisonable fairing for deep space expendable mission (probably short nose) I realize that the fairing is likely to be extra mass you don't want to push around. However, it is another layer between the crew and space hazards. Do we really want to lose it?Unless crew count as "expendable", I'm assuming he's talking about BEO robotic missions.
I was thinking "expendable" in terms of SS means no re-use of the ship, not necessarily a statement about the lack of return of the whole mission or all its components. But I do hope that we'll be able to figure out crew protection on long haul trips.
Quote from: OTV Booster on 08/02/2022 03:51 pmQuote from: Barley on 08/02/2022 03:18 amQuote from: OTV Booster on 08/01/2022 07:46 pmThere is one issue that might make a 1600t tanker unworkable. The static head pressure at the bottom of the tanks will be higher than normal.Pressure at the bottom of the tank depends mostly on the thrust and not very much on the amount of fuel. Unless you add engines when you lengthen the tank this should be manageable.The easy way to think about this is that pressure is force per unit area, and all the force comes from the engines.The hard way us that the extra mass reduces the acceleration, which reduces the head.Yes, the greater load, the lower the T/W and the lower the acceleration which lowers the head. But, increasing prop load by 33% doesn't decrease acceleration by 33% unless you have a magical zero dry mass.F=MA. Engines supply force. Propellant supplies mass. Head at the bottom very much depends on the mass of the propellant. The only reason we have static head pressure is because earth supplies a constant 1g acceleration.Just do the math. p = ρah.You don't have to worry about loads at launch, because the stretched tanks won't be full. In microgravity, I get a worst case 5.6kPa difference. It's nothing like what the tanks would be subjected to, even with only 1200t of prop, at launch. Everything's linear, and you know that the hydrostatic pressure drops to near zero at burnout, so the worst case is always going to be at startup with full tanks.Here's an example:
Hmm did a sanity check. Took you're numbers for the weight for a cubic meter of methane, and the height of the tank. Multiplied by 1.5, assuming that is the T/W. Then consulted my oracle for 1bar in kg/m^2 (10197.16) and divided by that. Got a .6bar head looking at the methane. A higher number but within BOE spitting distance. I was assuming it would me much higher. This is low enough that it retires my worries about pressure management. Nowhere near the margins.Hmmm, Wait. Don't we need ~4bar for the pump inlets? Well, that margin just shrank.
One major failing of sat imaging is that it is predictable. Activities can be timed around the sat's schedule and avoid exposure.......propellants.....dV is limited..... Refueling changes the game. Opinion: Once SX demonstrates on orbit transfer some agencies will want to have some serious discussions with them...... maybe in 5-8 years as a new generation of sats come on line with retanking baked in.
Quote from: OTV Booster on 08/03/2022 12:38 amOne major failing of sat imaging is that it is predictable. Activities can be timed around the sat's schedule and avoid exposure.......propellants.....dV is limited..... Refueling changes the game. Opinion: Once SX demonstrates on orbit transfer some agencies will want to have some serious discussions with them...... maybe in 5-8 years as a new generation of sats come on line with retanking baked in.Well, an alternative to that might be that SS makes spy birds become as plentiful as Starlinks: there's always a dozen or so over every part of Earth, moving in multiple directions. No maneuvering and retasking then required. Of course, eventually LEO will become like a pinball machine, the debris field so dense that nothing can penetrate in or out without severe damage.
(snip)The "StarKicker" idea (snip) I'd expect SpaceX to do this eventually, but it's probably pretty low on the list--unless NASA drops by and says, "Hey, could you help us get 20t to Neptune right now?"
To deflect an extinction level asteroid with Starship would require a launch capacity comparable to what the full fledged Martian city would need, like at LEAST 1 million tons to orbit per year, if not 100 million or 1 billion. Even if you’re using nukes, it’d require quite a lot of lift.