aerostationary orbit is about 17,000 km above mars's surface.That would put a delay of 56ms. A bit too much for comfortable VR (it is believed that delays become acceptable below 20ms), but usable I guess.
20 ms is motion to photon latency for looking around, if your rover/lander has a panoramic set of cameras, it can record and transmit a 360° view to the orbiter, and then the latency is only determined by the computer you put in the orbiter. If you want to interact with your environment however (with robotic arms for instance), the communication lag becomes an issue but a higher latency (>20ms) could be acceptable since it will probably not make you as sick as visual latency.
Online multiplayer games attempt to deal with network lag with a combination of extrapolation and interpolation.. I guess we have all seen the artifacts of that.I suppose for teleoperation you would have add a bit of paralysis so movements you thought you were applying to one situation are not suddenly applied to the world as it was a second earlier. I can imagine this being very mentally tiring. You are doing some action like screwing a bolt into a hole and a "waiting" icon pops up, and you have to review the situation to realize you are no longer grasping the bolt or some such. I think I would end up thinking in 2 second chunks: pick up the bolt, did I really? No. Pick up the bolt. Did I really? put it in the hole, did I really? etc..
You are doing some action like screwing a bolt into a hole and a "waiting" icon pops up, and you have to review the situation to realize you are no longer grasping the bolt or some such. I think I would end up thinking in 2 second chunks: pick up the bolt, did I really? No. Pick up the bolt. Did I really? put it in the hole, did I really? etc.
Hopefully your avatar would have some basic work related preprogrammed trained ability to aid in carrying out rudimentary steps, "grasping at the bolt" --> pick up the indicated bolt and look at it, "shove the bolt toward the hole" --> place the bolt in the hole and look at it, "grasp and twist the bolt --> screw the bolt into the hole and look at it. Look at it until receipt of the next step directions.Or likely more. It depends on how autonomous you want the avatar to be.
Quote from: KelvinZero on 02/15/2014 10:21 pm You are doing some action like screwing a bolt into a hole and a "waiting" icon pops up, and you have to review the situation to realize you are no longer grasping the bolt or some such. I think I would end up thinking in 2 second chunks: pick up the bolt, did I really? No. Pick up the bolt. Did I really? put it in the hole, did I really? etc.VR would be absolutely unusable if there was anything close to one second delay between a movement of your body and a visual feedback. Again, it is believed that an acceptable delay must be below 20ms.
Yes thats understood, and thats what I was describing. Im assuming instantaneous feedback because you are operating on a virtual environment, however Im also assuming that robot on mars will frequently mess up. Even humans repeatedly fumble when doing simple tasks like picking up a bolt, we dont even think about it and often begin retrying mid-fumble.
Laser Link to Moon Trumped NASA and MIT Engineers’ Expectations« In October of last year, a team from NASA and MIT’s Lincoln Laboratory made space communications history by beaming data, via laser, at speeds reaching 622 megabits per second, to Earth from a spacecraft orbiting the moon. »This means that a robot on the surface of mars could transmit (presumably also receive) data from an orbiting spacecraft at very decent bitrate. That's quite significant for the prospect of a VR-based teleoperated mission.Just checked: the aerostationary orbit is about 17,000 km above mars's surface.That would put a delay of 56ms. A bit too much for comfortable VR (it is believed that delays become acceptable below 20ms), but usable I guess.
Eh? 2 * (17,000 km) / (300,000 km/s) = .11 seconds
To keep constant line of sight with a mars surface worksite, you'd need a constellation of sats.
You would want the tele operators to have adequate radiation shielding. The easiest way to do this bury them on a Mars moon. But Deimos is even further than aerostationary. Light lag for Phobos to Mars surface and back would be .04 seconds, about twice what you say is acceptable.
Quote from: Hop_David on 02/16/2014 06:11 amYou would want the tele operators to have adequate radiation shielding. The easiest way to do this bury them on a Mars moon. But Deimos is even further than aerostationary. Light lag for Phobos to Mars surface and back would be .04 seconds, about twice what you say is acceptable.It probably is the easiest way to get huge shielding but it would also introduce other issues that we currently have no experience with. floating grit, tiny but not ignorable gravity, whatever operations are involved in such digging so far from home..My guess is version 1.0 would be as ISS-like as possible. Stick near as possible to mars and I guess that would roughly halve cosmic radiation, similar to ISS in LEO? Perhaps additional shielding could be seen as similar to the asteroid capture mission: grab a sealed bag full of regolith robotically. Or perhaps the ISS-like base is firstly used to explore Deimos (without landing) and later it is moved to a low mars orbit for teleoperation. I think Deimos ISRU is meant to be more promising in any case.
It sounds to me like we are talking about the delay in receiving a visual when you glance over your shoulder? If the view is not there until after you look, then it causes motion sickness. Is that right?If so, what is to prevent you from seeing the view over your shoulder from the same time-frame as the front view? That is, the avatar visual sensors capture and transmit a 360 degree view continuously and you look at what ever section of the synchronized visual information you are interested in. It will all be delayed by some large number of ms, but so what?It may take more bandwidth but I must ask, " Is that more expensive than a constellation of low orbiting relay satellites with a high data rate?"