In a LEO the plane will rotate around 360 degs in 25 days. So you get to all possible planes with week(s) of waiting for free.satrot = radian/sqrt((ere+400km)^3/(G*em))-3/2 * ere^2/(ere+400km)^2 * 1.08262E-3 * satrot * cos(23deg) where ere is earth radius equator, 23deg is inclination, 400km is orbital height above surface, em is earth massEDIT: inclination is hard to change and so is argument of perihelion. So LEO circular. Lower the better for faster rotation of plane.EDIT2: I just got -50 days for 23incl and 400km orbit
Whatever heliocentric plane change you need to reach an interplanetary target has to be done by brute force.
The orbital mechanics for "broken plane" maneuvers goes well beyond what you can do with a spreadsheet.
Quote from: rsdavis9 on 10/11/2025 06:29 pmIn a LEO the plane will rotate around 360 degs in 25 days. So you get to all possible planes with week(s) of waiting for free.satrot = radian/sqrt((ere+400km)^3/(G*em))-3/2 * ere^2/(ere+400km)^2 * 1.08262E-3 * satrot * cos(23deg) where ere is earth radius equator, 23deg is inclination, 400km is orbital height above surface, em is earth massEDIT: inclination is hard to change and so is argument of perihelion. So LEO circular. Lower the better for faster rotation of plane.EDIT2: I just got -50 days for 23incl and 400km orbitFor a 200x200x28.5º orbit, I get 45.9 days for a 360º nodal precession. But you can fiddle with this by raising and lowering the apogee/perigee. This can increase or decrease the precession rate.I think you were saying this up above, but this doesn't do anything for the inclination. Inclination is fairly easy to adjust for interplanetary missions, simply by boosting to an HEEO and doing a plane change at apogee. However, that's an Earth-centric plane change. Whatever heliocentric plane change you need to reach an interplanetary target has to be done by brute force. However, you can also do "broken plane" maneuvers well after interplanetary insertion, where you only do part of the plane change at interplanetary insertion, and the rest when the spacecraft is farther out, and therefore moving slower. The orbital mechanics for this go well beyond what you can do with a spreadsheet.
A couple of screenshots from the preso attached below. Three things:1) Still looks like the docking / berthing / stabilization mechanism is the four struts, slotted into four receptacles. Compare that to the shots narianknight posted here, here, and here, which I presume are an early attempt at implementing the receptacles.2) In the first screenshot below, it looks kinda like the two Ships (both depot and target) are vertically aligned.3) In the second screenshot, it looks like they're significantly offset from one another. This could be a perspective problem, or it could be evidence that the depot's presumably male QD is separate from the female QD used with the GSE. It also could be an indicator that the depot is longer than the target, but then you'd expect the rear flaps to be more-or-less aligned.
Quote from: TheRadicalModerate on 05/29/2025 11:23 pmA couple of screenshots from the preso attached below. Three things:1) Still looks like the docking / berthing / stabilization mechanism is the four struts, slotted into four receptacles. Compare that to the shots narianknight posted here, here, and here, which I presume are an early attempt at implementing the receptacles.2) In the first screenshot below, it looks kinda like the two Ships (both depot and target) are vertically aligned.3) In the second screenshot, it looks like they're significantly offset from one another. This could be a perspective problem, or it could be evidence that the depot's presumably male QD is separate from the female QD used with the GSE. It also could be an indicator that the depot is longer than the target, but then you'd expect the rear flaps to be more-or-less aligned.Have we seen any more recent renders of docking? I think these are current. They show a non-androgynous system, so one of the two participants must always be the Depot. A non-Depot can only dock to a Depot. However, in these renders the Depot is depicted with EDL hardware (TPS and control surfaces) so the renders are inconsistent, since a Depot should never EDL.
It's been said that SX intends to transfer directly from the tankers. With a maybe kinda chance at a mars shot late next year and Artemus needs, this makes sense from a minimum viable first hack PoV. I've not seen anything from SX explicitly claiming this but that means little. To avoid ambiguity, that assertion is about me, not SpaceX. In some ways getting loiter figured out seems harder than working out the transfer itself. Each new tanker build gives an opportunity to explore this. At some point the tanker will evolve into a depot in everything but name - with tiles and fins. That's probably when tankers and depots will become different ships.
It makes lots of sense to do tanker-to-tanker transfers early in the test program, and just to rig one of them with the depot docking and transfer hardware.
Quote from: OTV Booster on 10/15/2025 08:07 pmIt's been said that SX intends to transfer directly from the tankers. With a maybe kinda chance at a mars shot late next year and Artemus needs, this makes sense from a minimum viable first hack PoV. I've not seen anything from SX explicitly claiming this but that means little. To avoid ambiguity, that assertion is about me, not SpaceX. In some ways getting loiter figured out seems harder than working out the transfer itself. Each new tanker build gives an opportunity to explore this. At some point the tanker will evolve into a depot in everything but name - with tiles and fins. That's probably when tankers and depots will become different ships.It makes lots of sense to do tanker-to-tanker transfers early in the test program, and just to rig one of them with the depot docking and transfer hardware. It makes zero sense to do this against a valuable target Starship or HLS, where minimizing the number of RPODs reduces risk to the expensive asset.
Quote from: TheRadicalModerate on 10/16/2025 03:06 amIt makes lots of sense to do tanker-to-tanker transfers early in the test program, and just to rig one of them with the depot docking and transfer hardware. There is a name for a tanker that is rigged with depot hardware. It's called a "Depot". Just build the depot and use it. If you are in a hurry to demonstrate propellant transfer, You can maybe defer some fancy stuff like the heat shield, and you can use a normal-sized Ship instead of a stretched version, but I see no advantage in starting with a Tanker. In particular, with those funny legs sticking out, you really don't want to bother trying to EDL, so you can skip the TPS and control surfaces.
Once there's such a thing as a valuable Starship, yes. I'm not sure that's the case until actual Artemis III. Maybe HLS Demo, maybe not, depends on how much cost/work goes into the landing engines.Everything up to - and maybe including - HLS Demo will be test articles, not really valuable.(I also personally tend to think the risk of RPODs will drop really fast, to the point that once they have a good solution for docking-capable RCS and the software for it, there's probably no great need for optimizing for a lower number of RPODs. This may well be one of the things that takes a while to work out but once worked out becomes smooth and easy - the solution once established just needs to be applied each time.)
Have we seen any more recent renders of docking? I think these are current. They show a non-androgynous system, so one of the two participants must always be the Depot. A non-Depot can only dock to a Depot. However, in these renders the Depot is depicted with EDL hardware (TPS and control surfaces) so the renders are inconsistent, since a Depot should never EDL.
Quote from: DanClemmensen on 10/16/2025 03:25 amQuote from: TheRadicalModerate on 10/16/2025 03:06 amIt makes lots of sense to do tanker-to-tanker transfers early in the test program, and just to rig one of them with the depot docking and transfer hardware. There is a name for a tanker that is rigged with depot hardware. It's called a "Depot". Just build the depot and use it. If you are in a hurry to demonstrate propellant transfer, You can maybe defer some fancy stuff like the heat shield, and you can use a normal-sized Ship instead of a stretched version, but I see no advantage in starting with a Tanker. In particular, with those funny legs sticking out, you really don't want to bother trying to EDL, so you can skip the TPS and control surfaces.Not necessarily. A full-up depot has insulation, power for cryocoolers, sunshades, Whipple Shields for sensitive areas, and a whole host of prop management issues worked out. A tanker-to-tanker test just has the docking hardware and a bare-bones prop transfer.BTW: I'm still unclear on whether the hard part is launching with funny legs or with the receptacles for the funny legs. Seems like you can learn that without anything resembling a depot. Just slap some gizmos on the dorsal side of a couple of Starships and see what happens. The TPS and other EDL hardware won't care a bit. And even if you can't EDL--who cares? It's a test. Point Nemo awaits.
And I know this is petty and indicative of my not-completely-latent OCD: "Artemis", not "Artemus". I know you pushed back against this at one point in the past on questionable linguistic grounds, so here's the Greek for it: Ἄρτεμις. See the iota? See an upsilon anywhere?
Quote from: OTV Booster on 10/15/2025 08:07 pmIt's been said that SX intends to transfer directly from the tankers. With a maybe kinda chance at a mars shot late next year and Artemus needs, this makes sense from a minimum viable first hack PoV. I've not seen anything from SX explicitly claiming this but that means little. To avoid ambiguity, that assertion is about me, not SpaceX. In some ways getting loiter figured out seems harder than working out the transfer itself. Each new tanker build gives an opportunity to explore this. At some point the tanker will evolve into a depot in everything but name - with tiles and fins. That's probably when tankers and depots will become different ships.It makes lots of sense to do tanker-to-tanker transfers early in the test program, and just to rig one of them with the depot docking and transfer hardware. It makes zero sense to do this against a valuable target Starship or HLS, where minimizing the number of RPODs reduces risk to the expensive asset.And I know this is petty and indicative of my not-completely-latent OCD: "Artemis", not "Artemus". I know you pushed back against this at one point in the past on questionable linguistic grounds, so here's the Greek for it: Ἄρτεμις. See the iota? See an upsilon anywhere?(I blame you completely for the half-hour rabbit hole I went down trying to figure out--largely unsuccessfully--the leading diacritical mark(s) on the capital alpha.)
The first test will be RPOD for sure. And maybe several following tests if it doesn't work right out of the gate. BUT, do you think SpaceX will ignore all the other depot kit while they get RPOD to work? That's not the way they do things.They'll add kit one or more bits at a time until they have a kludge minimally viable depot in all but name. That is when they will strip off the tiles and fins, call it a depot and keep it up there for multiple transfers. If the timing works out and NASA accepts it as a necessary test on the path to Artimis (woo hoo, I did it but spell check ain't happy), tank up a ship and send it on to Mars to test EDL. Maybe put a car on board for old times sake.
Some detail thoughts on propellant transfer involving micro acceleration. The various spin schemes (IMO) may be great in the future but need too much R&D for a time sensitive program. It takes higher G to settle props than it takes to keep them settled. Settling has to overcome viscosity along the tank walls and other impedimenta. Viscosity aids in keeping settled that propellant which is already settled. Settling props will have at least some small amount of slosh that must be damped while settled propellants, by definition, have all slosh damped out.It has been experimentally determined that 0.0001g will settle props. To the best of my knowledge (which isn't all that great) it is unknown what it takes to keep it settled. It would be great if it was another order of magnitude but it will be lower than 0.0001g. A side issue that may impact settling g is that foamy propellants that would be unacceptable for transfer or an engine burn would have little impact on ROPD and might even be beneficial. Not big gobs of bubbles. More like beer foam. I think a layer of foam would help damp small sloshes.
Quote from: jarmumd on 10/08/2025 10:30 pm imagine a half full vehicle being thrusted in one direction, setting the fluid to one side. In this condition, let's say the Force is 10, the Mass is 1000 (10 struct+990 prop), and then the accel is 0.01. Now you went to far and need to thrust a little in the opposite direction. Now the fluid is just floating in the middle. Your Force is still 10, but your mass is 10, so your accel is 100 times higher at 1. This is obviously extreme and might be completely physically wrong. If it's not wrong, then your GNC is really going to struggle with the non-linear behavior.It's never been tested before, and can't be tested on earth. No space docking has ever had so much fluid mass, unattached to the walls.After reading this, my perception of the difficulty of docking any Starship has gone from "it's trivial" to "it's really, really hard". When some of your mass is fluid that can slosh, the acceleration due to your thrusters will have variable and complex delays, and these delays are far more than minor nuisances. The smaller the needed velocity corrections, the more the delay and I suspect the uncertainty in the delay also increases as the velocity change decreases. This makes the effect on the final stages of docking disproportionately severe.This affects all Starship docking in zero g. The more propellant, the bigger the problem, but even actively docking Starship to Gateway is likely to be an issue. Docking a Tanker to a Depot will be "interesting".
imagine a half full vehicle being thrusted in one direction, setting the fluid to one side. In this condition, let's say the Force is 10, the Mass is 1000 (10 struct+990 prop), and then the accel is 0.01. Now you went to far and need to thrust a little in the opposite direction. Now the fluid is just floating in the middle. Your Force is still 10, but your mass is 10, so your accel is 100 times higher at 1. This is obviously extreme and might be completely physically wrong. If it's not wrong, then your GNC is really going to struggle with the non-linear behavior.It's never been tested before, and can't be tested on earth. No space docking has ever had so much fluid mass, unattached to the walls.