Quote from: DanClemmensen on 10/09/2022 06:24 pmOn further reflection, I am even more convinced that all of the specialized refuelling hardware should be in the depot and the SSs should be at most minimally modified: the best part is no part.All SS already have a mating connection for thrust, namely the big nine-meter ring that connects to the SH. The depot should implement the SH side of this connection beneath a disposable fairing at the nose. After the fairing is discarded the depot is a cylinder whose top surface looks like the top surface of an SH. The depot will dock nose-to-tail with the SS. The fuel transfer will be via an extendable QD mechanism that is stored beneath the mating ring and is also covered by the disposable fairing. It extends out, up, and around to mate with the SS QD connection. Fuel transfer is done while under a small amount of thrust provided by the depot. Exactly how docking and locking will be accomplished will require actual engineering instead of hand-waving and will depend on the current design of the existing interface. Worst case: use a nine-meter version of the "soft docking" hardware from the IDSS that provides six degrees of freedom through a limited range of motion to complete the soft docking. I strongly suspect this is overkill and real engineers will come up with a simpler system.I don't think there's a prayer of scaling up an IDSS-like soft-capture ring to 9m. You'd have soft-capture petals covering up the engines on the tail. The alignment, translational, and rotational velocity errors would also have to be much, much smaller than those supported by the existing IDSS. And getting all the hard-capture latches to engage would be harder, too.That's a lot of force on a docking system. So any hard-capture probably has to be able to align the ships to use the launch load points.
On further reflection, I am even more convinced that all of the specialized refuelling hardware should be in the depot and the SSs should be at most minimally modified: the best part is no part.All SS already have a mating connection for thrust, namely the big nine-meter ring that connects to the SH. The depot should implement the SH side of this connection beneath a disposable fairing at the nose. After the fairing is discarded the depot is a cylinder whose top surface looks like the top surface of an SH. The depot will dock nose-to-tail with the SS. The fuel transfer will be via an extendable QD mechanism that is stored beneath the mating ring and is also covered by the disposable fairing. It extends out, up, and around to mate with the SS QD connection. Fuel transfer is done while under a small amount of thrust provided by the depot. Exactly how docking and locking will be accomplished will require actual engineering instead of hand-waving and will depend on the current design of the existing interface. Worst case: use a nine-meter version of the "soft docking" hardware from the IDSS that provides six degrees of freedom through a limited range of motion to complete the soft docking. I strongly suspect this is overkill and real engineers will come up with a simpler system.
Maybe they can do without additional bonding points and I fully expect this to be way they'll first try it. My gut says that between the changing CoM and the unpredictable impulse from fluid flowing into the receiving tanks, its dicy. A slow transfer rate will keep fluid flow more controlled but this might not be viable when moving from proof of concept to operations.
Yes, lots of complex plumbing, but It's all in the depot. That's the whole idea. Move the entire design problem into the depot so all the other SS variants are minimally affected. Although this configuration can probably be used as a pusher, that's a side effect, not a design goal. Yes, this depot is a whole lot more complicated than a simple tank, because it must implement the entire fuel transfer system with no change to the other SS.
The fuel transfer QD is separate from the depot's standard QD, which is still there at the tail. I'm not a rocket engineer, so I don't know if you run the pipes up the outside of the depot or if you run them inside the tanks, but they extend from the "bottom" to the "top" to connect the tanks to the refuelling QD. Since the depot does not EDL, they can probably be on the outside.
Quote from: DanClemmensen on 10/09/2022 06:24 pmOn further reflection, I am even more convinced that all of the specialized refuelling hardware should be in the depot and the SSs should be at most minimally modified: the best part is no part.All SS already have a mating connection for thrust, namely the big nine-meter ring that connects to the SH. The depot should implement the SH side of this connection beneath a disposable fairing at the nose. After the fairing is discarded the depot is a cylinder whose top surface looks like the top surface of an SH. The depot will dock nose-to-tail with the SS. The fuel transfer will be via an extendable QD mechanism that is stored beneath the mating ring and is also covered by the disposable fairing. It extends out, up, and around to mate with the SS QD connection. Fuel transfer is done while under a small amount of thrust provided by the depot. Exactly how docking and locking will be accomplished will require actual engineering instead of hand-waving and will depend on the current design of the existing interface. Worst case: use a nine-meter version of the "soft docking" hardware from the IDSS that provides six degrees of freedom through a limited range of motion to complete the soft docking. I strongly suspect this is overkill and real engineers will come up with a simpler system. Doesn't this result in a lot more plumbing, though? (At least, on the depot.) I've been assuming that the depot is little more than a Starship with extended tanks, meaning it fills/drains through a QD port at the bottom. That port would get replaced with a gender-swapped hose of some kind (I'm fuzzy on exactly how this would work, but something a lot like the hoses in the existing ground support equipment that fills them up on the pad) but the interior of the depot would be almost identical to that of a Starship. That means they have to be side-by-side to refuel OR the hose needs to be really long, which (I'm told) introduces a lot of problems.I do kind of like the idea of the depot securely attaching to the vehicles it refuels. I'm just wondering how the plumbing would work.
...modify the QD on the depot to be an exact copy of the GSE QD plate on the tower. This means it can mate with any ship just as the towers GSE QD can....mount an adapter on the towers GSE QD plate that will allow interface and remove it after launch. Adapter used for depot launches only. ...some think the depot QD plate should extend some short distance out, fixed or actively extending, to keep a bit more space between the two ships.
Quote from: DanClemmensen on 10/09/2022 07:56 pmYes, lots of complex plumbing, but It's all in the depot. That's the whole idea. Move the entire design problem into the depot so all the other SS variants are minimally affected. Although this configuration can probably be used as a pusher, that's a side effect, not a design goal. Yes, this depot is a whole lot more complicated than a simple tank, because it must implement the entire fuel transfer system with no change to the other SS. The tradeoff for this is that you can't send an EDL-capable tanker to cislunar for refueling ops.If you're going to be doing enough stuff in cislunar to support a depot, then that's fine; the tanker boosts up to NRHO or LLO or wherever, transfers the prop to the depot, and goes home. So the extra cost is that you've got a depot in cislunar that's never coming home, and you have ops costs associated with it long-term.That may be a perfectly reasonable trade--and it also gives you the operational flexibility to ship the prop to cislunar long before the crewed mission.However, note that you don't need a depot for an Option B LSS refueling, because for all intents and purposes the LSS likely has all the same boiloff management tech on it in the first place. And you don't need it if you've progressed to the point where you're landing crews with an EDLC-LSS, because it's either refueled in HEEO or it's pushed to HEEO energies before immediately burning the rest of the way to TLI. It'll have enough prop on board to return to direct EDL without refueling in cislunar.The cases where a cislunar depot is interesting are the medium-term ones where you have a (non-EDLC) LSS that's staged with crew from LEO, and then returns the crew after the mission to LEO, propulsively, where they transfer to a D2 for EDL. All of those cases require cislunar refueling, and a depot is handy to get your ducks in a row before committing a crew to a mission.QuoteThe fuel transfer QD is separate from the depot's standard QD, which is still there at the tail. I'm not a rocket engineer, so I don't know if you run the pipes up the outside of the depot or if you run them inside the tanks, but they extend from the "bottom" to the "top" to connect the tanks to the refuelling QD. Since the depot does not EDL, they can probably be on the outside.So this is actually an important question that I'd like to pose for those of you who understand hypersonic flow: How big a bump / chine / raceway / whateveryoucallit can you put on the dorsal surface of a Starship without having to substantially rework the max-q launch control system?Quite a ways up-thread, I tried to draw a picture of a depot "kit" that was a payload, which could get deployed on the outside of any Starship, turning it into the active side of a depot. It had in it:1) Two active grapples, spaced as far apart as possible, to provide berthing.2) The male-male adapter that allowed two female QD's to interconnect.3) A cryocooler, which tapped off boiloff from the depot, via the QD, to re-liquify.4) A big bag o' solar panels, which provided the power for the cryocooler and anything else that required extra power for long loiter.5) Radiators for the cryocooler.The kludgy part was that, because it lived inside the payload bay, it sorta had to crawl out on the dorsal side during deployment and make its way down to the tail to hook onto the QD. If you can package all that stuff into a chine that launches on the outside of any Starship, then you have almost all of the advantages of the "kit" with a considerably less far-fetched deployment strategy.If you can do this so that it runs all the way from the tail of the depot to the top of the cylindrical portion of the payload bay, then minor extensions of this idea could work for a pusher as well.Extra credit would be if the kit could survive EDL, but fallback strategies where you'd still come out ahead would be:a) Attach it only to depots, i.e., ships that can't do EDL.b) Jettison the whole thing before EDL.But you have to be able to cram all of that stuff into something that can survive all the flow regimes without having a boo-boo.
If you're going to be doing enough stuff in cislunar to support a depot, then that's fine; the tanker boosts up to NRHO or LLO or wherever, transfers the prop to the depot, and goes home. So the extra cost is that you've got a depot in cislunar that's never coming home, and you have ops costs associated with it long-term.That may be a perfectly reasonable trade--and it also gives you the operational flexibility to ship the prop to cislunar long before the crewed mission.The cases where a cislunar depot is interesting are the medium-term ones where you have a (non-EDLC) LSS that's staged with crew from LEO, and then returns the crew after the mission to LEO, propulsively, where they transfer to a D2 for EDL. All of those cases require cislunar refueling, and a depot is handy to get your ducks in a row before committing a crew to a mission.
QuoteThe fuel transfer QD is separate from the depot's standard QD, which is still there at the tail. I'm not a rocket engineer, so I don't know if you run the pipes up the outside of the depot or if you run them inside the tanks, but they extend from the "bottom" to the "top" to connect the tanks to the refuelling QD. Since the depot does not EDL, they can probably be on the outside.So this is actually an important question that I'd like to pose for those of you who understand hypersonic flow: How big a bump / chine / raceway / whateveryoucallit can you put on the dorsal surface of a Starship without having to substantially rework the max-q launch control system?
Quote from: OTV Booster on 10/09/2022 10:39 pm...modify the QD on the depot to be an exact copy of the GSE QD plate on the tower. This means it can mate with any ship just as the towers GSE QD can....mount an adapter on the towers GSE QD plate that will allow interface and remove it after launch. Adapter used for depot launches only. ...some think the depot QD plate should extend some short distance out, fixed or actively extending, to keep a bit more space between the two ships.Or separate and simplify a depot's two-fluid cryo connection, much as Eta Space has done with Cryo-Dock. They animate the depot atop an F9. Auditioning?A Starship depot adaptation would retract further, to pull hw out of slipstream exposure.
N2 may be used used for a while despite the goal of getting rid of it.
Quote from: OTV Booster on 10/10/2022 12:26 amN2 may be used used for a while despite the goal of getting rid of it.SpaceX on-orbit cryo demo targets "autogenous pressurization and propellant transfer".N2 isn't mentioned in the NASA doc.
https://selenianboondocks.com/2008/01/an-insane-but-interesting-idea-fleet-launched-orbital-craft/If you think refueling in space while under acceleration is tough, try this one from Jon Goff.
Quote from: redneck on 10/10/2022 09:50 pmhttps://selenianboondocks.com/2008/01/an-insane-but-interesting-idea-fleet-launched-orbital-craft/If you think refueling in space while under acceleration is tough, try this one from Jon Goff.That's not as insane as refueling under acceleration, and it's not nearly as insane as refueling under acceleration without rigid, load-bearing couplings.
Quote from: TheRadicalModerate on 10/10/2022 09:58 pmQuote from: redneck on 10/10/2022 09:50 pmhttps://selenianboondocks.com/2008/01/an-insane-but-interesting-idea-fleet-launched-orbital-craft/If you think refueling in space while under acceleration is tough, try this one from Jon Goff.That's not as insane as refueling under acceleration, and it's not nearly as insane as refueling under acceleration without rigid, load-bearing couplings.And yet if you think about it, the Shuttle orbiter was 'refueling' from the external tank on every launch.
You can argue, possibly successfully, that I've over-constrained the problem. If you're willing to do two refuelings on the LSS, one in VLEO and one in HEEO, you can boost to pretty much any energy you want. But NASA made a fairly big deal about only requiring one refueling against the LSS itself. This actually came up in the BO lawsuit, where NASA responded to their complaint on this topic. So going back on that opens up a can of worms that would be better left closed.
Quote from: Twark_Main on 09/30/2022 07:29 pmQuote from: TheRadicalModerate on 09/27/2022 11:11 amFrankly, this is why I like the 1500t LSS. All of this complexity falls away, and all refueling is done in the lowest-possible energy orbit.Ironically, with my harmonic refueling it also happens in the lowest "possible" orbit too. That's the driving principle behind the optimization, in fact! I believe that laddering makes sense when extreme C3 outweighs the need for mission simplicity. However, for both lunar and Mars missions, that's simply not the case. In the case of an Artemis mission, you'll want to limit the LSS to a single refueling, simply to reduce risk. That requires limiting the maximum refueling energy to something that the LSS can reach with its launch prop.
Quote from: TheRadicalModerate on 09/27/2022 11:11 amFrankly, this is why I like the 1500t LSS. All of this complexity falls away, and all refueling is done in the lowest-possible energy orbit.Ironically, with my harmonic refueling it also happens in the lowest "possible" orbit too. That's the driving principle behind the optimization, in fact!
Frankly, this is why I like the 1500t LSS. All of this complexity falls away, and all refueling is done in the lowest-possible energy orbit.
Quote from: Twark_Main on 09/06/2022 03:43 amQuote from: LMT on 09/02/2022 07:25 pmIf a tanker had 12-hour turnaround, and it delivered 1/5 of a load, it could fill an inflatable depot for ~ 300 crews each synod, by itself. Otherwise, a fleet of tankers would be needed. E.g., given a 14-day window and preloading of depot tankers at synod start, at least 46 tankers would be needed. Scale up ~ 10x for settlement cargo flights.The obvious idea is to use the Starships themselves as the "depot." This eliminates the entire depot fleet, which is a massive savings.Instead you just transfer the passengers at the last minute. You can use 500 passenger P2P-derived vehicles to do that. This further increases the efficiency of launching within that 14-day window, because each launch serves five Starships instead of one.Delete depots, get taxis.No, you wouldn't want to haul all depot hw (ruggedized ZBO and propellant transfer hw) on every ship, to Mars and back
Quote from: LMT on 09/02/2022 07:25 pmIf a tanker had 12-hour turnaround, and it delivered 1/5 of a load, it could fill an inflatable depot for ~ 300 crews each synod, by itself. Otherwise, a fleet of tankers would be needed. E.g., given a 14-day window and preloading of depot tankers at synod start, at least 46 tankers would be needed. Scale up ~ 10x for settlement cargo flights.The obvious idea is to use the Starships themselves as the "depot." This eliminates the entire depot fleet, which is a massive savings.Instead you just transfer the passengers at the last minute. You can use 500 passenger P2P-derived vehicles to do that. This further increases the efficiency of launching within that 14-day window, because each launch serves five Starships instead of one.Delete depots, get taxis.
If a tanker had 12-hour turnaround, and it delivered 1/5 of a load, it could fill an inflatable depot for ~ 300 crews each synod, by itself. Otherwise, a fleet of tankers would be needed. E.g., given a 14-day window and preloading of depot tankers at synod start, at least 46 tankers would be needed. Scale up ~ 10x for settlement cargo flights.
Quote from: Twark_Main on 09/27/2022 02:10 amSince both mission architectures (boosting the depot vs. boosting the tanker) are readily available, it seems like we should at least compare and contrast the two options.It's a good idea, but I fooled with it a bit and it doesn't really do anything meaningful.Going to an EDL-capable tanker saves you some return delta-v, but it doesn't save you huge amounts of prop, because the tanker's wet mass is small after it's transferred the prop to the LSS.
Since both mission architectures (boosting the depot vs. boosting the tanker) are readily available, it seems like we should at least compare and contrast the two options.
Quote from: InterestedEngineer on 10/06/2022 10:00 pmWhich is cheaper than developing a custom depot stuck in Lunar orbit.Who said anything about a custom depot? If you need prop in cislunar and your logistics work out, you send a regular lift tanker, refuel, and the tanker returns to EDL.
Which is cheaper than developing a custom depot stuck in Lunar orbit.
Quote from: Barley on 10/07/2022 05:17 pmQuote from: TheRadicalModerate on 10/06/2022 08:41 pm1) Option A and B missions have to be as simple as possible, and the LSS itself can't be refueled more than once per mission, nor can it be refueled with crew on board.This is a silly constraint. By the time a crew certified LSS leaves LEO there will be there will be an order of magnitude more experience refueling than launching SLS or reentering Orion or a great many other parts of the planned mission. If that's not enough refueling experience, you can get a lot more fairly cheaply and quickly. Since refueling is an essential part of any BLEO use of Starship you have to do that eventually, so the best plan is to expedite testing refueling and not place unneeded constraints on the eventual mission.It's a fair criticism, and one I expected. Here's my reasoning:1) Pez-dispenser Starships are probably unsuitable for refueling RPOD and transfer tests, so SpaceX is limited to however much hardware they decide to take out of Starlink service to perform the development.2) Things will be more schedule-bound than you think. They always are. I'd also expect depot and refueling R&D to lag launch, EDL, and re-use R&D, simply because refueling testing is expensive without reusability being fairly far along. And NASA is going to be fairly impatient with delays.
Quote from: TheRadicalModerate on 10/06/2022 08:41 pm1) Option A and B missions have to be as simple as possible, and the LSS itself can't be refueled more than once per mission, nor can it be refueled with crew on board.This is a silly constraint. By the time a crew certified LSS leaves LEO there will be there will be an order of magnitude more experience refueling than launching SLS or reentering Orion or a great many other parts of the planned mission. If that's not enough refueling experience, you can get a lot more fairly cheaply and quickly. Since refueling is an essential part of any BLEO use of Starship you have to do that eventually, so the best plan is to expedite testing refueling and not place unneeded constraints on the eventual mission.
1) Option A and B missions have to be as simple as possible, and the LSS itself can't be refueled more than once per mission, nor can it be refueled with crew on board.
3) An LSS will be close to an order of magnitude more expensive than a vanilla Starship, simply because it has to be crew-certified. It's an asset for which you want to aggressively minimize the risks you can. Limiting LSS to a single refueling is a simple way to minimize risks.
4) NASA made a fairly big deal about the refueling complexity in the source selection statement, and the Blue Origin lawsuit picked up on that, forcing NASA to defend the conops as having almost all refueling off the critical path. I'd expect that anything that reduced that complexity has very nice CYA properties for NASA.
Requiring the LSS to have multiple refuelings clearly isn't a complete deal-breaker.