Sigh. The fact there are N frames per second encoded in the video does not mean there are N unique frames. For example, I can easily generate a 30 fps video which duplicates every frame and thus has an effective frame rate of only 15 fps. I don't have to look past the actual video to see it's not full motion and if you were shown the original footage side by side, you'd notice it too. NASA's Ustream channel does not webcast at full framerate, whereas the old NASA Windows Media streams did. They made a step back in my opinion.
Having the latest version of flash always helps as they keep fixing issues with the stage and GPU offloading.
A very recent change was made to get the HD video more fluid and closer to 29.97fps rather than 24/25fps for launch itself.
60fps (59.94) is a bit excessive for web video.
There is DVR now
Quote from: benjaminhigginbotham on 05/11/2012 11:28 pmThere is DVR now Yep, and it's a very cool feature. Something I haven't seen with any other launch webcasts yet so kudos for implementing it.
Here's another photo from the static fire roll-out:http://spacexlaunch.zenfolio.com/p423974353/h161c24be#h161c24beDon't think this image has been posted on the forum yet. Make sure to browse the rest of the site, it has some good stuff (thanks, Ugordan)