The ship would spend about 54 minutes in the neighborhood portrayed.Is there enough time to accelerate .6 km/s, disengage, turn 180º and then decelerate .6 km/s?
But I was looking at a near parabolic orbit with a 400 km perigee. Precious little time is spent in the neighborhood of perigee. In the attached graphic a region of the ellipse is divided into 16 time increments, each increment about 3.4 minutes. The ship would spend about 54 minutes in the neighborhood portrayed.Is there enough time to accelerate .6 km/s, disengage, turn 180º and then decelerate .6 km/s?
Quote from: Hop_David on 05/26/2014 05:12 pmBut I was looking at a near parabolic orbit with a 400 km perigee. Precious little time is spent in the neighborhood of perigee. In the attached graphic a region of the ellipse is divided into 16 time increments, each increment about 3.4 minutes. The ship would spend about 54 minutes in the neighborhood portrayed.Is there enough time to accelerate .6 km/s, disengage, turn 180º and then decelerate .6 km/s?As others have noted, I would think so. It'll depend strongly on your system's T/W ratio though. The T/W ratio of the stage after separation (during the breaking burn) should be much higher. For instance, with a Dual Engine Centaur stage and a 60-ish tonne payload being slung on say a TMI trajectory, your T/W ratio is down around 0.25 for the departure burn (taking roughly 4min for the burn). But once you've staged, your T/W ratio is probably >1 (my super quick BOTE is saying you'd have a burnout mass on the Centaur of <9tonnes, which would give a T/W of ~2.5 for the Centaur, meaning it would only take it 24 seconds for the retro burn.~Jon
Thanks! Do you know the dry mass and propellent mass a Dual Engine Centaur? Newtons? If I knew those things I believe I could do my own BOTEs.
A few things still unknown:Time it'd take to flip 180 for the braking burn.
How much delta V it would take to return to EML2. I believe it's doable to time the third apogee to be in the moon's neighborhood. But the route from an apogee in the moon's neighborhood to a halo around EML2 still hasn't coalesced in my imagination.
Well, if you reuse the EDS you can have it accelerate several payloads into Mars transfer orbit in one window. You can use it for sending stuff to the moon or to near earth asteroids as well.
Where they discuss resonance orbits is in relation to the OBO to minimize the energy and braking needed by the Skylon's to the departure window to meet up with the OBO. The braking needed for the EDS to meet up and refuel with the OBO would be minimal, nothing that could not be achieved with simple RCS systems. Then the OBO maneuvers around the returning EDS to allow it to overtake the OBO upon return, which optimally doesn't need any braking. Still it is a somewhat risky maneuver.
After TMI, the EDS disengages, turns 180º and then does a braking burn. Slowing down to just below escape velocity would put the EDS on an ~ 9 day orbit. The 3rd perigee would be 27 days later and thus back in the moon's neighborhood. Then it could return to EML2 to get ready to send another spacecraft on its way.
My inner manufacturing engineer is a big fan of getting more "inventory turns" on your expensive hardware than once every two years. It would be interesting to see if you could find a way to enable multiple Mars departures in a single launch window with a single reusable EDS...~Jon
MCT: 100 tons payload to Mars, has a 75 tons dry mass, and contains 775 tons of propellant when fully loaded. Has an Isp of 340 and a Delta-V of ~5.6 km/s with the full payload, 6.5 km/s with a 50 ton payload, 7.2 km/s with a 25 ton payload, and 8 km/s with no payload.[...]Mars toss transfer missions: gets fully refueled at LEO, places a 100 ton payload in a Mars transfer orbit with a 4 km/s burn, separates from the payload with ~200 tons of propellant(so ~4km/s delta-v) left. Slows down and lands at the launch site or docks with the depot within a day or two for a second mission.
Quote from: jongoff on 05/28/2014 10:02 pmMy inner manufacturing engineer is a big fan of getting more "inventory turns" on your expensive hardware than once every two years. It would be interesting to see if you could find a way to enable multiple Mars departures in a single launch window with a single reusable EDS...~JonI worked on some numbers on the "SpaceX FX/FXX/BFR Speculation Thread" for Mars transfers for the case where the MCT was an upper stage of an FXX-class rocket. I came up with some numbers for what I called a "Mars toss" mission:Quote from: Nilof on 05/13/2014 01:57 pmMCT: 100 tons payload to Mars, has a 75 tons dry mass, and contains 775 tons of propellant when fully loaded. Has an Isp of 340 and a Delta-V of ~5.6 km/s with the full payload, 6.5 km/s with a 50 ton payload, 7.2 km/s with a 25 ton payload, and 8 km/s with no payload.[...]Mars toss transfer missions: gets fully refueled at LEO, places a 100 ton payload in a Mars transfer orbit with a 4 km/s burn, separates from the payload with ~200 tons of propellant(so ~4km/s delta-v) left. Slows down and lands at the launch site or docks with the depot within a day or two for a second mission.The basic idea is that you can get back to the depot rather quickly if it's in LEO, using a high T/W transfer stage that can place a payload in a hyperbolic orbit and then quickly brake into an orbit that will put it back at the depot within a small integer multiple of the depot's orbital period.With that said, Mars transfers do chug through propellant, as in roughly 7-8 tons of propellant per ton of payload for Kerolox or Hypergolics. However, stage reuse doesn't change that much if your stage has a decent mass ratio. For multiple launches, the large depots needed would be the bottleneck either way.