what amazes me, is that the part that was NOT tested (re-igniting the engine, decelerating from orbital speed to a few meters per second, atmospheric re-entry, finding a 100 meter barge in the middle of the ocean, going from orbit to that spot), all that IS WORKING.itīs only the final precision stuff, small lateral motions, small changes in velocity (on the order of a few meters per second), etc, that are the problem right now. Which is something they had tested with Grasshopper and Falcon 9 itself in Texas.layman logic would say that, having tested the landings in Texas, the difficult part was the untested part: finding the barge, restarting the engine, decelerating from orbit to a few meters per second and positioning the rocket over the barge. Once that was done, the theory is that it would be almost the same as they did in Texas...
A sticky throttle valve should not affect this overall behavior.
4m /s it's just a value that you can imagine or it is a real value ?
itīs only the final precision stuff, small lateral motions, small changes in velocity (on the order of a few meters per second), etc, that are the problem right now. Which is something they had tested with Grasshopper and Falcon 9 itself in Texas.
Quote from: cuddihy on 04/15/2015 12:10 pmWhile carriers do have systems that transmit landing data to aircraft for better precision landing, it's pretty much positional information for the aircraft to get on the right glide slope. I think a returning F9 stage would be in a similar position -- the wind data you'd send up is not terribly useful until the point where it's almost too late. Better to tune the system response including throttle response until it's quick enough to stick the landing based on information it has onboard the rocket.A hundred quadcopters In a cone 200m or so in diameter, and 1km or so tall would allow most wind to be predicted 'live'.These could likely even be resold for a profit.
While carriers do have systems that transmit landing data to aircraft for better precision landing, it's pretty much positional information for the aircraft to get on the right glide slope. I think a returning F9 stage would be in a similar position -- the wind data you'd send up is not terribly useful until the point where it's almost too late. Better to tune the system response including throttle response until it's quick enough to stick the landing based on information it has onboard the rocket.
A hundred quadcopters In a cone 200m or so in diameter, and 1km or so tall would allow most wind to be predicted 'live'.These could likely even be resold for a profit.
Quote from: LouScheffer on 04/15/2015 01:38 pmA sticky throttle valve should not affect this overall behavior.Why you would think that? Did you see the thrust vectoring? That behavior could be directly related.Edit: Hedging with "could be"
Quote from: Ohsin on 04/15/2015 02:30 amQuote@ID_AA_Carmack Looks like the issue was stiction in the biprop throttle valve, resulting in control system phase lag. Should be easy to fix.Source TweetThis makes perfect sense. In normal (ascent) operation, the valve makes few changes and those have large values (0-100% at startup, maybe down to 60% to limit acceleration at the end, then shutoff. Plus maybe a dip at Max-Q, but I don't think SpaceX does that). In these applications stiction is less likely since you are commanding a large change. So the valves have been nowhere near as extensively tested in the regime of small, fast, and frequent changes.I really appreciate this transparent failure analysis. I suspect the same happens during the traditional failure analysis, too - often they have an excellent idea, very early on, of what caused the problem. I appreciate that you still need to complete the analysis, to look for other problems and to see if this is the only plausible explanation, but it's good to see intermediate results. It gives a feel for the (likely) corrective measures much earlier.
Quote@ID_AA_Carmack Looks like the issue was stiction in the biprop throttle valve, resulting in control system phase lag. Should be easy to fix.Source Tweet
@ID_AA_Carmack Looks like the issue was stiction in the biprop throttle valve, resulting in control system phase lag. Should be easy to fix.
I'm just suprised that Quadcopters and other drone types haven't been used more for stormchasing and hurricane monitoring.
Quote from: deltaV on 04/15/2015 04:31 amLooking at the video (https://vine.co/v/euEpIVegiIx) I'm struck by the dramatic attitude changes. [...] it looked like it realized, too low, that it was not in the right spot. It tried to translate back, but this required large attitude changes, and could not be completed in time.
Looking at the video (https://vine.co/v/euEpIVegiIx) I'm struck by the dramatic attitude changes. [...]
Quote from: fthomassy on 04/15/2015 01:46 pmQuote from: LouScheffer on 04/15/2015 01:38 pmA sticky throttle valve should not affect this overall behavior.Why you would think that? Did you see the thrust vectoring? That behavior could be directly related.Edit: Hedging with "could be"Because even with a sticky throttle, you have plenty of time and control authority to adjust the course to hit the center of the barge, and to null angular rates.
I am wondering how Carmack made this determination. Was he given the data by SpaceX engineers, or is it based on his own experience at Armadillo with a totally different rocket?I can see why Musk respects Carmack, but I can't see how you can say it was a stuck valve by just looking at a few images and then the Vine clip. So, it is a SWAG, or else he is being given data that was not publicly released.
Quote from: Jcc on 04/15/2015 03:12 pmI am wondering how Carmack made this determination. Was he given the data by SpaceX engineers, or is it based on his own experience at Armadillo with a totally different rocket?I can see why Musk respects Carmack, but I can't see how you can say it was a stuck valve by just looking at a few images and then the Vine clip. So, it is a SWAG, or else he is being given data that was not publicly released.The tweet is from Musk to Carmack
Quote from: Space Ghost 1962 on 04/15/2015 12:25 amMore complicated than that. You'd need to compare telemetry/tracking with sims. Depends on where/when the deviation occurred. Remember that the stage bends - can act like a whip if you apply too much force at the wrong time. So even considerable increase isn't an instant answer.Once you find where the issue is (by matching a sim to actual), you rerun the sims with increased thrust til it begins to work, then you exhaustively simulate variations to prove you've adequately bounded the situation. Tedious.And that's the interesting question about this.SX, like all major players, design their LV's and spacecraft in CAD systems. In principle a design should be available for input to dynamics simulation models almost from the day it's frozen. Modern computer time is cheap so they would have been able to lots of sims of this process and their models should have been high fidelity. So what was missed this time?I've just looked at the cleaned up footage and wow does that puppy waggle.Either I'm recalling only stills from previous landing movies or this was really flapping about, like a failed launch from the 1950's I beleive SX will get there but it's been interesting to see how something that is conceptually simple, and which should be pretty well simulated has taken 4 landings and still not resulted in a complete stage ready for reuse or analysis. Baysian statistics would have to penalize your chances of #5 being successful.
More complicated than that. You'd need to compare telemetry/tracking with sims. Depends on where/when the deviation occurred. Remember that the stage bends - can act like a whip if you apply too much force at the wrong time. So even considerable increase isn't an instant answer.Once you find where the issue is (by matching a sim to actual), you rerun the sims with increased thrust til it begins to work, then you exhaustively simulate variations to prove you've adequately bounded the situation. Tedious.