Maybe Race into Space?
So you're actually looking more for a micromanagement-simcity game, instead of a build-your-own-rocket-and-send-it-to-its-fiery-doom-game?My apologies, can't help with that.
Quote from: Proponent on 11/08/2021 11:58 pmMaybe Race into Space?An updated version of this game is called "Buzz Aldrin's Space Program Manager" and it is available on Steam. The emphasis on this game is program management (obviously as indicated by the name, lol). You must establish your agency, build out your space center, establish and manage hardware programs, all the while carefully managing the amount of money that you expend on facilities, hardware R&D, and astronaut and controller training and salaries. You must then launch missions to gain prestige points, which go a long way towards determining what your budget will be. A lack of proper R&D WILL lead to failed missions, with a resulting loss of prestige and money. Buzz Aldrin's name and image are used numerous times during the game, but I get the impression that he had little to do with the game design. Compared to the original Race into Space the graphics and visuals are vastly improved.The management part is fairly well done and immersive, but the game fails badly on the execution of missions. Once you push the button to launch you must sit and watch for the most part, and have very little control on how the mission proceeds. If a failure occurs, you can hire "Tiger Teams" to R&D a solution, and this will increase the chances of a favorable outcome. This of course requires you to spend a lot of money and it gives you no assurance of success. The game dynamics are programmed to insert failures in an attempt to make the game challenging, and when these occur is based on your R&D percentage and the experience level of your astronauts and controllers. The game performs a "roll of the dice" function to determine the outcome of the failure. This would indicate a totally random outcome which should be in your favor if you have done your management job properly. However, the game's programming philosophy seems overly negative and the "roll of the dice" seems to go against you far more than it goes for you. The programmers have also inserted a function that will have the same failure occur again and again, even if you reload a game save to try again.I found the game to be extremely frustrating to play and finally gave up on it altogether. I got tired of the game forcing you to fail even when you did everything else right. All in all it is a decent attempt at a management sim, but fails in the spaceflight phase.
Kerbal is also great! its kinda hard tho.