1) Use some kind of tanker that can act as a temporary depot (which would require being able to deploy and stow a QD gender-bender at various times in the conops), and then return to a direct EDL.
2) Boost the depot itself from its VLEO to the higher orbit, fuel the target, and then return propulsively back to the VLEO.
3) Place a second depot in the target orbit, then have a tanker move the prop between them, followed by an EDL. This probably makes sense for refueling in stable lunar orbits (e.g. NRHO or a frozen LLO), but HEEOs are likely to be defined by specific mission requirements, and will move around, in terms of both altitude/energy and inclination.
1) Do you agree that small delta-v brakings will be fine with a depot? How large do you think they could get without inflicting any damage or risking aerodynamic instability?
5) The depot needs a little bit of prop to lift its perigee at the end of the aerobraking, and it needs some for attitude control and small maneuvers to hit the proper aerobraking entry window each pass. Does that amount of prop (especially for the window maneuvers) exceed what would be required just to do the propulsive return?
6) Does the extra heat from the aerobraking increase boil-off enough to make this not worthwhile?
SpaceX may well be planning a network of depots in a variety of orbits with different energies around different bodies, with tankers constantly moving between them keeping them all supplied. Ships for cargo and crew would then utilise that depot network, accepting that they won't necessarily have the optimum refuelling orbit as a price to pay for operational efficiency.
However, assuming the depot must transfer more than a full tank to the LSS, it would have to refuel several times between the first transfer and the Final Tanking Orbit. That adds loiter time to the LSS. Some version of option 3 solves this problem by having all necessary propellant in orbit before the LSS launches. Regarding Dan's note of depot maneuvers' greater efficiency, perhaps the VLEO depot fills the FTO depot, returns to VLEO, and gets topped up before the LSS launches.
I guess the difference is that the depot might hold a lot more fuel than the target can hold, so after fueling up the target, they both boost into a little bit higher orbit where the depot transfers the rest of the fuel.
I think the plan of record is to fuel up two depots, so if one of them boils off a bit while you're fueling the second one, you send a special tanker flight to top it up. By the time the mission craft rendezvous with the pair of depots, they're both full to the brim. The mission craft fills up from depot #1 and then it and depot #2 take off into HEEO. Between the two of them (the mission craft and the depot) there should be just enough fuel to fill up the mission craft, with a bit left over so the depot can return to VLEO.
Quote from: steveleach on 01/11/2025 11:00 amDepots would be optimised to stay in roughly the same place for a long time, with tankers visiting them to move propellants around. If they need to change their orbits they will do it entirely with engines. I can imagine challenging mission requirements utilising single-use depots, as the cost of moving them is more than the cost of the depot. Maybe they'll get solar-electric propulsion later on?Tankers would be optimised for moving propellant to, and between, depots, and for returning to the launch site. They would be able to aerobrake aggressively if returning to a LEO depot is required, as well as EDL to launch site from any orbit.SpaceX may well be planning a network of depots in a variety of orbits with different energies around different bodies, with tankers constantly moving between them keeping them all supplied. Ships for cargo and crew would then utilise that depot network, accepting that they won't necessarily have the optimum refuelling orbit as a price to pay for operational efficiency.I think we have been misleading ourselves based on the names "Tanker" and "Depot". Tanker is optimized for EDL. This capability adds a lot of dry mass. Depot is optimized to contain as much propellant as is feasible and stay in space for a long time. But when you are in space, you can move from place to place easily and efficiently, while the name "Depot" makes you think of a fixed location. To efficiently move a large quantity of fuel, you should use Tankers to fill Depots in VLEO, and then move the entire Depot to its destination. If needed, use additional Depots to fill the first Depot after it arrives. Using Tankers is less efficient because they must move more dry mass. Except possibly for edge cases, sending a Tanker beyond VLEO is a waste of fuel. You can mentally rename the ships "fuel lifter" and "fuel transporter" to help clarify the situation.When designing missions, you can pretty much always send a Depot together with the mission Ship. Think of the Depot as a tank extender for the Ship. Instead of thinking about where the ship will rendezvous with Depot, think of where the extended Ship/Depot must go. You can also think of Depot as a third stage. Note that you are still flying the same missions, but you are thinking about them differently. You leave Depot with enough fuel to recover itself, just as you leave fuel in Booster for the boost-back or leave Tanker with enough fuel to EDL.
Depots would be optimised to stay in roughly the same place for a long time, with tankers visiting them to move propellants around. If they need to change their orbits they will do it entirely with engines. I can imagine challenging mission requirements utilising single-use depots, as the cost of moving them is more than the cost of the depot. Maybe they'll get solar-electric propulsion later on?Tankers would be optimised for moving propellant to, and between, depots, and for returning to the launch site. They would be able to aerobrake aggressively if returning to a LEO depot is required, as well as EDL to launch site from any orbit.SpaceX may well be planning a network of depots in a variety of orbits with different energies around different bodies, with tankers constantly moving between them keeping them all supplied. Ships for cargo and crew would then utilise that depot network, accepting that they won't necessarily have the optimum refuelling orbit as a price to pay for operational efficiency.
I think we have been misleading ourselves based on the names "Tanker" and "Depot". Tanker is optimized for EDL. This capability adds a lot of dry mass. Depot is optimized to contain as much propellant as is feasible and stay in space for a long time. But when you are in space, you can move from place to place easily and efficiently, while the name "Depot" makes you think of a fixed location. To efficiently move a large quantity of fuel, you should use Tankers to fill Depots in VLEO, and then move the entire Depot to its destination. If needed, use additional Depots to fill the first Depot after it arrives. Using Tankers is less efficient because they must move more dry mass. Except possibly for edge cases, sending a Tanker beyond VLEO is a waste of fuel. You can mentally rename the ships "fuel lifter" and "fuel transporter" to help clarify the situation.
When designing missions, you can pretty much always send a Depot together with the mission Ship.
At this point, I think the only sensible long-term Earth orbits for depots are in circular VLEO and inclined 28.4°. That puts them in easy reach from Kennedy and Boca Chica. I could see eventually having a depot in NRHO or LLO. A Martian depot in VLMO might make sense eventually--fueled with Martian LOX and LCH4. What other bodies and orbits did you have in mind?
Quote from: DanClemmensen on 01/11/2025 12:21 pmQuote from: steveleach on 01/11/2025 11:00 amDepots would be optimised to stay in roughly the same place for a long time, with tankers visiting them to move propellants around. If they need to change their orbits they will do it entirely with engines. I can imagine challenging mission requirements utilising single-use depots, as the cost of moving them is more than the cost of the depot. Maybe they'll get solar-electric propulsion later on?Tankers would be optimised for moving propellant to, and between, depots, and for returning to the launch site. They would be able to aerobrake aggressively if returning to a LEO depot is required, as well as EDL to launch site from any orbit.SpaceX may well be planning a network of depots in a variety of orbits with different energies around different bodies, with tankers constantly moving between them keeping them all supplied. Ships for cargo and crew would then utilise that depot network, accepting that they won't necessarily have the optimum refuelling orbit as a price to pay for operational efficiency.I think we have been misleading ourselves based on the names "Tanker" and "Depot". Tanker is optimized for EDL. This capability adds a lot of dry mass. Depot is optimized to contain as much propellant as is feasible and stay in space for a long time. But when you are in space, you can move from place to place easily and efficiently, while the name "Depot" makes you think of a fixed location. To efficiently move a large quantity of fuel, you should use Tankers to fill Depots in VLEO, and then move the entire Depot to its destination. If needed, use additional Depots to fill the first Depot after it arrives. Using Tankers is less efficient because they must move more dry mass. Except possibly for edge cases, sending a Tanker beyond VLEO is a waste of fuel. You can mentally rename the ships "fuel lifter" and "fuel transporter" to help clarify the situation.When designing missions, you can pretty much always send a Depot together with the mission Ship. Think of the Depot as a tank extender for the Ship. Instead of thinking about where the ship will rendezvous with Depot, think of where the extended Ship/Depot must go. You can also think of Depot as a third stage. Note that you are still flying the same missions, but you are thinking about them differently. You leave Depot with enough fuel to recover itself, just as you leave fuel in Booster for the boost-back or leave Tanker with enough fuel to EDL.Unless the QD becomes androgynous, depot to depot transfer won't happen. I think you're on the right track with "fuel lifter" and "fuel transporter". Yet another variant. A tanker that moves propellant from one depot, presumably LEO, to another depot at higher energy. HEO or lunar.The "orbital tanker" would have normal tanker QD, no EDL hardware and little if any specialized depot hardware. It stays up there, the lightest of the bunch. Once it's loaded it would head out. It doesn't hurt to start positioning early and it definitely helps to get away from Earths heat.
Quote from: DanClemmensen on 01/11/2025 12:21 pmQuote from: steveleach on 01/11/2025 11:00 amDepots would be optimised to stay in roughly the same place for a long time, with tankers visiting them to move propellants around. If they need to change their orbits they will do it entirely with engines. I can imagine challenging mission requirements utilising single-use depots, as the cost of moving them is more than the cost of the depot. Maybe they'll get solar-electric propulsion later on?Tankers would be optimised for moving propellant to, and between, depots, and for returning to the launch site. They would be able to aerobrake aggressively if returning to a LEO depot is required, as well as EDL to launch site from any orbit.SpaceX may well be planning a network of depots in a variety of orbits with different energies around different bodies, with tankers constantly moving between them keeping them all supplied. Ships for cargo and crew would then utilise that depot network, accepting that they won't necessarily have the optimum refuelling orbit as a price to pay for operational efficiency.I think we have been misleading ourselves based on the names "Tanker" and "Depot". Tanker is optimized for EDL. This capability adds a lot of dry mass. Depot is optimized to contain as much propellant as is feasible and stay in space for a long time. But when you are in space, you can move from place to place easily and efficiently, while the name "Depot" makes you think of a fixed location. To efficiently move a large quantity of fuel, you should use Tankers to fill Depots in VLEO, and then move the entire Depot to its destination. If needed, use additional Depots to fill the first Depot after it arrives. Using Tankers is less efficient because they must move more dry mass. Except possibly for edge cases, sending a Tanker beyond VLEO is a waste of fuel. You can mentally rename the ships "fuel lifter" and "fuel transporter" to help clarify the situation.When designing missions, you can pretty much always send a Depot together with the mission Ship. Think of the Depot as a tank extender for the Ship. Instead of thinking about where the ship will rendezvous with Depot, think of where the extended Ship/Depot must go. You can also think of Depot as a third stage. Note that you are still flying the same missions, but you are thinking about them differently. You leave Depot with enough fuel to recover itself, just as you leave fuel in Booster for the boost-back or leave Tanker with enough fuel to EDL.That's not really the thinking behind my distinction, tbh. Depots happen to stay in roughly the same place, but that isn't what makes them a depot.To me, the distinction is that tankers come home, depots don't. Coming home means EDL, which means heat shield and flaps. The advantage of aerobraking is just so large that it is rarely worth doing anything apart from return to Earth after dropping the propellants off at whatever depot needs it. If you move propellant to a higher energy orbit in a depot, you either leave that depot there once it is empty, or you bring it back to the lower energy orbit. It is the bringing it back that is challenging. My argument is that it isn't worth the challenge; just pay the mass penalty for heatshield and flaps, and bring the ship all the way home to the surface.
Let me suggest a different way to split this hair. A depot accumulates and stores propellant. A tanker delivers propellant to a depot. This focuses on core function rather than physical properties or ancillary function that furthers the core function.To restate what I think we mostly agree on, VLEO is good for filling a depot but bad for maintaining a depot. It will take less propellant to raise a depot from VLEO to LEO than to raise multiple tankers past VLEO to LEO. OTOH, thermal input from earth and unpredictable atmospheric drag make VLEO a bad place for a depot to loiter longer than necessary.Another point we mostly agree on is a lunar mission will need to retank at least one more time somewhere above LEO. There are arguments for HEO, NRHO and LLO. Assuming no major changes to the QD arrangement (a weak assumption but consistent with all current evidence) these higher depots will most likely need servicing by tankers.
Quote from: OTV Booster on 01/12/2025 07:36 pmLet me suggest a different way to split this hair. A depot accumulates and stores propellant. A tanker delivers propellant to a depot. This focuses on core function rather than physical properties or ancillary function that furthers the core function.To restate what I think we mostly agree on, VLEO is good for filling a depot but bad for maintaining a depot. It will take less propellant to raise a depot from VLEO to LEO than to raise multiple tankers past VLEO to LEO. OTOH, thermal input from earth and unpredictable atmospheric drag make VLEO a bad place for a depot to loiter longer than necessary.Another point we mostly agree on is a lunar mission will need to retank at least one more time somewhere above LEO. There are arguments for HEO, NRHO and LLO. Assuming no major changes to the QD arrangement (a weak assumption but consistent with all current evidence) these higher depots will most likely need servicing by tankers. If one Depot of fuel is not enough, don't send more tankers. Send another Depot. HLS can suck fuel from two Depots.
Quote from: DanClemmensen on 01/12/2025 08:05 pmQuote from: OTV Booster on 01/12/2025 07:36 pmLet me suggest a different way to split this hair. A depot accumulates and stores propellant. A tanker delivers propellant to a depot. This focuses on core function rather than physical properties or ancillary function that furthers the core function.To restate what I think we mostly agree on, VLEO is good for filling a depot but bad for maintaining a depot. It will take less propellant to raise a depot from VLEO to LEO than to raise multiple tankers past VLEO to LEO. OTOH, thermal input from earth and unpredictable atmospheric drag make VLEO a bad place for a depot to loiter longer than necessary.Another point we mostly agree on is a lunar mission will need to retank at least one more time somewhere above LEO. There are arguments for HEO, NRHO and LLO. Assuming no major changes to the QD arrangement (a weak assumption but consistent with all current evidence) these higher depots will most likely need servicing by tankers. If one Depot of fuel is not enough, don't send more tankers. Send another Depot. HLS can suck fuel from two Depots.Nothings cast in stone but my impression is that a depot will hold more than the ship can take on. Ok so the second depot, filled at VLEO can most likely make it to HEO with a useful amount of propellant.Ahh, now I get it. From there it drops back down and aerobrakes to LEO OR VLEO for reuse - and potentially stays a part of the infrastructure.Something to look at: in the long term would it be more propellant or operationally efficient for the depot to stay at HEO and be serviced by light weight stripped down non EDL tankers that tank up at LEO?
Quote from: Narnianknight on 01/11/2025 01:33 pmHowever, assuming the depot must transfer more than a full tank to the LSS, it would have to refuel several times between the first transfer and the Final Tanking Orbit. That adds loiter time to the LSS. Some version of option 3 solves this problem by having all necessary propellant in orbit before the LSS launches. Regarding Dan's note of depot maneuvers' greater efficiency, perhaps the VLEO depot fills the FTO depot, returns to VLEO, and gets topped up before the LSS launches.The kinds of missions that need complete refueling in lunar orbits or lunar-distance HEEOs are likely StarKicker missions. If you want to send a 50t probe to Titan in five years, this is awesome. Otherwise, I don't think it's something you optimize for.If you want to go fully down the rabbit-hole on things like this, search for Twark's user ID and the term "laddering". Don't say I didn't warn you.
HEO seems a no brainer. A stripped down tanker servicing depots here could lower perigee for aerobraking to a lower apogee targeting LEO, then a small burn to raise perigee to LEO and hook up with a LEO depot for another load to a high orbit depot. It's target needn't be HEO.
Just have tankers move prop to LEO depot until it has almost enough to fill a tanker. Then another tanker fills up from LEO depot, then moves it all to HEO (or lunar) depot, then returns to Earth. Repeat this until the HEO depot is full.
Yeah, but is another variant actually needed? Feels like we're trying to optimise the outbound leg rather than the full round-trip. Without EDL, orbital tankers have to use fuel to return to the lower orbit, spend a long time (unutilised) aerobraking, or just be discarded.
Low Earth Orbit. SpaceX will conduct a range of Starship operations in low-Earth orbit (“LEO”). Each fully reusable Starship spacecraft is capable of carrying up to 150 metric tons to Earth orbit, and this authorization will enable SpaceX to reliably launch and deploy satellites to support broadband, mobile connectivity, earth observation, science, and other use cases that will benefit humanity. Missions beyond LEO will also require a tanker version of Starship for propellant aggregation. During these missions, SpaceX will launch one or more propellant tanker versions of Starship. Some of these tanker variants will remain in LEO as “depots,” and will be filled with propellant by subsequent tanker launches. LEO operations will occur in a circular orbit at 281 km altitude (+/- 100 km) and an inclination ranging from equatorial (0 degrees) to polar.Medium-Earth Orbit/High-Earth Orbit/Final Tanking Orbit. Missions beyond LEO will also require space station operations in medium-Earth orbit (“MEO”) to high-Earth orbit (“HEO”). For example, crewed lunar missions will include a secondary propellant transfer in MEO/HEO, the Final Tanking Orbit (“FTO”). Operations in MEO/HEO will occur in an elliptical orbit of 281km x 34,534 km and an altitude tolerance of +116,000/-24,000 km apogee and +/- 100 km perigee, with inclination between 28 and 33 degrees (+/- 2 degrees).