Quote from: Twark_Main on 10/14/2025 04:31 pmQuote from: Action on 10/14/2025 04:16 pmAssume for a moment that one Starship operating in cislunar space makes you $100 million in profit every two years. Then, one cost of sending it to Mars is that you don't get that profit. If you aren't charging Mars enough to make that worth your while, you're leaving an awful lot of money on the table.Put another way, the current scheme has an awful lot of money invested in Starships in transit and sitting on Mars. That money could be used other ways.Remember TANCH: They Are Not Coming Home. The Starships are a write-off as soon as they leave orbit. At scale I expect modest design untangling so the valuable flight-certified pressure tanks can easily and cleanly be cut away from the crew hab section for separate intact reuse (much higher value then scrap!) as prefab surface infrastructure.Plus, increasing lunar cadence wouldn't just need 1 additional Starship, it would also need a significant increase in ground infrastructure and tankers. So you're not really losing all of that $50m/yr just for the loss of that one Starship.I think it's accurate to say that cranking out Mars Starships keeps the factory busy even as the Lunar market matures, and Lunar Starships keep the launchpads busy between Mars synods. The Mars and Lunar markets complement each-other to maintain high utilization in SpaceX's main two areas of capital investment.Well, as you may be guessing...
Quote from: Action on 10/14/2025 04:16 pmAssume for a moment that one Starship operating in cislunar space makes you $100 million in profit every two years. Then, one cost of sending it to Mars is that you don't get that profit. If you aren't charging Mars enough to make that worth your while, you're leaving an awful lot of money on the table.Put another way, the current scheme has an awful lot of money invested in Starships in transit and sitting on Mars. That money could be used other ways.Remember TANCH: They Are Not Coming Home. The Starships are a write-off as soon as they leave orbit. At scale I expect modest design untangling so the valuable flight-certified pressure tanks can easily and cleanly be cut away from the crew hab section for separate intact reuse (much higher value then scrap!) as prefab surface infrastructure.Plus, increasing lunar cadence wouldn't just need 1 additional Starship, it would also need a significant increase in ground infrastructure and tankers. So you're not really losing all of that $50m/yr just for the loss of that one Starship.I think it's accurate to say that cranking out Mars Starships keeps the factory busy even as the Lunar market matures, and Lunar Starships keep the launchpads busy between Mars synods. The Mars and Lunar markets complement each-other to maintain high utilization in SpaceX's main two areas of capital investment.
Assume for a moment that one Starship operating in cislunar space makes you $100 million in profit every two years. Then, one cost of sending it to Mars is that you don't get that profit. If you aren't charging Mars enough to make that worth your while, you're leaving an awful lot of money on the table.Put another way, the current scheme has an awful lot of money invested in Starships in transit and sitting on Mars. That money could be used other ways.
Quote from: Twark_Main on 10/14/2025 04:31 pm...Okay? I mean, Elon said that about Mars like a decade ago...
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SpaceX ALSO released plans in that time suggesting reusing Starships.
If it is the bottleneck for costs and you’ve solved the other problems, then do it.The point of Mars is to get costs low enough that it is worth sending ships back.“The floor on costs is such and such because I assume one-way trips for the ships.”“What if you get refueling costs low enough to be worth sending ships back?”*angry noises* “I said it’s a floor on costs!”
Quote from: Robotbeat on 10/14/2025 05:25 pmIf it is the bottleneck for costs and you’ve solved the other problems, then do it.The point of Mars is to get costs low enough that it is worth sending ships back.“The floor on costs is such and such because I assume one-way trips for the ships.”“What if you get refueling costs low enough to be worth sending ships back?”*angry noises* “I said it’s a floor on costs!”The point is to get the lowest possible shipping cost.Musk is telling us the way to do that is not to send the ships back, but to cannibalize them on Mars.
Elon Musk@elonmuskI am confident that Starship will land humans on Mars. That path is clear. But what really matters is securing the future of consciousness, not just getting a small number of people to Mars. That probably requires getting over 100,000 people and 1M tons of cargo to Mars. The critical threshold to pass is making it such that Mars can grow even if supply ships from Earth stop coming for any reason.7:59 AM · Oct 15, 2025·
QuoteElon Musk@elonmuskI am confident that Starship will land humans on Mars. That path is clear. But what really matters is securing the future of consciousness, not just getting a small number of people to Mars. That probably requires getting over 100,000 people and 1M tons of cargo to Mars. The critical threshold to pass is making it such that Mars can grow even if supply ships from Earth stop coming for any reason.7:59 AM · Oct 15, 2025·https://x.com/elonmusk/status/1978475722273620121
I think it will require at least 10 times that amount. Maybe 100.
100,000 people sound like a good number to me, enough of a gene pool basically.
Large families will be the norm.
If nAvg is 4, you double the population every say 30 years.
Gene pool isn’t the constraint.Economic viability is. You don’t get the economies of scale with so few people. Specialization of labor, etc. Having to raise children in such an environment is incredibly hard, let alone at twice the replacement rate.I think 10 million might be the limit, actually.
Quote from: Robotbeat on 10/15/2025 04:28 pmI think it will require at least 10 times that amount. Maybe 100.I don't see how any number can be determined right now. Mars industry won't work like a copy of Earth industry, and new developments will occur as the industry is built. I don't think the next several decades of tech development are sufficiently predictable to give even an order of magnitude number.I am sure Musk's 100k people / 1M cargo derives from a certain set of reasonable assumptions. But I can see other assumption sets that would make that number way higher ... Or way lower. Quote from: meekGee on 10/15/2025 05:30 pm100,000 people sound like a good number to me, enough of a gene pool basically.Gene pool isn't remotely a limiting factor. Traditional numbers suggest 500 to maybe 5000 minimum viable population for gene pool purposes, but these assumptions - especially the upper end - are probably too pessimistic for actual humans (possibly because of a past genetic bottleneck in our history?). The Americas (Native Americans not European settlement), New Zealand (Maori), etc were probably not settled by a founding population of thousands.It's maintaining the complex skills & knowledge base for a high technology civilization that will set the minimum population size; this would be a stronger constraint than genetics. (Especially since modern and near future tech can probably relax the already fairly mild genetic constraint.)How strong a constraint that is probably depends heavily on assumptions about the state of automation/AI/etc several decades from now, as well as about education and cross-training. From past history I would expect Elon Musk to be working with more optimistic assumptions about automation/AI than I would believe, but then I don't see how you get 100,000 people minimum, so ...There may also be a cultural constraint, depending on what the goal of Mars self-sufficiency is. Is it to preserve humanity and sufficient technology to survive on Mars & expand further into space? Or is maintaining a reasonable sample of Earth's cultural diversity also a requisite?Depending on the answers to these questions, I think you could get plausible numbers anywhere from the high single digit thousands (with optimistic assumptions about the skill set needed) to tens-hundreds of millions (to preserve cultural diversity).QuoteLarge families will be the norm. Current data suggests this is extremely unlikely for a high tech society. A "frontier mindset" may change this, but maybe not that much.OTOH people wanting to settle Mars are very much not a random or representative sample of the population.QuoteIf nAvg is 4, you double the population every say 30 years. I think 4 is probably unrealistically high as a whole population average, since you have to factor in that not 100% of people will have children.The first generation may be pushed lower also by age effects. (First generation Mars settlers will probably be primarily people who don't yet have children, which means a probably higher average age at first child than the general source population.) That does depend on the age distribution of people who go, but I wouldn't expect it to be sufficiently biased young to make a population-wide average of 4 very achievable.)Quote from: Robotbeat on 10/15/2025 07:22 pmGene pool isn’t the constraint.Economic viability is. You don’t get the economies of scale with so few people. Specialization of labor, etc. Having to raise children in such an environment is incredibly hard, let alone at twice the replacement rate.I think 10 million might be the limit, actually.This is entirely possible but not guaranteed.I think a key question is what skills/labor/etc are needed - how much of Earth's industrial base do we have to replicate, versus how much can we do in different ways under different constraints?Earth industry is highly specialized largely because of economies of scale, yes, and also because low modern transportation costs mean it's practical to manufacture things all over.On Mars the optimum might be less efficient but less specialized; there isn't enough demand for X on Mars to support an entire factory just to make X, so instead we use some kind of additive manufacturing facility that can make X and Y and Z too.On Earth the specialized factory would be much cheaper per unit of X produced, but that's because on Earth there is enough demand to utilize that factory.There's also things like different starting materials implying different industry. There's no oil on Mars, so everything we use petrochemicals for will come from ISRU processes, similar to the ones used for the initial propellant ISRU. There are ways to go from methane to higher hydrocarbons (oxidative coupling of methane?) so you could literally go straight from the fuel ISRU. That might not be the most efficient route, though.So the "oil industry" as we know it won't exist, but there will be a complex chemical industry.Due to the commonality with propellant ISRU, this would probably be one of the first industries built. This might have interesting implications... If you're making things like carbon fiber/composites before you start mining metals, demand for structural metals may be way less. Metals may be used in much smaller quantities for primarily non-structural roles.I don't think you can really get even an order of magnitude number on people needed until you see how the industry is actually working, and what the actual hardest parts are (they may not be where we expect them to be).Re difficulty of raising children: I think I'd fall somewhere in between. I'd say it's likely to be an easier environment than most modern urban/suburban environments, in several ways (Mars settlements will be physically compact, thus no long commute times, which can easily eat up 5-10 hours/week/worker; similarly, physical compactness will probably lead to the kinds of community social bonds that make things easier) but far from ideal.
You don’t need radhard on Mars. Ingenuity didn’t use them. ISS is full of standard laptops and iPads and such, and it gets the same dose as on Mars. Rad hard chips use a much more expensive process, too.And yes, I agree it’s not necessary to use the most advanced chips. Even 3d printers until a few years ago used 8 bit chips comparable to an original Nintendo.But if you’re going to appeal to AI as a way to reduce the number of humans needed, you’re necessarily talking about modern advanced chips, stuff built in the last 10 years.
I think you just invented Logan's Run. QuoteBy the early 1970s, over 75 percent of the people living on Earth were under thirty years of age. The population continued to climb—and, with it, the youth percentage. In the 1980s, the figure was 79.7 percent. In the 1990s, 82.4 percent. In the year 2000—critical mass.
By the early 1970s, over 75 percent of the people living on Earth were under thirty years of age. The population continued to climb—and, with it, the youth percentage. In the 1980s, the figure was 79.7 percent. In the 1990s, 82.4 percent. In the year 2000—critical mass.
I think Martians will need enough sophistication for o make computer chips and spaceships.
Think of what country on Earth can do such a thing. There are examples of near autarky, and they aren’t pleasant. North Korea. Cuba.
You’d want at least partial terraforming as that makes large scale habitats far, far cheaper and safer (think like a greenhouse on Earth instead of an airliner cabin), making radiation no longer an issue, etc.
We may well have to be satisfied with 1980s levels of computer tech in the case of being cutoff from Earth. And that’s with 10M people. With 1M, probably looking at 1960s computer tech, the sort of thing you might make in a university lab today.
ICs? Why would you start by trying to build the most technologically sophisticated devices that we know how to build? Especially when they're extraordinarily cheap to ship - do you have any idea how many ICs could be transferred to Mars by a single 100T payload? Water production, food production, waste management, fuel and chemical production, cement production, tunnel boring, perhaps something as sophisticated as solar cell production are going to be the basics for the first 10 or 20 years, along with the machinery/products necessary to make those happen.
I bet "frontier mindset" would be exactly right.As far away as imaginable from "tech society".For a long time, there will be something people today never encounter: scarcity.Remember the toilet-paper scare?For a few decades, most things will be in very limited supply. Including the staples of everyday life.
There will be a noticeable death rate.
I bet 4 kids will be a minimum, and family structure may be not quite what you're used to.
The growth pattern probably wouldn't look anything like a traditional % per year one, as the population won't have a typical age distribution.In a normal population you have new people reaching the age of first parenthood every year.But in a population that starts with all adults, you won't see anything approaching exponential early on; there won't be any new adults for a while.Immigration to Mars will be vastly predominant anyway.Quote from: Twark_Main on 10/15/2025 07:38 pmI think you just invented Logan's Run. QuoteBy the early 1970s, over 75 percent of the people living on Earth were under thirty years of age. The population continued to climb—and, with it, the youth percentage. In the 1980s, the figure was 79.7 percent. In the 1990s, 82.4 percent. In the year 2000—critical mass.Somewhat ironic to read today, as the world population is in fact aging on average. Currently less than half the world population is under 30 (median age is approximately 31).
Quote from: Robotbeat on 10/15/2025 08:03 pmYou don’t need radhard on Mars. Ingenuity didn’t use them. ISS is full of standard laptops and iPads and such, and it gets the same dose as on Mars. Rad hard chips use a much more expensive process, too.And yes, I agree it’s not necessary to use the most advanced chips. Even 3d printers until a few years ago used 8 bit chips comparable to an original Nintendo.But if you’re going to appeal to AI as a way to reduce the number of humans needed, you’re necessarily talking about modern advanced chips, stuff built in the last 10 years.Point being that "university level" fabs takes us back to ~2008, not the 1960s. Chips built in the past 10 years benefit from newer architectures and AI-optimized chip designs, which of course Mars chips could also do.A lot of the progress on the software side has been about compressing AIs to run on smaller and smaller hardware. So the trend is toward more and more capability even on slower hardware.How many nanometers is enough for AI? I honestly don't know, but if our answer is "however many nanometers we have on Earth" then of course it's pretty much impossible.
But this gets away from handwavy assertions that artificial intelligence will allow you to do a colony with like 1000 people or something.
Surviving on Mars is going to be tough, and I don’t think they are going to be a ton of shortcuts. If you can’t imagine a country on earth being autonomous below a certain number of people with industrial technology intact, then you shouldn’t expect it to be done on Mars either .There is a reason that trade embargos work. Mars getting cut off from earth would be the ultimate trade embargo.
Re difficulty of raising children: I think I'd fall somewhere in between. I'd say it's likely to be an easier environment than most modern urban/suburban environments, in several ways (Mars settlements will be physically compact, thus no long commute times, which can easily eat up 5-10 hours/week/worker; similarly, physical compactness will probably lead to the kinds of community social bonds that make things easier) but far from ideal.