Chris Bergin - 12/9/2005 4:17 PM
Actually, it's my fault....you're proving to be a useful poster...welcome to the site 
Hi again,
Thanks Chris for the welcome (what is past is past)

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Global picture is made of several smaller ones...
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Let us just talk about space exploration. The only "detail" (in the lack of better English word) is that, at least on my personal case, space exploration and Orbiter space simulator are very interconnected subjects. I hope you all do not be upset if in my possible future contributions here I continue to mix what we know from real life data (official or just hypothetical) with what we can simulate in Orbiter.
On my humble opinion, this interactive process helps to have a better global picture of what is going on (see the above dev threads).
Taking the example of the SRB launcher, and although its current simulation is very, very crude (for example when regarding to the not yet implemented thrust curve profile for the SRB), it is possible, with the available data, to have a feeling about the launcher planned possibilities (and future / not planned ones?). With the space sim is also possible to simulate historical / current and future space hardware and missions... Imagine: the last STS mission was simulated by many orbinauts, from launch to landing, in real time!
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Back to the SRB launcher and another example:
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Playing with the current numbers, and again forgetting a little about the non-implemented SRB thrust profile (I'm using average SRB thrust values for now), it seems that one SRB launcher variant using…
5 segment SRB + 100tons 2nd stage (J-2S) + 50tons 3rd stage (J-2S)
… can be used to do Moon flyby missions or to deliver cargo / orbital modules or small landers to the Moon, as long as the payload has a mass, say… of around 15tons or so (this based in one quick and clumsy flight test)
This is interesting because, another funny supposition, it would perhaps be possible to start some interesting manned / unmanned Moon exploration scenarios with the SRB launcher, without having to wait for the heavy lifter.
Of course these are mere suppositions and, once more, the current rocket simulation is a very crude one (I would need to program c++ and build a dll if wanting to better play with the available data… look at the SDHLV dev. thread) but it is at least funny, to take the "stick" and try numbers / ideas by using notepad, one generic dll (controlled by a simple INI file edited on notepad) and... given that Orbiter’s physical engine is very accurate for something simulating the Solar System and running in home computers

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Regarding the previous images, posted by gladiator1332, and CEV
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They are the result of a development integration with a Biconic CEV concept, by Francisdrake, another Orbiter developer. As you can see the SRB launcher still has lots of work ahead, both in visual aspects and regarding numbers… I'm making a kind of waiting compass for the 60 days study… Then will have much more solid data to work with… Perhaps about what engines will really be used by the second stage (J-2S?, 4xRL85? hummm need info about these... SSME? / modified SSME?), and all kind of numbers, etc, etc
Meanwhile, and despite having lots of fun with the Biconic concept, I'm playing with an Apollo style capsule CEV (some early pics available on the, now outdated, pdf distributed with v1.0) and gathering all kinds of stuff to make a future version of the addon (including also the heavy lifter)… Providing real life gives me time for all that and I do not get distracted with other virtual issues and toys.
Ok, long enough post for now!
cya,
António